Shared dump • session 1 • dump 1 raw lines
| Log line | Category | Content |
|---|---|---|
| 2 | parent_variable_allocation |
parent variable allocation: |
| 3 | parent_variable_allocation |
5494: maps/_zombiemode::ammo_dialog_timer |
| 4 | parent_variable_allocation |
3072: maps/_hud_util::createfontstring |
| 5 | parent_variable_allocation |
2731: maps/_zombiemode::track_players_ammo_count |
| 6 | parent_variable_allocation |
768: maps/_spawner::spawn_prethink |
| 7 | parent_variable_allocation |
581: maps/_createfx::createeffect |
| 8 | parent_variable_allocation |
326: codescripts/struct::createstruct |
| 9 | parent_variable_allocation |
272: maps/_utility::add_spawn_function |
| 10 | parent_variable_allocation |
268: common_scripts/utility::struct_class_init |
| 11 | parent_variable_allocation |
267: maps/_audio::thread_bump_trigger |
| 12 | parent_variable_allocation |
198: maps/_spawner::main |
| 13 | parent_variable_allocation |
171: maps/_zombiemode_blockers::blocker_init |
| 14 | parent_variable_allocation |
136: maps/_zombiemode_utility::spawn_zombie |
| 15 | parent_variable_allocation |
121: common_scripts/utility::array_thread |
| 16 | parent_variable_allocation |
105: animscripts/init::initmovestartstoptransitions |
| 17 | parent_variable_allocation |
101: animscripts/death::death_anim_short_circuit |
| 18 | parent_variable_allocation |
84: maps/_gameskill::add_fractional_data_point |
| 19 | parent_variable_allocation |
67: maps/_load::main |
| 20 | parent_variable_allocation |
67: <ENGINE> |
| 21 | parent_variable_allocation |
61: maps/_gameskill::setskill |
| 22 | parent_variable_allocation |
56: maps/_zombiemode_blockers::blocker_trigger_think |
| 23 | parent_variable_allocation |
55: animscripts/battlechatter::init_battlechatter |
| 24 | parent_variable_allocation |
54: maps/_colors::add_cover_node |
| 25 | parent_variable_allocation |
47: maps/_vehicle::setup_levelvars |
| 26 | parent_variable_allocation |
38: maps/_zombiemode_weapons_sumpf::weapon_spawn_think |
| 27 | parent_variable_allocation |
38: maps/_zombiemode_blockers::blocker_attack_spots |
| 28 | parent_variable_allocation |
37: maps/nazi_zombie_sumpf_zone_management::manage_outside_zone |
| 29 | parent_variable_allocation |
32: maps/_colors::init_color_grouping |
| 30 | parent_variable_allocation |
31: animscripts/utility::setenv |
| 31 | parent_variable_allocation |
29: maps/_utility::get_players |
| 32 | parent_variable_allocation |
28: scripts/sp/waw-community-patch::watch_dvar |
| 33 | parent_variable_allocation |
28: animscripts/death::main |
| 34 | parent_variable_allocation |
28: maps/_ambientpackage::ambientpackagetrigger |
| 35 | parent_variable_allocation |
26: animscripts/squadmanager::createsquad |
| 36 | parent_variable_allocation |
25: maps/_zombiemode_weapons_sumpf::add_zombie_weapon |
| 37 | parent_variable_allocation |
24: maps/_zombiemode::init_anims |
| 38 | parent_variable_allocation |
21: maps/_zombiemode_perks::electric_perks_dialog |
| 39 | parent_variable_allocation |
21: maps/_callbackglobal::player_breadcrumb_reset |
| 40 | parent_variable_allocation |
20: common_scripts/utility::waittill_string |
| 41 | parent_variable_allocation |
20: maps/_zombiemode_weapons_sumpf::treasure_chest_think |
| 42 | parent_variable_allocation |
19: common_scripts/utility::remove_undefined_from_array |
| 43 | parent_variable_allocation |
18: maps/_zombiemode_radio::zombie_radio_play |
| 44 | parent_variable_allocation |
17: maps/_endmission::add_level |
| 45 | parent_variable_allocation |
17: common_scripts/utility::flag_init |
| 46 | parent_variable_allocation |
17: maps/nazi_zombie_sumpf_trap_perk_electric::electric_trap_dialog |
| 47 | parent_variable_allocation |
16: animscripts/squadmanager::initstate |
| 48 | parent_variable_allocation |
16: animscripts/dog_init::initshepherddoganimations |
| 49 | parent_variable_allocation |
15: animscripts/dog_init::initzombiedoganimations |
| 50 | parent_variable_allocation |
15: maps/nazi_zombie_sumpf_zone_management::manage_building_zone |
| 51 | parent_variable_allocation |
15: common_scripts/utility::waittill_any |
| 52 | parent_variable_allocation |
15: maps/_zombiemode_weapons_sumpf::get_chest_pieces |
| 53 | parent_variable_allocation |
14: maps/_zombiemode_blockers::blocker_think |
| 54 | parent_variable_allocation |
14: animscripts/battlechatter::init_squadbattlechatter |
| 55 | parent_variable_allocation |
13: animscripts/init::firstinit |
| 56 | parent_variable_allocation |
12: maps/_zombiemode_perks::vending_trigger_think |
| 57 | parent_variable_allocation |
12: maps/nazi_zombie_sumpf::main |
| 58 | parent_variable_allocation |
12: maps/_audio::thread_step_trigger |
| 59 | parent_variable_allocation |
12: maps/nazi_zombie_sumpf_trap_perk_electric::electric_trap_think |
| 60 | parent_variable_allocation |
11: maps/_gameskill::healthoverlay |
| 61 | parent_variable_allocation |
11: maps/_zombiemode_weapons_sumpf::init_weapon_upgrade |
| 62 | parent_variable_allocation |
10: maps/_zombiemode_utility::create_simple_hud |
| 63 | parent_variable_allocation |
10: maps/_zombiemode_weapons_sumpf::add_weapon_to_sound_array |
| 64 | parent_variable_allocation |
10: maps/nazi_zombie_sumpf_trap_perk_electric::electric_trap_fx |
| 65 | parent_variable_allocation |
10: maps/_utility::array_remove |
| 66 | parent_variable_allocation |
10: maps/_anim::init |
| 67 | parent_variable_allocation |
10: maps/_zombiemode_spawner::zombie_goto_entrance |
| 68 | parent_variable_allocation |
9: maps/_zombiemode_perks::perks_a_cola_jingle |
| 69 | parent_variable_allocation |
9: maps/_load::onplayerspawned |
| 70 | parent_variable_allocation |
9: maps/_utility::registerclientsys |
| 71 | parent_variable_allocation |
8: maps/_detonategrenades::watchgrenadeusage |
| 72 | parent_variable_allocation |
8: maps/_zombiemode::init_animscripts |
| 73 | parent_variable_allocation |
8: maps/nazi_zombie_sumpf_trap_perk_electric::init_elec_trap_trigs |
| 74 | parent_variable_allocation |
8: maps/_utility_code::waittill_func_ends |
| 75 | parent_variable_allocation |
8: maps/_zombiemode::initzombieleaderboarddata |
| 76 | parent_variable_allocation |
8: maps/nazi_zombie_sumpf_zone_management::activate_outdoor_zones |
| 77 | parent_variable_allocation |
7: common_scripts/utility::waittill_any_return |
| 78 | parent_variable_allocation |
7: maps/_gameskill::playerhealthregen |
| 79 | parent_variable_allocation |
7: maps/_names::setup_names |
| 80 | parent_variable_allocation |
7: maps/nazi_zombie_sumpf::meteor_trigger |
| 81 | parent_variable_allocation |
7: maps/nazi_zombie_sumpf_trap_pendulum::penthink |
| 82 | parent_variable_allocation |
6: maps/_zombiemode::player_zombie_breadcrumb |
| 83 | parent_variable_allocation |
6: maps/_zombiemode_radio::init |
| 84 | parent_variable_allocation |
6: maps/_colors::add_path_node |
| 85 | parent_variable_allocation |
6: animscripts/init::checkapproachangles |
| 86 | parent_variable_allocation |
6: animscripts/squadmanager::squadtracker |
| 87 | parent_variable_allocation |
6: maps/nazi_zombie_sumpf_trap_pendulum::initpendulumtrap |
| 88 | parent_variable_allocation |
6: maps/_interactive_objects::main |
| 89 | parent_variable_allocation |
6: maps/_vehicle::setup_triggers |
| 90 | parent_variable_allocation |
5: maps/_zombiemode::onplayerspawned |
| 91 | parent_variable_allocation |
5: maps/_utility::do_wait |
| 92 | parent_variable_allocation |
5: maps/nazi_zombie_sumpf::player_zombie_awareness |
| 93 | parent_variable_allocation |
5: maps/_zombiemode_powerups::powerup_hud_overlay |
| 94 | parent_variable_allocation |
5: maps/nazi_zombie_sumpf::radio_three |
| 95 | parent_variable_allocation |
5: scripts/sp/waw-community-patch::pause_timer |
| 96 | parent_variable_allocation |
5: scripts/sp/waw-community-patch::round_timer_think |
| 97 | parent_variable_allocation |
5: maps/nazi_zombie_sumpf::book_useage |
| 98 | parent_variable_allocation |
5: maps/_zombiemode_powerups::add_zombie_powerup |
| 99 | parent_variable_allocation |
5: maps/nazi_zombie_sumpf::radio_two |
| 100 | parent_variable_allocation |
5: maps/nazi_zombie_sumpf::radio_one |
| 101 | parent_variable_allocation |
5: maps/_callbackglobal::callback_playerconnect |