Plutonium Dump Analyzer

Shared dump • session 1 • dump 226 raw lines


Raw dump view

Dump 226: stringusage

Log: Shared dump Session 1 Buried
Lines
458974-511325
Stored raw lines
45738
Datasets
3

Datasets

stringusage_stringlist_nodes 13272
stringusage_stats 46
stringusage_nodes 32312
Datasets (3)
stringusage_stringlist_nodes 13272
stringusage_stats 46
stringusage_nodes 32312
Log line Category Content
509789 stringusage_nodes
(04336:000055:02:1:1)script parse:	(00001:01:051): 'round %d playername %s deathtype %s x %f y %f z %f'
509790 stringusage_nodes
(07860:000055:02:1:1)script parse:	(00001:01:051): 'dog_move::move_out_of_turn() - Setting move_start '
509791 stringusage_nodes
(02912:000055:02:1:1)script parse:	(00001:01:051): '/Completed:2/Transit:1/Maxis:1" "set dg_sq_player '
509792 stringusage_nodes
(02960:000055:02:1:1)script parse:	(00001:01:051): '/Completed:2/Highrise:2/None:0" "set dg_sq_player '
509793 stringusage_nodes
(25520:000055:02:1:0)script parse:	(00001:01:051): 'setAmbientRoomContext: must declare ambient room "'
509794 stringusage_nodes
(05120:000055:02:1:1)script parse:	(00001:01:051): 'flag_delete() called on flag that does not exist: '
509795 stringusage_nodes
(02936:000055:02:1:1)script parse:	(00001:01:051): '/Navcard:1/Highrise:2/Not Held" "set dg_sq_player '
509796 stringusage_nodes
(03020:000056:02:1:1)script parse:	(00001:01:052): '; set dg_sq_map BURIED; set zombie_devgui comp_0" 
509797 stringusage_nodes
'
509798 stringusage_nodes
(05312:000056:02:1:1)script parse:	(00001:01:052): 'playerzombie_waitfor_buttonrelease(): inputType of '
509799 stringusage_nodes
(09524:000056:02:1:1)script parse:	(00001:01:052): 'A                Add option to the selected effects'
509800 stringusage_nodes
(04732:000056:02:1:0)script parse:	(00001:01:052): 'weapon/grenade/fx_prox_grenade_impact_player_spwner'
509801 stringusage_nodes
(20100:000056:02:1:1)script parse:	(00001:01:052): 'ZM >> Turbine Buildable CallBack onUsePlantObject()'
509802 stringusage_nodes
(12828:000056:02:1:1)script parse:	(00001:01:052): 'ZM WEAPON ERROR: Unrecognized attachment in weapon '
509803 stringusage_nodes
(02572:000056:02:1:1)script parse:	(00001:01:052): 'devgui_cmd "Zombies:1/Players:1/Abilities:3/Take:3/'
509804 stringusage_nodes
(25508:000056:02:1:0)script parse:	(00001:01:052): 'setAmbientRoomSnapshot: must declare ambient room "'
509805 stringusage_nodes
(03036:000056:02:1:1)script parse:	(00001:01:052): '; set dg_sq_map BURIED; set zombie_devgui comp_1" 
509806 stringusage_nodes
'
509807 stringusage_nodes
(33288:000056:02:1:1)script parse:	(00001:01:052): 'tear_into_building -> Reach position and orientated'
509808 stringusage_nodes
(03028:000056:02:1:1)script parse:	(00001:01:052): '; set dg_sq_map BURIED; set zombie_devgui comp_2" 
509809 stringusage_nodes
'
509810 stringusage_nodes
(21384:000056:02:1:1)script parse:	(00001:01:052): 'Globallogic Callback_StartGametype() isPregame() = '
509811 stringusage_nodes
(33284:000056:02:1:1)script parse:	(00001:01:052): 'tear_into_building -> Could not find an attack spot'
509812 stringusage_nodes
(02968:000056:02:1:1)script parse:	(00001:01:052): '/Completed:2/Highrise:2/Maxis:1" "set dg_sq_player '
509813 stringusage_nodes
(19868:000056:02:1:1)script parse:	(00001:01:052): 'Attempt to set a flag on entity that is not defined'
509814 stringusage_nodes
(02976:000056:02:1:1)script parse:	(00001:01:052): '/Completed:2/Highrise:2/Ricky:2" "set dg_sq_player '
509815 stringusage_nodes
(02916:000057:02:1:1)script parse:	(00001:01:053): '; set dg_sq_map TRANSIT; set zombie_devgui comp_2" 
509816 stringusage_nodes
'
509817 stringusage_nodes
(02908:000057:02:1:1)script parse:	(00001:01:053): '; set dg_sq_map TRANSIT; set zombie_devgui comp_0" 
509818 stringusage_nodes
'
509819 stringusage_nodes
(02896:000057:02:1:1)script parse:	(00001:01:053): '/Navcard:1/Transit:1/Not Applied" "set dg_sq_player '
509820 stringusage_nodes
(14568:000057:02:1:1)script parse:	(00001:01:053): 'ZM >> Zombiemode Server Scripts Init (_zm_audio.gsc)'
509821 stringusage_nodes
(09508:000057:02:1:1)script parse:	(00001:01:053): 'R Shoulder       Move selected effects to the cursor'
509822 stringusage_nodes
(24008:000057:02:1:1)script parse:	(00001:01:053): 'store_worldstate_for_minigame called more than once.'
509823 stringusage_nodes
(01236:000057:02:1:1)script parse:	(00001:01:053): 'Music System - save_sate undefined: Setting to false'
509824 stringusage_nodes
(25552:000057:02:1:0)script parse:	(00001:01:053): '" in level_amb.csc main before it can be deactivated'
509825 stringusage_nodes
(09528:000057:02:1:1)script parse:	(00001:01:053): 'Shift + D        Drop selected effects to the ground'
509826 stringusage_nodes
(02924:000057:02:1:1)script parse:	(00001:01:053): '; set dg_sq_map TRANSIT; set zombie_devgui comp_1" 
509827 stringusage_nodes
'
509828 stringusage_nodes
(02988:000058:02:1:1)script parse:	(00001:01:054): '; set dg_sq_map ZM_BURIED; set zombie_devgui nc_on" 
509829 stringusage_nodes
'
509830 stringusage_nodes
(21324:000058:02:1:1)script parse:	(00001:01:054): 'Blocker_init: You must specify a script_animname for '
509831 stringusage_nodes
(08240:000058:02:1:1)script parse:	(00001:01:054): 'Music System - Setting Music State Random Underscore '
509832 stringusage_nodes
(02980:000058:02:1:1)script parse:	(00001:01:054): '; set dg_sq_map HIGHRISE; set zombie_devgui comp_1" 
509833 stringusage_nodes
'
509834 stringusage_nodes
(19876:000058:02:1:1)script parse:	(00001:01:054): 'Attempt to clear a flag on entity that is not defined'
509835 stringusage_nodes
(01252:000058:02:1:1)script parse:	(00001:01:054): 'Music System - state undefined: Setting to UNDERSCORE'
509836 stringusage_nodes
(02952:000058:02:1:1)script parse:	(00001:01:054): '/Navcard:1/Highrise:2/Not Applied" "set dg_sq_player '
509837 stringusage_nodes
(24740:000058:02:1:1)script parse:	(00001:01:054): 'traverse::dog_jump_up() - Setting traverse_jump_up_40'
509838 stringusage_nodes
(02972:000058:02:1:1)script parse:	(00001:01:054): '; set dg_sq_map HIGHRISE; set zombie_devgui comp_2" 
509839 stringusage_nodes
'
509840 stringusage_nodes
(02964:000058:02:1:1)script parse:	(00001:01:054): '; set dg_sq_map HIGHRISE; set zombie_devgui comp_0" 
509841 stringusage_nodes
'
509842 stringusage_nodes
(22668:000058:02:1:1)script parse:	(00001:01:054): 'A persistent upgrade is already registered for name: '
509843 stringusage_nodes
(09832:000058:02:1:1)script parse:	(00001:01:054): 'F + 2            Toggle CreateFX dot and menu drawing'
509844 stringusage_nodes
(33340:000058:02:1:1)script parse:	(00001:01:054): 'Zombie couldn't path to point of interest at origin: '
509845 stringusage_nodes
(19168:000058:02:1:1)script parse:	(00001:01:054): '*** ERROR: Attempt to re-declare sidequest with name '
509846 stringusage_nodes
(12200:000059:02:1:0)script parse:	(00001:01:055): 'ZM >> init_client_flag_callback_funcs START (_zm.csc) '
509847 stringusage_nodes
(16532:000059:02:1:1)script parse:	(00001:01:055): ' tried to play a line, but no alias exists. Category: '
509848 stringusage_nodes
(02876:000059:02:1:1)script parse:	(00001:01:055): '; set dg_sq_map ZM_TRANSIT; set zombie_devgui nc_on" 
509849 stringusage_nodes
'
509850 stringusage_nodes
(15552:000059:02:1:1)script parse:	(00001:01:055): 'ZM >> Zombiemode Server Scripts Init (_zm_zonemgr.gsc)'
509851 stringusage_nodes
(20008:000059:02:1:1)script parse:	(00001:01:055): 'Guy died with magic bullet shield on with targetname: '
509852 stringusage_nodes
(25372:000059:02:1:0)script parse:	(00001:01:055): 'CLIENT: force instant transition due to host migration'
509853 stringusage_nodes
(04528:000059:02:1:1)script parse:	(00001:01:055): 'make sure you checkout the file you are trying to save'
509854 stringusage_nodes
(24456:000059:02:1:1)script parse:	(00001:01:055): 'wait_for_player_to_take: upgrade_weapon does not exist'
509855 stringusage_nodes
(19316:000059:02:1:1)script parse:	(00001:01:055): 'Error:  register_hackable called on script_noteworthy '
509856 stringusage_nodes
(02996:000059:02:1:1)script parse:	(00001:01:055): '; set dg_sq_map ZM_BURIED; set zombie_devgui nc_off" 
509857 stringusage_nodes
'
509858 stringusage_nodes
(25504:000059:02:1:0)script parse:	(00001:01:055): '" in level_amb main before it can have a room tone set'
509859 stringusage_nodes
(33560:000059:02:1:1)script parse:	(00001:01:055): ' has not been added to the map using add_map_gamemode.'
509860 stringusage_nodes
(03004:000059:02:1:1)script parse:	(00001:01:055): '; set dg_sq_map ZM_BURIED; set zombie_devgui nc_app" 
509861 stringusage_nodes
'
509862 stringusage_nodes
(07348:000059:02:1:1)script parse:	(00001:01:055): 'dog_combat::attackMiss() - Setting  combat_attack_miss'
509863 stringusage_nodes
(04316:000059:02:1:1)script parse:	(00001:01:055): 'player_too_many_weapons_monitor_takeaway_sequence_done'
509864 stringusage_nodes
(05804:000059:02:1:1)script parse:	(00001:01:055): 'SCRIPTGEN updated: Rebuild fast file and run map again'
509865 stringusage_nodes
(16480:000059:02:1:1)script parse:	(00001:01:055): 'Zombie is re-acquiring enemy, ending breadcrumb search'
509866 stringusage_nodes
(25548:000059:02:1:0)script parse:	(00001:01:055): '*** Client : Malformed arguements to ambient packages '
509867 stringusage_nodes
(07856:000059:02:1:1)script parse:	(00001:01:055): 'dog_move::move_out_of_turn() - move_run wait 0.1 done '
509868 stringusage_nodes
(16544:000059:02:1:1)script parse:	(00001:01:055): 'DIALOG DEBUGGER ERROR: Response Alias Not Defined For '
509869 stringusage_nodes
(25536:000059:02:1:0)script parse:	(00001:01:055): 'activateAmbientPackage: must declare ambient package "'
509870 stringusage_nodes
(21332:000060:02:1:1)script parse:	(00001:01:056): 'Blocker_init: You must define a level.blocker_anim_func'
509871 stringusage_nodes
(07788:000060:02:1:1)script parse:	(00001:01:056): ' doesn't have script_fxid/script_fxcommand/script_delay'
509872 stringusage_nodes
(02932:000060:02:1:1)script parse:	(00001:01:056): '; set dg_sq_map ZM_HIGHRISE; set zombie_devgui nc_on" 
509873 stringusage_nodes
'
509874 stringusage_nodes
(02884:000060:02:1:1)script parse:	(00001:01:056): '; set dg_sq_map ZM_TRANSIT; set zombie_devgui nc_off" 
509875 stringusage_nodes
'
509876 stringusage_nodes
(16676:000060:02:1:1)script parse:	(00001:01:056): '^3Warning: unknown relativePoint passed to setPoint(): '
509877 stringusage_nodes
(03012:000060:02:1:1)script parse:	(00001:01:056): '; set dg_sq_map ZM_BURIED; set zombie_devgui nc_napp" 
509878 stringusage_nodes
'
509879 stringusage_nodes
(02892:000060:02:1:1)script parse:	(00001:01:056): '; set dg_sq_map ZM_TRANSIT; set zombie_devgui nc_app" 
509880 stringusage_nodes
'
509881 stringusage_nodes
(24752:000061:02:1:1)script parse:	(00001:01:057): 'traverse::dog_jump_up_80() - Setting traverse_jump_up_80'
509882 stringusage_nodes
(31448:000061:02:1:1)script parse:	(00001:01:057): 'zombie_think -> #1 entrance (script_forcegoal) origin = '
509883 stringusage_nodes
(02900:000061:02:1:1)script parse:	(00001:01:057): '; set dg_sq_map ZM_TRANSIT; set zombie_devgui nc_napp" 
509884 stringusage_nodes
'
509885 stringusage_nodes
(02940:000061:02:1:1)script parse:	(00001:01:057): '; set dg_sq_map ZM_HIGHRISE; set zombie_devgui nc_off" 
509886 stringusage_nodes
'
509887 stringusage_nodes
(02948:000061:02:1:1)script parse:	(00001:01:057): '; set dg_sq_map ZM_HIGHRISE; set zombie_devgui nc_app" 
509888 stringusage_nodes
'