Plutonium Dump Analyzer

Shared dump • session 1 • dump 102 raw lines


Raw dump view

Dump 102: scriptusage

Log: Shared dump Session 1 Buried
Lines
194704-196394
Stored raw lines
1691
Datasets
2

Datasets

parent_variable_allocation 694
child_variable_allocation 985
Datasets (2)
parent_variable_allocation 694
child_variable_allocation 985
Log line Category Content
195604 child_variable_allocation
	31: maps/mp/animscripts/zm_init::firstinit
195605 child_variable_allocation
	31: maps/mp/zombies/_zm_utility::add_sound
195606 child_variable_allocation
	31: maps/mp/zombies/_zm_weapons::watchweaponusagezm
195607 child_variable_allocation
	30: maps/mp/zombies/_zm_perks::vending_weapon_upgrade
195608 child_variable_allocation
	30: maps/mp/gametypes_zm/_globallogic_audio::suspensemusic
195609 child_variable_allocation
	30: maps/mp/zombies/_zm_weapons::watchforgrenadelauncherduds
195610 child_variable_allocation
	30: maps/mp/zombies/_zm::player_revive_monitor
195611 child_variable_allocation
	30: maps/mp/zombies/_zm_playerhealth::healthoverlay
195612 child_variable_allocation
	30: maps/mp/zm_buried_fx::precache_scripted_fx
195613 child_variable_allocation
	30: maps/mp/zombies/_zm_spawner::get_attack_spot
195614 child_variable_allocation
	30: maps/mp/zombies/_zm_pers_upgrades_system::add_pers_upgrade_stat
195615 child_variable_allocation
	30: maps/mp/gametypes_zm/_weaponobjects::init
195616 child_variable_allocation
	30: maps/mp/gametypes_zm/_globallogic_spawn::spawnplayer
195617 child_variable_allocation
	29: maps/mp/zombies/_zm_buildables::ai_buildable_trigger_think
195618 child_variable_allocation
	29: maps/mp/teams/_teamset_cdc::level_init
195619 child_variable_allocation
	29: maps/mp/gametypes_zm/_hud_util::setparent
195620 child_variable_allocation
	28: maps/mp/zombies/_zm_weapons::watchforgrenadeduds
195621 child_variable_allocation
	28: ::watch_box_state
195622 child_variable_allocation
	28: ::chat_config
195623 child_variable_allocation
	28: maps/mp/zombies/_zm_buildables::buildable_set_piece_building
195624 child_variable_allocation
	27: maps/mp/gametypes_zm/_gameobjects::onplayerspawned
195625 child_variable_allocation
	27: maps/mp/gametypes_zm/_weapons::watchforthrowbacks
195626 child_variable_allocation
	27: maps/mp/zombies/_zm_equip_springpad::springpadthink
195627 child_variable_allocation
	27: maps/mp/zombies/_zm_equipment::item_watch_explosions
195628 child_variable_allocation
	27: maps/mp/zombies/_zm_spawner::check_zbarrier_piece_for_zombie_inert
195629 child_variable_allocation
	27: maps/mp/zombies/_zm_utility::button_held_think
195630 child_variable_allocation
	27: maps/mp/zombies/_zm_weap_slowgun::set_anim_rate
195631 child_variable_allocation
	27: maps/mp/gametypes_zm/_zm_gametype::onspawnplayer
195632 child_variable_allocation
	27: maps/mp/zombies/_zm::player_out_of_playable_area_monitor
195633 child_variable_allocation
	27: maps/mp/gametypes_zm/_weapons::watchturretuse
195634 child_variable_allocation
	27: maps/mp/animscripts/zm_scripted::main
195635 child_variable_allocation
	26: maps/mp/zombies/_zm_spawner::zombie_complete_emerging_into_playable_area
195636 child_variable_allocation
	26: maps/mp/_demo::init
195637 child_variable_allocation
	26: maps/mp/zombies/_zm_equipment::generate_equipment_unitrigger
195638 child_variable_allocation
	25: maps/mp/animscripts/zm_run::needsupdate
195639 child_variable_allocation
	25: maps/mp/zm_buried_amb::sndbackgroundmustracker
195640 child_variable_allocation
	25: maps/mp/zm_buried_sq::sq_metagame
195641 child_variable_allocation
	25: maps/mp/zombies/_zm_buildables::piece_pick_random_spawn
195642 child_variable_allocation
	25: maps/mp/zombies/_zm_ai_ghost::init_ghost_script_move_path_data
195643 child_variable_allocation
	25: maps/mp/zombies/_zm_powerups::powerup_grab
195644 child_variable_allocation
	25: maps/mp/zombies/_zm::round_spawning
195645 child_variable_allocation
	25: maps/mp/zm_buried_buildables::chalkbuildable
195646 child_variable_allocation
	25: maps/mp/zm_buried_buildables::piece_spawn_chalk_internal
195647 child_variable_allocation
	24: maps/mp/zombies/_zm_ai_faller::zombie_faller_do_fall
195648 child_variable_allocation
	24: maps/mp/zombies/_zm::player_monitor_travel_dist
195649 child_variable_allocation
	24: maps/mp/zombies/_zm_equip_headchopper::player_hide_turrets_from_other_players
195650 child_variable_allocation
	24: maps/mp/zm_buried::zombie_init_done
195651 child_variable_allocation
	24: maps/mp/_audio::monitor_player_movement
195652 child_variable_allocation
	24: maps/mp/gametypes_zm/_hud_util::createicon
195653 child_variable_allocation
	24: maps/mp/zm_buried_achievement::achievement_mazed_and_confused
195654 child_variable_allocation
	24: maps/mp/zombies/_zm_stats::player_stats_init
195655 child_variable_allocation
	24: maps/mp/zombies/_zm_ai_sloth::watch_crash_trigger
195656 child_variable_allocation
	24: maps/mp/gametypes_zm/_zm_gametype::menu_onmenuresponse
195657 child_variable_allocation
	24: maps/mp/zombies/_zm_spawner::do_zombie_rise
195658 child_variable_allocation
	24: maps/mp/zm_buried_maze::maze_blocker_sinks_thread
195659 child_variable_allocation
	24: maps/mp/zombies/_zm_tombstone::tombstone_player_init
195660 child_variable_allocation
	24: maps/mp/zombies/_zm_magicbox::treasure_chest_init
195661 child_variable_allocation
	24: maps/mp/zm_buried_achievement::achievement_fsirt_against_the_wall
195662 child_variable_allocation
	23: maps/mp/zm_buried_buildables::prepare_chalk_weapon_list
195663 child_variable_allocation
	23: maps/mp/zombies/_zm_blockers::door_buy
195664 child_variable_allocation
	23: maps/mp/zombies/_zm_audio::do_player_or_npc_playvox
195665 child_variable_allocation
	23: maps/mp/zombies/_zm_buildables::player_finish_buildable
195666 child_variable_allocation
	22: maps/mp/zombies/_zm_weap_slowgun::zombie_slow_for_time
195667 child_variable_allocation
	22: maps/mp/gametypes_zm/_weaponobjects::getwatchernames
195668 child_variable_allocation
	22: maps/mp/zombies/_zm_utility::set_player_equipment
195669 child_variable_allocation
	22: character/c_zom_zombie_buried_civilian4::main
195670 child_variable_allocation
	22: maps/mp/zombies/_zm_ai_sloth::init_interiors
195671 child_variable_allocation
	22: character/c_zom_zombie_buried_civilian2::main
195672 child_variable_allocation
	22: character/c_zom_zombie_buried_civilian5::main
195673 child_variable_allocation
	22: maps/mp/zombies/_zm_perk_vulture::init_vulture
195674 child_variable_allocation
	22: maps/mp/zombies/_zm_banking::bank_unitrigger
195675 child_variable_allocation
	22: maps/mp/_utility::activate_exploder_on_clients
195676 child_variable_allocation
	22: maps/mp/zm_buried_buildables::piece_maker_unitrigger
195677 child_variable_allocation
	21: maps/mp/zombies/_zm_weapons::createclaymorewatcher_zm
195678 child_variable_allocation
	21: maps/mp/zombies/_zm_ai_ghost::init_ghost_sounds
195679 child_variable_allocation
	21: maps/mp/zombies/_zm_perks::turn_revive_on
195680 child_variable_allocation
	21: maps/mp/gametypes_zm/_gameobjects::ondeath
195681 child_variable_allocation
	21: maps/mp/zm_buried_classic::zm_traversal_override
195682 child_variable_allocation
	21: maps/mp/gametypes_zm/_globallogic::resetteamvariables
195683 child_variable_allocation
	21: maps/mp/zombies/_zm_ai_sloth::sloth_init_update_funcs
195684 child_variable_allocation
	21: maps/mp/zombies/_zm_utility::wait_network_frame
195685 child_variable_allocation
	21: maps/mp/animscripts/zm_shared::registernotetracks
195686 child_variable_allocation
	21: maps/mp/zombies/_zm::round_think
195687 child_variable_allocation
	21: maps/mp/zm_buried_ffotd::dtp_push
195688 child_variable_allocation
	21: maps/mp/zombies/_zm_pers_upgrades::pers_upgrade_perk_lose_active
195689 child_variable_allocation
	21: maps/mp/gametypes_zm/_weaponobjects::createuseweaponobjectwatcher
195690 child_variable_allocation
	21: maps/mp/zombies/_zm::player_monitor_time_played
195691 child_variable_allocation
	21: maps/mp/zombies/_zm_powerups::init_player_zombie_vars
195692 child_variable_allocation
	21: maps/mp/zombies/_zm_playerhealth::init
195693 child_variable_allocation
	21: maps/mp/zombies/_zm_weap_claymore::claymore_watch
195694 child_variable_allocation
	21: maps/mp/zm_buried_ffotd::time_bomb_takeaway
195695 child_variable_allocation
	20: character/c_zom_zombie_buried_civilian5_nohat::main
195696 child_variable_allocation
	20: maps/mp/zombies/_load::main
195697 child_variable_allocation
	20: aitype/zm_buried_basic_02_char_02::main
195698 child_variable_allocation
	20: maps/mp/zombies/_zm_ai_sloth::sloth_init_start_funcs
195699 child_variable_allocation
	20: maps/mp/zombies/_zm_melee_weapon::add_melee_weapon
195700 child_variable_allocation
	20: aitype/zm_buried_sloth::main
195701 child_variable_allocation
	20: maps/mp/zombies/_zm_weap_cymbal_monkey::player_handle_cymbal_monkey
195702 child_variable_allocation
	20: maps/mp/zombies/_zm_equip_springpad::springpad_animate
195703 child_variable_allocation
	20: maps/mp/zombies/_zm_equipment::equipment_placement_watcher