Plutonium Dump Analyzer

Shared dump • session 1 • dump 16 raw lines


Raw dump view

Dump 16: scriptusage

Log: Shared dump Session 1 Buried
Lines
47118-48796
Stored raw lines
1679
Datasets
2

Datasets

parent_variable_allocation 689
child_variable_allocation 978
Datasets (2)
parent_variable_allocation 689
child_variable_allocation 978
Log line Category Content
48018 child_variable_allocation
	30: maps/mp/zombies/_zm_pers_upgrades_system::add_pers_upgrade_stat
48019 child_variable_allocation
	30: maps/mp/zm_buried_fx::precache_scripted_fx
48020 child_variable_allocation
	30: maps/mp/zombies/_zm_weap_cymbal_monkey::player_handle_cymbal_monkey
48021 child_variable_allocation
	30: maps/mp/zombies/_zm_weapons::watchforgrenadelauncherduds
48022 child_variable_allocation
	30: maps/mp/gametypes_zm/_weaponobjects::init
48023 child_variable_allocation
	30: maps/mp/zombies/_zm_perks::vending_weapon_upgrade
48024 child_variable_allocation
	30: maps/mp/gametypes_zm/_globallogic_spawn::spawnplayer
48025 child_variable_allocation
	30: maps/mp/zombies/_zm_blockers::debris_think
48026 child_variable_allocation
	30: maps/mp/zombies/_zm_playerhealth::healthoverlay
48027 child_variable_allocation
	29: maps/mp/gametypes_zm/_hud_util::setparent
48028 child_variable_allocation
	29: maps/mp/teams/_teamset_cdc::level_init
48029 child_variable_allocation
	29: maps/mp/zombies/_zm_buildables::ai_buildable_trigger_think
48030 child_variable_allocation
	28: maps/mp/zombies/_zm::player_out_of_playable_area_monitor
48031 child_variable_allocation
	28: maps/mp/zombies/_zm_buildables::buildable_set_piece_building
48032 child_variable_allocation
	28: ::chat_config
48033 child_variable_allocation
	28: maps/mp/zombies/_zm_spawner::check_zbarrier_piece_for_zombie_inert
48034 child_variable_allocation
	28: ::watch_box_state
48035 child_variable_allocation
	28: maps/mp/zombies/_zm_powerups::powerup_grab
48036 child_variable_allocation
	27: maps/mp/zombies/_zm_utility::button_held_think
48037 child_variable_allocation
	27: maps/mp/zombies/_zm_spawner::zombie_rise_fx
48038 child_variable_allocation
	27: maps/mp/gametypes_zm/_weapons::watchforthrowbacks
48039 child_variable_allocation
	27: maps/mp/zombies/_zm_weapons::watchforgrenadeduds
48040 child_variable_allocation
	27: maps/mp/zombies/_zm_weap_cymbal_monkey::get_thrown_monkey
48041 child_variable_allocation
	27: maps/mp/gametypes_zm/_zm_gametype::onspawnplayer
48042 child_variable_allocation
	27: maps/mp/gametypes_zm/_weapons::watchturretuse
48043 child_variable_allocation
	27: maps/mp/gametypes_zm/_gameobjects::onplayerspawned
48044 child_variable_allocation
	26: maps/mp/zombies/_zm_zonemgr::create_spawner_list
48045 child_variable_allocation
	26: maps/mp/_demo::init
48046 child_variable_allocation
	26: maps/mp/zombies/_zm_equip_springpad::springpadthink
48047 child_variable_allocation
	25: maps/mp/zm_buried_buildables::chalkbuildable
48048 child_variable_allocation
	25: maps/mp/zm_buried_buildables::piece_spawn_chalk_internal
48049 child_variable_allocation
	25: maps/mp/zm_buried_sq::sq_metagame
48050 child_variable_allocation
	25: maps/mp/zombies/_zm_ai_ghost::init_ghost_script_move_path_data
48051 child_variable_allocation
	25: maps/mp/zombies/_zm_buildables::piece_pick_random_spawn
48052 child_variable_allocation
	25: maps/mp/zm_buried_amb::sndbackgroundmustracker
48053 child_variable_allocation
	25: maps/mp/zombies/_zm::round_spawning
48054 child_variable_allocation
	25: maps/mp/zombies/_zm_weap_slowgun::set_anim_rate
48055 child_variable_allocation
	24: maps/mp/zombies/_zm::player_monitor_travel_dist
48056 child_variable_allocation
	24: maps/mp/zombies/_zm_equip_headchopper::player_hide_turrets_from_other_players
48057 child_variable_allocation
	24: maps/mp/zombies/_zm_stats::player_stats_init
48058 child_variable_allocation
	24: maps/mp/zombies/_zm_buildables::delete_on_disconnect
48059 child_variable_allocation
	24: maps/mp/zombies/_zm_spawner::hide_pop
48060 child_variable_allocation
	24: common_scripts/utility::flag_wait
48061 child_variable_allocation
	24: maps/mp/_audio::monitor_player_movement
48062 child_variable_allocation
	24: maps/mp/zm_buried_achievement::achievement_mazed_and_confused
48063 child_variable_allocation
	24: maps/mp/gametypes_zm/_zm_gametype::menu_onmenuresponse
48064 child_variable_allocation
	24: maps/mp/zm_buried_achievement::achievement_fsirt_against_the_wall
48065 child_variable_allocation
	24: maps/mp/zombies/_zm_ai_sloth::watch_crash_trigger
48066 child_variable_allocation
	24: maps/mp/gametypes_zm/_hud_util::createicon
48067 child_variable_allocation
	24: maps/mp/zm_buried_maze::maze_blocker_sinks_thread
48068 child_variable_allocation
	24: maps/mp/_audio::monitor_player_sprint
48069 child_variable_allocation
	24: maps/mp/zombies/_zm_magicbox::treasure_chest_init
48070 child_variable_allocation
	23: maps/mp/zm_buried_buildables::prepare_chalk_weapon_list
48071 child_variable_allocation
	23: maps/mp/zombies/_zm_buildables::player_finish_buildable
48072 child_variable_allocation
	23: maps/mp/animscripts/zm_run::needsupdate
48073 child_variable_allocation
	23: maps/mp/zombies/_zm_audio::do_player_or_npc_playvox
48074 child_variable_allocation
	23: maps/mp/zombies/_zm_blockers::door_buy
48075 child_variable_allocation
	23: maps/mp/zombies/_zm_equip_turbine::startturbinedeploy
48076 child_variable_allocation
	22: character/c_zom_zombie_buried_civilian4::main
48077 child_variable_allocation
	22: maps/mp/zm_buried_distance_tracking::delete_zombie_noone_looking
48078 child_variable_allocation
	22: character/c_zom_zombie_buried_civilian2::main
48079 child_variable_allocation
	22: maps/mp/zombies/_zm_banking::bank_unitrigger
48080 child_variable_allocation
	22: maps/mp/zombies/_zm_perk_vulture::init_vulture
48081 child_variable_allocation
	22: maps/mp/_utility::get_array_of_closest
48082 child_variable_allocation
	22: maps/mp/zm_buried::zombie_init_done
48083 child_variable_allocation
	22: maps/mp/animscripts/zm_move::sidestepinit
48084 child_variable_allocation
	22: character/c_zom_zombie_buried_civilian3::main
48085 child_variable_allocation
	22: maps/mp/gametypes_zm/_weaponobjects::getwatchernames
48086 child_variable_allocation
	22: maps/mp/zombies/_zm_utility::set_player_equipment
48087 child_variable_allocation
	22: character/c_zom_zombie_buried_civilian5::main
48088 child_variable_allocation
	22: maps/mp/zombies/_zm_pers_upgrades_functions::pers_upgrade_flopper_watcher
48089 child_variable_allocation
	22: maps/mp/zombies/_zm_ai_sloth::init_interiors
48090 child_variable_allocation
	22: maps/mp/_utility::activate_exploder_on_clients
48091 child_variable_allocation
	22: maps/mp/zm_buried_buildables::piece_maker_unitrigger
48092 child_variable_allocation
	21: maps/mp/gametypes_zm/_gameobjects::ondeath
48093 child_variable_allocation
	21: maps/mp/zombies/_zm::round_think
48094 child_variable_allocation
	21: maps/mp/zombies/_zm_ai_ghost::init_ghost_sounds
48095 child_variable_allocation
	21: maps/mp/zombies/_zm::player_monitor_time_played
48096 child_variable_allocation
	21: maps/mp/zombies/_zm_pers_upgrades::pers_upgrade_perk_lose_active
48097 child_variable_allocation
	21: maps/mp/zombies/_zm_weapons::createclaymorewatcher_zm
48098 child_variable_allocation
	21: maps/mp/zombies/_zm_playerhealth::init
48099 child_variable_allocation
	21: maps/mp/animscripts/zm_shared::registernotetracks
48100 child_variable_allocation
	21: maps/mp/zombies/_zm_utility::wait_network_frame
48101 child_variable_allocation
	21: maps/mp/zombies/_zm_ai_sloth::sloth_init_update_funcs
48102 child_variable_allocation
	21: maps/mp/gametypes_zm/_weaponobjects::createuseweaponobjectwatcher
48103 child_variable_allocation
	21: maps/mp/zm_buried_ffotd::dtp_push
48104 child_variable_allocation
	21: maps/mp/zm_buried_ffotd::time_bomb_takeaway
48105 child_variable_allocation
	21: maps/mp/zombies/_zm_powerups::init_player_zombie_vars
48106 child_variable_allocation
	21: maps/mp/gametypes_zm/_globallogic::resetteamvariables
48107 child_variable_allocation
	21: maps/mp/zombies/_zm_perks::turn_revive_on
48108 child_variable_allocation
	21: maps/mp/gametypes_zm/_weaponobjects::addweaponobject
48109 child_variable_allocation
	21: maps/mp/zombies/_zm_playerhealth::watchhideredflashingoverlay
48110 child_variable_allocation
	20: aitype/zm_buried_sloth::main
48111 child_variable_allocation
	20: character/c_zom_zombie_buried_civilian1::main
48112 child_variable_allocation
	20: maps/mp/zombies/_zm_buildables_pooled::add_buildable_to_pool
48113 child_variable_allocation
	20: character/c_zom_zombie_buried_civilian3_nohat::main
48114 child_variable_allocation
	20: aitype/zm_buried_basic_01_char_01::main
48115 child_variable_allocation
	20: character/c_zom_zombie_buried_civilian2_nohat::main
48116 child_variable_allocation
	20: maps/mp/zombies/_zm_ai_sloth::sloth_init_start_funcs
48117 child_variable_allocation
	20: maps/mp/zombies/_zm_weap_slowgun::watch_slowgun_fired