Plutonium Dump Analyzer

Shared dump • session 1 • dump 5 raw lines


Raw dump view

Dump 5: scriptusage

Log: Shared dump Session 1 Buried
Lines
29326-30929
Stored raw lines
1604
Datasets
2

Datasets

parent_variable_allocation 655
child_variable_allocation 937
Datasets (2)
parent_variable_allocation 655
child_variable_allocation 937
Log line Category Content
30726 child_variable_allocation
	2: maps/mp/zombies/_zm_pers_upgrades::setup_pers_upgrade_multi_kill_headshots
30727 child_variable_allocation
	2: maps/mp/zombies/_zm_ai_ghost::player_moving_speed_scale_think
30728 child_variable_allocation
	2: maps/mp/zombies/_zm_utility::register_custom_spawner_entry
30729 child_variable_allocation
	2: maps/mp/zombies/_zm_perk_vulture::add_additional_stink_locations_for_zone
30730 child_variable_allocation
	2: maps/mp/zombies/_zm_perk_vulture::take_vulture_perk
30731 child_variable_allocation
	2: maps/mp/zombies/_zm_perk_divetonuke::init_divetonuke
30732 child_variable_allocation
	2: maps/mp/zm_buried_classic::sliding_bookcase_activate
30733 child_variable_allocation
	2: maps/mp/_utility::setclientsysstate
30734 child_variable_allocation
	2: maps/mp/zombies/_zm_utility::set_game_var_once
30735 child_variable_allocation
	2: maps/mp/zombies/_zm_utility::register_lethal_grenade_for_level
30736 child_variable_allocation
	2: common_scripts/utility::flag_set
30737 child_variable_allocation
	2: character/c_transit_player_farmgirl::main
30738 child_variable_allocation
	2: maps/mp/zombies/_zm_pers_upgrades::setup_pers_upgrade_insta_kill
30739 child_variable_allocation
	2: maps/mp/zombies/_zm_ai_sloth::start_context
30740 child_variable_allocation
	2: maps/mp/zm_buried_buildables::onpickup_keys
30741 child_variable_allocation
	2: maps/mp/zombies/_zm_equipment::player_set_equipment_damage
30742 child_variable_allocation
	2: maps/mp/zombies/_zm_pers_upgrades::setup_pers_upgrade_revive
30743 child_variable_allocation
	2: maps/mp/zombies/_zm_perks::register_perk_host_migration_func
30744 child_variable_allocation
	2: maps/mp/zm_buried::offhand_weapon_overrride
30745 child_variable_allocation
	2: maps/mp/zombies/_zm_banking::init
30746 child_variable_allocation
	2: maps/mp/zm_buried_sq_tpo::init
30747 child_variable_allocation
	2: maps/mp/zombies/_zm_utility::register_placeable_mine_for_level
30748 child_variable_allocation
	2: maps/mp/zombies/_zm_tombstone::init
30749 child_variable_allocation
	2: maps/mp/zombies/_zm_weap_time_bomb::show_time_bomb_hints
30750 child_variable_allocation
	2: maps/mp/_createfx::fx_init
30751 child_variable_allocation
	2: maps/mp/zm_buried_ffotd::ghost_mansion_to_maze_push_trigger_left
30752 child_variable_allocation
	2: maps/mp/zombies/_zm_sidequests::init_sidequests
30753 child_variable_allocation
	2: maps/mp/gametypes_zm/_globallogic_audio::post_match_snapshot_watcher
30754 child_variable_allocation
	2: maps/mp/gametypes_zm/_gameobjects::init
30755 child_variable_allocation
	2: maps/mp/_createfx::init_client_mp_variables
30756 child_variable_allocation
	2: maps/mp/zm_buried_buildables::keysbuildable
30757 child_variable_allocation
	2: maps/mp/zombies/_zm_equipment::equipment_to_deployed
30758 child_variable_allocation
	2: maps/mp/zombies/_zm_weapons::add_weapon_to_content
30759 child_variable_allocation
	2: common_scripts/utility::flag_wait_any_array
30760 child_variable_allocation
	2: maps/mp/zombies/_zm_spawner::zombie_goto_entrance
30761 child_variable_allocation
	2: maps/mp/zm_buried_buildables::sqcommonbuildable
30762 child_variable_allocation
	2: maps/mp/zombies/_zm_pers_upgrades::setup_pers_upgrade_boards
30763 child_variable_allocation
	2: ::create_timers
30764 child_variable_allocation
	2: maps/mp/zombies/_zm_spawner::register_zombie_death_event_callback
30765 child_variable_allocation
	2: character/c_transit_player_oldman::main
30766 child_variable_allocation
	2: maps/mp/zm_buried_buildables::onpickup_booze
30767 child_variable_allocation
	2: maps/mp/zombies/_zm_equipment::init
30768 child_variable_allocation
	2: maps/mp/zm_buried_ffotd::barn_hay_push_trigger
30769 child_variable_allocation
	2: maps/mp/zm_buried_ffotd::barn_rail_push_trigger
30770 child_variable_allocation
	2: maps/mp/zombies/_zm_audio::init_music_states
30771 child_variable_allocation
	2: maps/mp/zombies/_zm_ai_ghost_ffotd::ghost_init_start
30772 child_variable_allocation
	2: maps/mp/zombies/_zm_utility::register_map_navcard
30773 child_variable_allocation
	2: maps/mp/zombies/_zm_pers_upgrades::setup_pers_upgrade_box_weapon
30774 child_variable_allocation
	2: codescripts/character::get_random_character
30775 child_variable_allocation
	2: maps/mp/zm_buried_buildables::sqrtowerbuildable
30776 child_variable_allocation
	2: maps/mp/zombies/_zm_ai_sloth::init_hunched_volume
30777 child_variable_allocation
	2: maps/mp/zombies/_zm_pers_upgrades_functions::pers_check_for_pers_headshot
30778 child_variable_allocation
	2: maps/mp/zm_buried_buildables::sqmtowerbuildable
30779 child_variable_allocation
	2: maps/mp/zombies/_zm_weap_slowgun::slowgun_get_enemies_in_range
30780 child_variable_allocation
	2: maps/mp/zombies/_zm_magicbox::weapon_show_hint_choke
30781 child_variable_allocation
	2: maps/mp/gametypes_zm/_weaponobjects::addweaponobject
30782 child_variable_allocation
	2: maps/mp/zombies/_zm_weap_time_bomb::restore_actor_traverse_callbacks
30783 child_variable_allocation
	2: maps/mp/zm_buried_amb::sndlocationbetweenroundswait
30784 child_variable_allocation
	2: maps/mp/zombies/_zm_weapons::wait_for_explosion
30785 child_variable_allocation
	2: maps/mp/zombies/_zm_pers_upgrades::setup_pers_upgrade_double_points
30786 child_variable_allocation
	2: maps/mp/zombies/_zm_ai_sloth::start_eat
30787 child_variable_allocation
	2: maps/mp/zombies/_zm::register_player_damage_callback
30788 child_variable_allocation
	2: maps/mp/zombies/_zm_weap_time_bomb::_time_bomb_saves_data
30789 child_variable_allocation
	2: maps/mp/zombies/_zm_pers_upgrades_functions::pers_sniper_player_fires
30790 child_variable_allocation
	2: maps/mp/zombies/_zm::round_end_monitor
30791 child_variable_allocation
	2: maps/mp/zombies/_zm_perks::register_perk_precache_func
30792 child_variable_allocation
	2: character/c_zom_buried_sloth::main
30793 child_variable_allocation
	2: maps/mp/zombies/_zm_equip_headchopper::init
30794 child_variable_allocation
	2: maps/mp/zm_buried_maze::maze_achievement_watcher
30795 child_variable_allocation
	2: maps/mp/zombies/_zm_ai_sloth::jail_cell_watcher
30796 child_variable_allocation
	2: maps/mp/zombies/_zm_spawner::zombie_setup_attack_properties
30797 child_variable_allocation
	2: maps/mp/zombies/_zm_spawner::zombie_complete_emerging_into_playable_area
30798 child_variable_allocation
	2: maps/mp/zombies/_zm_ai_sloth::watch_pack_volume
30799 child_variable_allocation
	2: maps/mp/zombies/_zm_ai_sloth_magicbox::box_move_condition
30800 child_variable_allocation
	2: maps/mp/zombies/_zm_ai_sloth::watch_prompt_reassessment
30801 child_variable_allocation
	2: maps/mp/zm_buried_ffotd::ghost_mansion_to_maze_push_trigger_right
30802 child_variable_allocation
	2: maps/mp/zombies/_zm_weapons::weapon_spawn_think
30803 child_variable_allocation
	2: maps/mp/zombies/_zm_buildables::buildablestub_update_prompt
30804 child_variable_allocation
	2: maps/mp/zm_buried_ffotd::church_fence_push_trigger
30805 child_variable_allocation
	2: maps/mp/zombies/_zm::get_valid_spawn_location
30806 child_variable_allocation
	2: character/c_buried_player_reporter_dam::main
30807 child_variable_allocation
	1: maps/mp/zombies/_zm_audio::init
30808 child_variable_allocation
	1: maps/mp/gametypes_zm/_weapons::begingrenadetracking
30809 child_variable_allocation
	1: maps/mp/zombies/_zm_ai_sloth::wait_start_candy_booze
30810 child_variable_allocation
	1: maps/mp/zombies/_load::start_intro_screen_zm
30811 child_variable_allocation
	1: maps/mp/zombies/_zm_magicbox::default_pandora_show_func
30812 child_variable_allocation
	1: maps/mp/zombies/_zm_buildables::piece_set_spawn
30813 child_variable_allocation
	1: maps/mp/zombies/_zm_perks::use_solo_revive
30814 child_variable_allocation
	1: maps/mp/zombies/_zm_audio::init_standard_response_chances
30815 child_variable_allocation
	1: maps/mp/_interactive_objects::init
30816 child_variable_allocation
	1: maps/mp/zombies/_zm_ai_ghost::clear_all_active_zombies
30817 child_variable_allocation
	1: maps/mp/zombies/_zm_ai_sloth::sloth_set_state
30818 child_variable_allocation
	1: maps/mp/zombies/_zm_magicbox::watch_for_emp_close
30819 child_variable_allocation
	1: maps/mp/zm_buried_achievement::init
30820 child_variable_allocation
	1: maps/mp/_utility::createoneshoteffect
30821 child_variable_allocation
	1: ::hijack_personality_character
30822 child_variable_allocation
	1: maps/mp/zm_buried_maze::randomize_maze_perms
30823 child_variable_allocation
	1: maps/mp/zombies/_zm_equip_headchopper::wait_init_damage
30824 child_variable_allocation
	1: maps/mp/zm_buried_classic::precache
30825 child_variable_allocation
	1: maps/mp/zombies/_zm_weap_time_bomb::_monitor_zombie_total_init