Plutonium Dump Analyzer

Shared dump • session 1 • dump 18 raw lines


Raw dump view

Dump 18: scriptusage

Log: Shared dump Session 1 Buried
Lines
50523-52098
Stored raw lines
1576
Datasets
2

Datasets

parent_variable_allocation 640
child_variable_allocation 924
Datasets (2)
parent_variable_allocation 640
child_variable_allocation 924
Log line Category Content
50823 parent_variable_allocation
	3: maps/mp/zombies/_zm_ai_sloth_crawler::crawler_watch_death
50824 parent_variable_allocation
	3: maps/mp/zombies/_zm_perks::_register_undefined_perk
50825 parent_variable_allocation
	3: maps/mp/zombies/_zm_server_throttle::server_choke_init
50826 parent_variable_allocation
	3: maps/mp/zm_buried_achievement::achievement_buried_sidequest
50827 parent_variable_allocation
	3: maps/mp/zombies/_zm_stats::player_stats_init
50828 parent_variable_allocation
	3: maps/mp/zombies/_zm_equip_springpad::onplayerconnect
50829 parent_variable_allocation
	3: maps/mp/zombies/_zm_pers_upgrades::pers_upgrade_flopper_active
50830 parent_variable_allocation
	3: maps/mp/zombies/_zm_laststand::player_getup_setup
50831 parent_variable_allocation
	3: maps/mp/zombies/_zm_equip_springpad::wait_for_targets
50832 parent_variable_allocation
	3: maps/mp/zm_buried_amb::sndtrackers
50833 parent_variable_allocation
	3: maps/mp/zombies/_zm_pers_upgrades_functions::pers_magic_box_teddy_bear
50834 parent_variable_allocation
	3: maps/mp/zombies/_zm_melee_weapon::add_melee_weapon
50835 parent_variable_allocation
	3: maps/mp/gametypes_zm/_globallogic_audio::musictimesout
50836 parent_variable_allocation
	3: maps/mp/zm_buried_ffotd::spawned_slide_push_trigger
50837 parent_variable_allocation
	3: maps/mp/zm_buried_buildables::init_buildables
50838 parent_variable_allocation
	3: maps/mp/_serverfaceanim_mp::init
50839 parent_variable_allocation
	3: maps/mp/zombies/_zm_utility::spawn_weapon_model
50840 parent_variable_allocation
	3: maps/mp/zombies/_zm::reset_rampage_bookmark_kill_times
50841 parent_variable_allocation
	3: maps/mp/zombies/_zm_perk_divetonuke::divetonuke_perk_machine_think
50842 parent_variable_allocation
	3: ::chat_watcher
50843 parent_variable_allocation
	3: ::new_dvar_scanner
50844 parent_variable_allocation
	3: maps/mp/zombies/_zm_equipment::setup_equipment_client_hintelem
50845 parent_variable_allocation
	3: maps/mp/zm_buried_sq::init
50846 parent_variable_allocation
	3: maps/mp/zm_buried_sq::navcomputer_waitfor_navcard
50847 parent_variable_allocation
	3: maps/mp/zombies/_zm_weap_cymbal_monkey::player_give_cymbal_monkey
50848 parent_variable_allocation
	3: maps/mp/gametypes_zm/_weaponobjects::deleteweaponobjectson
50849 parent_variable_allocation
	3: maps/mp/zombies/_zm_weapons::onplayerconnect
50850 parent_variable_allocation
	3: maps/mp/zm_buried_ffotd::ffotd_player_threads
50851 parent_variable_allocation
	3: maps/mp/gametypes_zm/_globallogic_audio::sndstartmusicsystem
50852 parent_variable_allocation
	3: maps/mp/zombies/_zm_pers_upgrades::pers_upgrade_double_points_active
50853 parent_variable_allocation
	3: maps/mp/zombies/_zm_perks::vending_weapon_upgrade_cost
50854 parent_variable_allocation
	3: maps/mp/zm_buried_fountain::fountain_transport_think
50855 parent_variable_allocation
	3: maps/mp/zm_buried_distance_tracking::escaped_zombies_cleanup_init
50856 parent_variable_allocation
	3: maps/mp/zombies/_zm_perk_vulture::vulture_player_connect_callback
50857 parent_variable_allocation
	3: maps/mp/gametypes_zm/_globallogic_audio::init
50858 parent_variable_allocation
	3: ::on_player_connected
50859 parent_variable_allocation
	3: maps/mp/zm_buried::give_personality_characters
50860 parent_variable_allocation
	3: maps/mp/_serverfaceanim_mp::init_serverfaceanim
50861 parent_variable_allocation
	3: maps/mp/animscripts/zm_init::firstinit
50862 parent_variable_allocation
	3: maps/mp/zombies/_zm_pers_upgrades::pers_upgrade_cash_back_active
50863 parent_variable_allocation
	3: maps/mp/zombies/_zm_buildables_pooled::add_buildable_to_pool
50864 parent_variable_allocation
	3: maps/mp/zombies/_zm_stats::get_stored_weapondata
50865 parent_variable_allocation
	3: maps/mp/zombies/_zm_laststand::playerlaststand
50866 parent_variable_allocation
	3: maps/mp/zombies/_zm_playerhealth::onplayerconnect
50867 parent_variable_allocation
	3: maps/mp/zombies/_zm_equipment::equipment_to_deployed
50868 parent_variable_allocation
	3: maps/mp/zombies/_zm_powerups::init_player_zombie_vars
50869 parent_variable_allocation
	3: maps/mp/zombies/_zm_net::network_choke_init
50870 parent_variable_allocation
	3: maps/mp/gametypes_zm/_globallogic_spawn::spawnplayer
50871 parent_variable_allocation
	3: maps/mp/zombies/_zm_buildables::buildable_piece_pickedup_vox_cooldown
50872 parent_variable_allocation
	3: maps/mp/zombies/_zm_buildables::generate_piece_unitrigger
50873 parent_variable_allocation
	3: maps/mp/zombies/_zm_equip_turbine::onplayerconnect
50874 parent_variable_allocation
	3: maps/mp/zombies/_zm_powerups::init
50875 parent_variable_allocation
	3: maps/mp/zm_buried::init_level_specific_audio
50876 parent_variable_allocation
	3: ::buildable_component
50877 parent_variable_allocation
	3: maps/mp/zombies/_zm_ai_ghost::player_in_ghost_zone_monitor
50878 parent_variable_allocation
	3: maps/mp/zombies/_zm_weap_time_bomb::get_player_perk_list
50879 parent_variable_allocation
	3: maps/mp/zombies/_zm_ai_sloth::watch_jail_door
50880 parent_variable_allocation
	3: maps/mp/zombies/_zm_weap_slowgun::watch_reset_anim_rate
50881 parent_variable_allocation
	3: maps/mp/zombies/_zm_laststand::revive_hud_think
50882 parent_variable_allocation
	3: maps/mp/zombies/_zm::zm_on_player_connect
50883 parent_variable_allocation
	3: maps/mp/zombies/_zm_utility::use_button_held
50884 parent_variable_allocation
	3: maps/mp/gametypes_zm/_globallogic_audio::musiccontroller
50885 parent_variable_allocation
	3: ::b2_get_pack_a_punch_weapon_options
50886 parent_variable_allocation
	3: maps/mp/zombies/_zm_equip_turbine::depower_on_disconnect
50887 parent_variable_allocation
	3: maps/mp/zm_buried_ee::set_flags_while_players_stand_in_trigger
50888 parent_variable_allocation
	3: maps/mp/zombies/_zm_laststand::revive_hud_create
50889 parent_variable_allocation
	3: maps/mp/gametypes_zm/_weaponobjects::init
50890 parent_variable_allocation
	3: maps/mp/zombies/_zm_equip_subwoofer::onplayerconnect
50891 parent_variable_allocation
	3: maps/mp/_visionset_mgr::init
50892 parent_variable_allocation
	3: maps/mp/zombies/_zm_equipment::player_set_equipment_damage
50893 parent_variable_allocation
	3: maps/mp/zombies/_zm_buildables::init
50894 parent_variable_allocation
	3: maps/mp/zombies/_zm_weap_time_bomb::_time_bomb_saves_enemy_info
50895 parent_variable_allocation
	3: maps/mp/_utility::player_flag_wait
50896 parent_variable_allocation
	3: maps/mp/zombies/_zm_equipment::equipment_give
50897 parent_variable_allocation
	3: maps/mp/gametypes_zm/_hud_message::initnotifymessage
50898 parent_variable_allocation
	3: maps/mp/zombies/_zm_weapons::trackweaponzm
50899 parent_variable_allocation
	3: maps/mp/zombies/_zm_spawner::play_ambient_zombie_vocals
50900 parent_variable_allocation
	3: maps/mp/zombies/_zm::round_wait
50901 parent_variable_allocation
	3: maps/mp/zombies/_zm_powerups::init_powerups
50902 parent_variable_allocation
	2: ::b2op_main_loop
50903 parent_variable_allocation
	2: maps/mp/gametypes_zm/_weaponobjects::getwatchernames
50904 parent_variable_allocation
	2: maps/mp/zombies/_zm_ai_ghost_ffotd::is_player_in_ghost_zone
50905 parent_variable_allocation
	2: maps/mp/zm_buried_ee::reward_think
50906 parent_variable_allocation
	2: maps/mp/zombies/_zm_spawner::zombie_damage_failsafe
50907 parent_variable_allocation
	2: maps/mp/zm_buried_sq_mta::stage_vo_ric
50908 parent_variable_allocation
	2: maps/mp/zm_buried_buildables::generate_piece_makers
50909 parent_variable_allocation
	2: maps/mp/zm_buried_sq_mta::init_stage
50910 parent_variable_allocation
	2: maps/mp/zombies/_zm_ai_sloth::sloth_think
50911 parent_variable_allocation
	2: maps/mp/zombies/_zm_melee_weapon::init
50912 parent_variable_allocation
	2: maps/mp/zm_buried_jail::init_jail
50913 parent_variable_allocation
	2: maps/mp/zombies/_zm_laststand::revive_do_revive
50914 parent_variable_allocation
	2: maps/mp/zombies/_zm_ai_sloth::init_wallbuys
50915 parent_variable_allocation
	2: maps/mp/zombies/_zm_weapons::init
50916 parent_variable_allocation
	2: maps/mp/zombies/_zm_weapons::include_zombie_weapon
50917 parent_variable_allocation
	2: maps/mp/zombies/_zm_ai_sloth::init_build_buildables
50918 parent_variable_allocation
	2: maps/mp/zombies/_zm_equip_headchopper::check_headchopper_in_bad_area
50919 parent_variable_allocation
	2: maps/mp/zm_buried_ffotd::main_start
50920 parent_variable_allocation
	2: maps/mp/zombies/_zm_equip_subwoofer::init
50921 parent_variable_allocation
	2: maps/mp/zombies/_zm_utility::check_and_create_node_lists
50922 parent_variable_allocation
	2: maps/mp/zombies/_zm::post_all_players_connected