Plutonium Dump Analyzer

Shared dump • session 1 • dump 81 raw lines


Raw dump view

Dump 81: scriptusage

Log: Shared dump Session 1 Buried
Lines
158528-160254
Stored raw lines
1727
Datasets
2

Datasets

parent_variable_allocation 705
child_variable_allocation 1010
Datasets (2)
parent_variable_allocation 705
child_variable_allocation 1010
Log line Category Content
160028 child_variable_allocation
	2: maps/mp/zombies/_zm_ai_ghost::init_time_bomb_ghost_rounds
160029 child_variable_allocation
	2: maps/mp/zombies/_zm_banking::init
160030 child_variable_allocation
	2: maps/mp/zombies/_zm_power::init
160031 child_variable_allocation
	2: maps/mp/zombies/_zm_pers_upgrades::setup_pers_upgrade_insta_kill
160032 child_variable_allocation
	2: maps/mp/zm_buried_ffotd::ghost_mansion_to_maze_push_trigger_right
160033 child_variable_allocation
	2: maps/mp/zm_buried_buildables::sqrtowerbuildable
160034 child_variable_allocation
	2: maps/mp/animscripts/zm_shared::donotetracksfortimeendnotify
160035 child_variable_allocation
	2: maps/mp/zombies/_zm_ai_sloth::init_hunched_volume
160036 child_variable_allocation
	2: maps/mp/zombies/_zm_equip_subwoofer::placesubwoofer
160037 child_variable_allocation
	2: maps/mp/zombies/_zm_magicbox::treasure_chest_give_weapon
160038 child_variable_allocation
	2: maps/mp/zombies/_zm_magicbox::weapon_show_hint_choke
160039 child_variable_allocation
	2: maps/mp/zombies/_zm_ai_sloth::start_context
160040 child_variable_allocation
	2: maps/mp/zombies/_zm_pers_upgrades_functions::pers_sniper_player_fires
160041 child_variable_allocation
	2: maps/mp/zombies/_zm_spawner::register_zombie_death_event_callback
160042 child_variable_allocation
	2: maps/mp/zm_buried::offhand_weapon_overrride
160043 child_variable_allocation
	2: maps/mp/zombies/_zm_pers_upgrades::setup_pers_upgrade_box_weapon
160044 child_variable_allocation
	2: maps/mp/zombies/_zm_utility::register_placeable_mine_for_level
160045 child_variable_allocation
	2: maps/mp/zombies/_zm_ai_sloth::watch_pack_volume
160046 child_variable_allocation
	2: maps/mp/zombies/_zm_perk_divetonuke::init_divetonuke
160047 child_variable_allocation
	2: maps/mp/zombies/_zm_pers_upgrades::setup_pers_upgrade_multi_kill_headshots
160048 child_variable_allocation
	2: maps/mp/zombies/_zm::spectator_respawn
160049 child_variable_allocation
	2: maps/mp/zombies/_zm_perks::register_perk_threads
160050 child_variable_allocation
	2: maps/mp/zombies/_zm_perks::register_perk_host_migration_func
160051 child_variable_allocation
	2: maps/mp/zombies/_zm_utility::register_custom_spawner_entry
160052 child_variable_allocation
	2: maps/mp/zombies/_zm_server_throttle::server_choke_thread
160053 child_variable_allocation
	2: maps/mp/zombies/_zm_utility::check_and_create_node_lists
160054 child_variable_allocation
	2: maps/mp/gametypes_zm/zclassic::main
160055 child_variable_allocation
	2: maps/mp/zombies/_zm_equipment::init
160056 child_variable_allocation
	2: maps/mp/zm_buried_sq_tpo::init
160057 child_variable_allocation
	2: maps/mp/zombies/_zm_pers_upgrades::setup_pers_upgrade_perk_lose
160058 child_variable_allocation
	2: ::create_timers
160059 child_variable_allocation
	2: maps/mp/zombies/_zm_perk_vulture::add_additional_stink_locations_for_zone
160060 child_variable_allocation
	2: maps/mp/zm_buried_classic::sliding_bookcase_activate
160061 child_variable_allocation
	2: maps/mp/zombies/_zm_pers_upgrades::setup_pers_upgrade_revive
160062 child_variable_allocation
	2: maps/mp/zombies/_zm_tombstone::init
160063 child_variable_allocation
	2: maps/mp/zombies/_zm_audio::init_music_states
160064 child_variable_allocation
	2: maps/mp/gametypes_zm/_globallogic_audio::post_match_snapshot_watcher
160065 child_variable_allocation
	2: maps/mp/gametypes_zm/_gameobjects::init
160066 child_variable_allocation
	2: maps/mp/zombies/_zm_weapons::add_weapon_to_content
160067 child_variable_allocation
	2: maps/mp/zm_buried_buildables::sqmtowerbuildable
160068 child_variable_allocation
	2: maps/mp/zombies/_zm_pers_upgrades::setup_pers_upgrade_double_points
160069 child_variable_allocation
	2: maps/mp/zm_buried_ffotd::ghost_mansion_to_maze_push_trigger_left
160070 child_variable_allocation
	2: maps/mp/zombies/_zm_weap_time_bomb::_time_bomb_saves_data
160071 child_variable_allocation
	2: maps/mp/zombies/_zm_perk_vulture::stink_zombie_array_add
160072 child_variable_allocation
	2: character/c_transit_player_oldman::main
160073 child_variable_allocation
	2: maps/mp/zombies/_zm::round_end_monitor
160074 child_variable_allocation
	2: maps/mp/zm_buried_buildables::sqcommonbuildable
160075 child_variable_allocation
	2: character/c_zom_buried_sloth::main
160076 child_variable_allocation
	2: maps/mp/zm_buried_maze::maze_achievement_watcher
160077 child_variable_allocation
	2: maps/mp/zombies/_zm_pers_upgrades::setup_pers_upgrade_boards
160078 child_variable_allocation
	2: maps/mp/zombies/_zm_ai_sloth::jail_cell_watcher
160079 child_variable_allocation
	2: maps/mp/zm_buried_buildables::onpickup_booze
160080 child_variable_allocation
	2: maps/mp/zombies/_zm_spawner::zombie_setup_attack_properties
160081 child_variable_allocation
	2: maps/mp/zombies/_zm_ai_sloth_magicbox::box_move_condition
160082 child_variable_allocation
	2: maps/mp/zombies/_zm_ai_sloth::watch_prompt_reassessment
160083 child_variable_allocation
	2: character/c_buried_player_reporter_dam::main
160084 child_variable_allocation
	2: maps/mp/zombies/_zm_utility::register_lethal_grenade_for_level
160085 child_variable_allocation
	2: maps/mp/zm_buried_ffotd::ghost_mansion_from_maze_push_trigger
160086 child_variable_allocation
	2: maps/mp/zm_buried_amb::sndmusicegg
160087 child_variable_allocation
	2: maps/mp/zombies/_zm_weap_claymore::claymore_setup
160088 child_variable_allocation
	2: maps/mp/zombies/_zm_spawner::zombie_damage
160089 child_variable_allocation
	2: common_scripts/utility::flag_set
160090 child_variable_allocation
	2: character/c_transit_player_farmgirl::main
160091 child_variable_allocation
	2: maps/mp/zombies/_zm_perk_vulture::delay_showing_vulture_ent
160092 child_variable_allocation
	2: maps/mp/zombies/_zm_laststand::laststand_bleedout
160093 child_variable_allocation
	2: maps/mp/zm_buried_amb::sndlocationbetweenroundswait
160094 child_variable_allocation
	2: maps/mp/zm_buried_ffotd::barn_hay_push_trigger
160095 child_variable_allocation
	2: maps/mp/zombies/_zm_ai_sloth::sloth_accumulate_damage
160096 child_variable_allocation
	2: maps/mp/zm_buried_ffotd::barn_rail_push_trigger
160097 child_variable_allocation
	2: maps/mp/zombies/_zm_score::player_reduce_points
160098 child_variable_allocation
	2: maps/mp/zombies/_zm_weap_time_bomb::set_actor_traverse_callbacks
160099 child_variable_allocation
	2: maps/mp/zombies/_zm_weap_slowgun::get_targets_in_range
160100 child_variable_allocation
	2: maps/mp/zm_buried_sq_tpo::time_bomb_saves_wisp_state
160101 child_variable_allocation
	2: maps/mp/zombies/_zm_equip_subwoofer::subwoofer_expired
160102 child_variable_allocation
	2: codescripts/character::get_random_character
160103 child_variable_allocation
	2: maps/mp/_createfx::fx_init
160104 child_variable_allocation
	2: maps/mp/zombies/_zm::register_player_damage_callback
160105 child_variable_allocation
	2: maps/mp/zombies/_zm_ai_sloth::protect_action
160106 child_variable_allocation
	2: maps/mp/zombies/_zm_perks::revive_solo_fx
160107 child_variable_allocation
	1: maps/mp/_utility::createoneshoteffect
160108 child_variable_allocation
	1: maps/mp/zombies/_zm_weap_time_bomb::white_screen_flash
160109 child_variable_allocation
	1: maps/mp/zombies/_zm_laststand::revive_success
160110 child_variable_allocation
	1: maps/mp/gametypes_zm/_globallogic::startgame
160111 child_variable_allocation
	1: maps/mp/zombies/_zm_powerups::powerup_round_start
160112 child_variable_allocation
	1: maps/mp/zombies/_zm_perks::turn_perk_off
160113 child_variable_allocation
	1: maps/mp/zombies/_zm_audio::attack_vox_network_choke
160114 child_variable_allocation
	1: maps/mp/zm_buried_sq::init_navcard
160115 child_variable_allocation
	1: maps/mp/zombies/_zm_ai_sloth::start_follow
160116 child_variable_allocation
	1: maps/mp/zombies/_zm_ai_ghost::get_closest_valid_player
160117 child_variable_allocation
	1: maps/mp/zombies/_zm_equip_subwoofer::wait_init_damage
160118 child_variable_allocation
	1: maps/mp/zombies/_zm_audio::player_zombie_kill_vox
160119 child_variable_allocation
	1: maps/mp/zombies/_zm_powerups::check_for_instakill
160120 child_variable_allocation
	1: maps/mp/zm_buried_ee::mansion_ghost_plays_piano
160121 child_variable_allocation
	1: maps/mp/_interactive_objects::init
160122 child_variable_allocation
	1: maps/mp/zombies/_zm_ai_sloth::sloth_set_state
160123 child_variable_allocation
	1: maps/mp/zombies/_zm_magicbox::watch_for_emp_close
160124 child_variable_allocation
	1: maps/mp/zombies/_zm_weap_time_bomb::register_time_bomb_enemy_default
160125 child_variable_allocation
	1: maps/mp/zm_buried_achievement::init
160126 child_variable_allocation
	1: maps/mp/zombies/_zm_equip_springpad::wait_init_damage
160127 child_variable_allocation
	1: maps/mp/zombies/_zm::post_all_players_connected