Plutonium Dump Analyzer

Shared dump • session 1 • dump 104 raw lines


Raw dump view

Dump 104: scriptusage

Log: Shared dump Session 1 Buried
Lines
198108-199821
Stored raw lines
1714
Datasets
2

Datasets

parent_variable_allocation 702
child_variable_allocation 1000
Datasets (2)
parent_variable_allocation 702
child_variable_allocation 1000
Log line Category Content
199608 child_variable_allocation
	2: maps/mp/zm_buried_ffotd::barn_hay_push_trigger
199609 child_variable_allocation
	2: maps/mp/zombies/_zm_server_throttle::server_choke_thread
199610 child_variable_allocation
	2: maps/mp/zm_buried_amb::sndlocationbetweenroundswait
199611 child_variable_allocation
	2: maps/mp/zm_buried_buildables::onpickup_booze
199612 child_variable_allocation
	2: maps/mp/zombies/_zm_pers_upgrades_functions::pers_sniper_player_fires
199613 child_variable_allocation
	2: maps/mp/zombies/_zm_pers_upgrades::setup_pers_upgrade_boards
199614 child_variable_allocation
	2: maps/mp/zombies/_zm_buildables::player_progress_bar
199615 child_variable_allocation
	2: maps/mp/zombies/_zm_utility::register_placeable_mine_for_level
199616 child_variable_allocation
	2: maps/mp/zm_buried_buildables::sqcommonbuildable
199617 child_variable_allocation
	2: maps/mp/zombies/_zm_equipment::init
199618 child_variable_allocation
	2: maps/mp/zombies/_zm_utility::register_custom_spawner_entry
199619 child_variable_allocation
	2: maps/mp/zombies/_zm_perks::revive_solo_fx
199620 child_variable_allocation
	2: ::create_timers
199621 child_variable_allocation
	2: maps/mp/gametypes_zm/_gameobjects::init
199622 child_variable_allocation
	2: maps/mp/gametypes_zm/_globallogic_audio::post_match_snapshot_watcher
199623 child_variable_allocation
	2: maps/mp/zombies/_zm_pers_upgrades::setup_pers_upgrade_revive
199624 child_variable_allocation
	2: maps/mp/zombies/_zm_weap_time_bomb::show_time_bomb_hints
199625 child_variable_allocation
	2: maps/mp/_createfx::fx_init
199626 child_variable_allocation
	2: maps/mp/zombies/_zm::spectator_respawn
199627 child_variable_allocation
	2: maps/mp/zombies/_zm_equip_subwoofer::placesubwoofer
199628 child_variable_allocation
	2: maps/mp/zm_buried::offhand_weapon_overrride
199629 child_variable_allocation
	2: maps/mp/zombies/_zm_pers_upgrades::setup_pers_upgrade_perk_lose
199630 child_variable_allocation
	2: maps/mp/zombies/_zm_buildables::player_get_buildable_piece
199631 child_variable_allocation
	2: maps/mp/zombies/_zm_utility::register_lethal_grenade_for_level
199632 child_variable_allocation
	2: maps/mp/zombies/_zm_spawner::register_zombie_death_event_callback
199633 child_variable_allocation
	2: maps/mp/zm_buried_buildables::sqmtowerbuildable
199634 child_variable_allocation
	2: maps/mp/zm_buried_classic::sliding_bookcase_activate
199635 child_variable_allocation
	2: maps/mp/zombies/_zm_weap_slowgun::slowgun_get_enemies_in_range
199636 child_variable_allocation
	2: maps/mp/_utility::setclientsysstate
199637 child_variable_allocation
	2: maps/mp/zombies/_zm_sidequests::init_sidequests
199638 child_variable_allocation
	2: maps/mp/zombies/_zm_utility::check_and_create_node_lists
199639 child_variable_allocation
	2: maps/mp/zombies/_zm_pers_upgrades::setup_pers_upgrade_double_points
199640 child_variable_allocation
	2: maps/mp/zombies/_zm_banking::init
199641 child_variable_allocation
	2: maps/mp/zombies/_zm_power::init
199642 child_variable_allocation
	2: common_scripts/utility::flag_set
199643 child_variable_allocation
	2: maps/mp/zombies/_zm_weap_time_bomb::_time_bomb_saves_data
199644 child_variable_allocation
	2: maps/mp/zm_buried::init_fountain_zone
199645 child_variable_allocation
	2: character/c_transit_player_oldman::main
199646 child_variable_allocation
	2: maps/mp/zombies/_zm::round_end_monitor
199647 child_variable_allocation
	2: character/c_zom_buried_sloth::main
199648 child_variable_allocation
	2: maps/mp/zm_buried_maze::maze_achievement_watcher
199649 child_variable_allocation
	2: maps/mp/zombies/_zm_weap_time_bomb::time_bomb_inventory_slot_think
199650 child_variable_allocation
	2: maps/mp/zombies/_zm_ai_sloth::jail_cell_watcher
199651 child_variable_allocation
	2: maps/mp/_createfx::init_client_mp_variables
199652 child_variable_allocation
	2: maps/mp/zm_buried_buildables::keysbuildable
199653 child_variable_allocation
	2: maps/mp/zombies/_zm_ai_sloth::start_context
199654 child_variable_allocation
	2: maps/mp/zombies/_zm_tombstone::init
199655 child_variable_allocation
	2: maps/mp/zombies/_zm_equipment::show_equipment_hint_text
199656 child_variable_allocation
	2: maps/mp/zombies/_zm_spawner::zombie_setup_attack_properties
199657 child_variable_allocation
	2: maps/mp/zombies/_zm_ai_sloth::watch_pack_volume
199658 child_variable_allocation
	2: maps/mp/zombies/_zm_ai_sloth_magicbox::box_move_condition
199659 child_variable_allocation
	2: maps/mp/zombies/_zm_ai_sloth::watch_prompt_reassessment
199660 child_variable_allocation
	2: maps/mp/zm_buried_ffotd::ghost_mansion_to_maze_push_trigger_left
199661 child_variable_allocation
	2: maps/mp/zombies/_zm_magicbox::weapon_show_hint_choke
199662 child_variable_allocation
	2: maps/mp/zm_buried_ffotd::ghost_mansion_from_maze_push_trigger
199663 child_variable_allocation
	2: maps/mp/zm_buried_amb::sndmusicegg
199664 child_variable_allocation
	2: maps/mp/zombies/_zm_weap_claymore::claymore_setup
199665 child_variable_allocation
	2: maps/mp/zombies/_zm_perk_divetonuke::init_divetonuke
199666 child_variable_allocation
	2: maps/mp/zombies/_zm_spawner::zombie_damage_ads
199667 child_variable_allocation
	2: maps/mp/zombies/_zm_ai_sloth::sloth_accumulate_damage
199668 child_variable_allocation
	2: maps/mp/zombies/_zm_equip_subwoofer::subwoofer_expired
199669 child_variable_allocation
	2: maps/mp/zombies/_zm_weap_time_bomb::set_actor_traverse_callbacks
199670 child_variable_allocation
	2: maps/mp/zombies/_zm_weap_slowgun::get_targets_in_range
199671 child_variable_allocation
	2: maps/mp/zombies/_zm::register_player_damage_callback
199672 child_variable_allocation
	2: maps/mp/zm_buried_sq_tpo::time_bomb_saves_wisp_state
199673 child_variable_allocation
	2: maps/mp/gametypes_zm/zclassic::main
199674 child_variable_allocation
	2: maps/mp/zombies/_zm_pers_upgrades::setup_pers_upgrade_multi_kill_headshots
199675 child_variable_allocation
	2: maps/mp/zm_buried_sq_tpo::init
199676 child_variable_allocation
	2: common_scripts/utility::flag_wait_any_array
199677 child_variable_allocation
	2: character/c_buried_player_reporter_dam::main
199678 child_variable_allocation
	2: maps/mp/zombies/_zm_buildables::player_get_buildable_pieces
199679 child_variable_allocation
	1: maps/mp/zombies/_zm_powerups::powerup_round_start
199680 child_variable_allocation
	1: maps/mp/zombies/_zm_weap_ballistic_knife::init
199681 child_variable_allocation
	1: maps/mp/zm_buried_sq::init_navcard
199682 child_variable_allocation
	1: maps/mp/zombies/_zm_ai_sloth::start_follow
199683 child_variable_allocation
	1: maps/mp/zombies/_zm_perks::use_solo_revive
199684 child_variable_allocation
	1: maps/mp/zombies/_zm_equip_subwoofer::wait_init_damage
199685 child_variable_allocation
	1: maps/mp/zombies/_zm_audio::player_zombie_kill_vox
199686 child_variable_allocation
	1: maps/mp/_interactive_objects::init
199687 child_variable_allocation
	1: maps/mp/zm_buried_ee::mansion_ghost_plays_piano
199688 child_variable_allocation
	1: ::init_b2_box
199689 child_variable_allocation
	1: maps/mp/zombies/_zm_ai_ghost::get_next_spot_during_ghost_round_presentation
199690 child_variable_allocation
	1: maps/mp/zombies/_zm_ai_sloth::protect_start
199691 child_variable_allocation
	1: maps/mp/zombies/_zm_utility::do_player_vo
199692 child_variable_allocation
	1: maps/mp/zombies/_zm_ai_sloth::sloth_spawning_logic
199693 child_variable_allocation
	1: maps/mp/zombies/_zm_pers_upgrades::pers_upgrade_box_weapon_active
199694 child_variable_allocation
	1: maps/mp/zombies/_zm_weap_time_bomb::register_time_bomb_enemy_save_filter
199695 child_variable_allocation
	1: maps/mp/_music::music_init
199696 child_variable_allocation
	1: maps/mp/zombies/_zm_ai_sloth::wait_start_candy_booze
199697 child_variable_allocation
	1: maps/mp/zombies/_zm_ai_sloth_buildables::build_buildable_condition
199698 child_variable_allocation
	1: maps/mp/zombies/_zm_powerups::check_for_instakill
199699 child_variable_allocation
	1: maps/mp/zombies/_zm_ai_sloth::sloth_feed_vo
199700 child_variable_allocation
	1: maps/mp/zombies/_zm_pers_upgrades_functions::pers_magic_box_teddy_bear
199701 child_variable_allocation
	1: maps/mp/zombies/_zm_buildables::bpstub_set_custom_think_callback
199702 child_variable_allocation
	1: maps/mp/zombies/_zm_gump::init
199703 child_variable_allocation
	1: maps/mp/zombies/_zm::spectators_respawn
199704 child_variable_allocation
	1: maps/mp/zm_buried_sq_ip::init
199705 child_variable_allocation
	1: maps/mp/zombies/_zm_power::set_global_power
199706 child_variable_allocation
	1: maps/mp/zm_buried_sq_bt::init_stage
199707 child_variable_allocation
	1: maps/mp/zombies/_zm_weap_time_bomb::time_bomb_detonation_vo