Plutonium Dump Analyzer

Shared dump • session 1 • dump 229 raw lines


Raw dump view

Dump 229: stringusage

Log: Shared dump Session 1 Buried
Lines
616098-668497
Stored raw lines
45753
Datasets
3

Datasets

stringusage_stringlist_nodes 13278
stringusage_stats 46
stringusage_nodes 32321
Datasets (3)
stringusage_stringlist_nodes 13278
stringusage_stats 46
stringusage_nodes 32321
Log line Category Content
666946 stringusage_nodes
(02920:000055:02:1:1)script parse:	(00001:01:051): '/Completed:2/Transit:1/Ricky:2" "set dg_sq_player '
666947 stringusage_nodes
(24728:000055:02:1:1)script parse:	(00001:01:051): 'traverse::dog_jump_down() - traverse_jump_down_40 '
666948 stringusage_nodes
(25540:000055:02:1:0)script parse:	(00001:01:051): '" in level_amb.csc main before it can be activated'
666949 stringusage_nodes
(02464:000055:02:1:1)script parse:	(00001:01:051): 'survive_claymore_kill_planter_flak_jacket_equipped'
666950 stringusage_nodes
(02960:000055:02:1:1)script parse:	(00001:01:051): '/Completed:2/Highrise:2/None:0" "set dg_sq_player '
666951 stringusage_nodes
(19712:000055:02:1:1)script parse:	(00001:01:051): '*** ERROR:  Attempt to declare a side quest asset '
666952 stringusage_nodes
(04948:000055:02:1:0)script parse:	(00001:01:051): 'Invalid team used with playclientAirstike/napalm: '
666953 stringusage_nodes
(02912:000055:02:1:1)script parse:	(00001:01:051): '/Completed:2/Transit:1/Maxis:1" "set dg_sq_player '
666954 stringusage_nodes
(17276:000055:02:1:1)script parse:	(00001:01:051): 'player_give_time_bomb can only be used on players!'
666955 stringusage_nodes
(08356:000055:02:1:1)script parse:	(00001:01:051): '^1Createfx: Finished undoing delete, pre-selection'
666956 stringusage_nodes
(24736:000055:02:1:1)script parse:	(00001:01:051): 'traverse::dog_jump_down() - traverse_jump_down_80 '
666957 stringusage_nodes
(05120:000055:02:1:1)script parse:	(00001:01:051): 'flag_delete() called on flag that does not exist: '
666958 stringusage_nodes
(25520:000055:02:1:0)script parse:	(00001:01:051): 'setAmbientRoomContext: must declare ambient room "'
666959 stringusage_nodes
(07360:000055:02:1:1)script parse:	(00001:01:051): 'dog_combat::attackMiss() - attackMiss notify done.'
666960 stringusage_nodes
(25460:000055:02:1:0)script parse:	(00001:01:051): 'deactivateAmbientRoom: must declare ambient room "'
666961 stringusage_nodes
(01828:000055:02:1:1)script parse:	(00001:01:051): 'ZM >> Zombiemode Server Scripts Init (_zm_bot.gsc)'
666962 stringusage_nodes
(19216:000055:02:1:1)script parse:	(00002:01:051): 'weapon/paralyzer/fx_paralyzer_body_disintegrate_ug'
666963 stringusage_nodes
(02936:000055:02:1:1)script parse:	(00001:01:051): '/Navcard:1/Highrise:2/Not Held" "set dg_sq_player '
666964 stringusage_nodes
(03008:000055:02:1:1)script parse:	(00001:01:051): '/Navcard:1/Buried:3/NotApplied" "set dg_sq_player '
666965 stringusage_nodes
(04336:000055:02:1:1)script parse:	(00001:01:051): 'round %d playername %s deathtype %s x %f y %f z %f'
666966 stringusage_nodes
(21384:000056:02:1:1)script parse:	(00001:01:052): 'Globallogic Callback_StartGametype() isPregame() = '
666967 stringusage_nodes
(04732:000056:02:1:0)script parse:	(00001:01:052): 'weapon/grenade/fx_prox_grenade_impact_player_spwner'
666968 stringusage_nodes
(20100:000056:02:1:1)script parse:	(00001:01:052): 'ZM >> Turbine Buildable CallBack onUsePlantObject()'
666969 stringusage_nodes
(05312:000056:02:1:1)script parse:	(00001:01:052): 'playerzombie_waitfor_buttonrelease(): inputType of '
666970 stringusage_nodes
(03028:000056:02:1:1)script parse:	(00001:01:052): '; set dg_sq_map BURIED; set zombie_devgui comp_2" 
666971 stringusage_nodes
'
666972 stringusage_nodes
(02968:000056:02:1:1)script parse:	(00001:01:052): '/Completed:2/Highrise:2/Maxis:1" "set dg_sq_player '
666973 stringusage_nodes
(12828:000056:02:1:1)script parse:	(00001:01:052): 'ZM WEAPON ERROR: Unrecognized attachment in weapon '
666974 stringusage_nodes
(03036:000056:02:1:1)script parse:	(00001:01:052): '; set dg_sq_map BURIED; set zombie_devgui comp_1" 
666975 stringusage_nodes
'
666976 stringusage_nodes
(09524:000056:02:1:1)script parse:	(00001:01:052): 'A                Add option to the selected effects'
666977 stringusage_nodes
(03020:000056:02:1:1)script parse:	(00001:01:052): '; set dg_sq_map BURIED; set zombie_devgui comp_0" 
666978 stringusage_nodes
'
666979 stringusage_nodes
(33284:000056:02:1:1)script parse:	(00001:01:052): 'tear_into_building -> Could not find an attack spot'
666980 stringusage_nodes
(02572:000056:02:1:1)script parse:	(00001:01:052): 'devgui_cmd "Zombies:1/Players:1/Abilities:3/Take:3/'
666981 stringusage_nodes
(19868:000056:02:1:1)script parse:	(00001:01:052): 'Attempt to set a flag on entity that is not defined'
666982 stringusage_nodes
(33288:000056:02:1:1)script parse:	(00001:01:052): 'tear_into_building -> Reach position and orientated'
666983 stringusage_nodes
(02976:000056:02:1:1)script parse:	(00001:01:052): '/Completed:2/Highrise:2/Ricky:2" "set dg_sq_player '
666984 stringusage_nodes
(25508:000056:02:1:0)script parse:	(00001:01:052): 'setAmbientRoomSnapshot: must declare ambient room "'
666985 stringusage_nodes
(09508:000057:02:1:1)script parse:	(00001:01:053): 'R Shoulder       Move selected effects to the cursor'
666986 stringusage_nodes
(02916:000057:02:1:1)script parse:	(00001:01:053): '; set dg_sq_map TRANSIT; set zombie_devgui comp_2" 
666987 stringusage_nodes
'
666988 stringusage_nodes
(02924:000057:02:1:1)script parse:	(00001:01:053): '; set dg_sq_map TRANSIT; set zombie_devgui comp_1" 
666989 stringusage_nodes
'
666990 stringusage_nodes
(24008:000057:02:1:1)script parse:	(00001:01:053): 'store_worldstate_for_minigame called more than once.'
666991 stringusage_nodes
(09528:000057:02:1:1)script parse:	(00001:01:053): 'Shift + D        Drop selected effects to the ground'
666992 stringusage_nodes
(01236:000057:02:1:1)script parse:	(00001:01:053): 'Music System - save_sate undefined: Setting to false'
666993 stringusage_nodes
(02896:000057:02:1:1)script parse:	(00001:01:053): '/Navcard:1/Transit:1/Not Applied" "set dg_sq_player '
666994 stringusage_nodes
(02908:000057:02:1:1)script parse:	(00001:01:053): '; set dg_sq_map TRANSIT; set zombie_devgui comp_0" 
666995 stringusage_nodes
'
666996 stringusage_nodes
(14568:000057:02:1:1)script parse:	(00001:01:053): 'ZM >> Zombiemode Server Scripts Init (_zm_audio.gsc)'
666997 stringusage_nodes
(25552:000057:02:1:0)script parse:	(00001:01:053): '" in level_amb.csc main before it can be deactivated'
666998 stringusage_nodes
(02952:000058:02:1:1)script parse:	(00001:01:054): '/Navcard:1/Highrise:2/Not Applied" "set dg_sq_player '
666999 stringusage_nodes
(02980:000058:02:1:1)script parse:	(00001:01:054): '; set dg_sq_map HIGHRISE; set zombie_devgui comp_1" 
667000 stringusage_nodes
'
667001 stringusage_nodes
(08240:000058:02:1:1)script parse:	(00001:01:054): 'Music System - Setting Music State Random Underscore '
667002 stringusage_nodes
(21324:000058:02:1:1)script parse:	(00001:01:054): 'Blocker_init: You must specify a script_animname for '
667003 stringusage_nodes
(24740:000058:02:1:1)script parse:	(00001:01:054): 'traverse::dog_jump_up() - Setting traverse_jump_up_40'
667004 stringusage_nodes
(09832:000058:02:1:1)script parse:	(00001:01:054): 'F + 2            Toggle CreateFX dot and menu drawing'
667005 stringusage_nodes
(19876:000058:02:1:1)script parse:	(00001:01:054): 'Attempt to clear a flag on entity that is not defined'
667006 stringusage_nodes
(02972:000058:02:1:1)script parse:	(00001:01:054): '; set dg_sq_map HIGHRISE; set zombie_devgui comp_2" 
667007 stringusage_nodes
'
667008 stringusage_nodes
(02964:000058:02:1:1)script parse:	(00001:01:054): '; set dg_sq_map HIGHRISE; set zombie_devgui comp_0" 
667009 stringusage_nodes
'
667010 stringusage_nodes
(01252:000058:02:1:1)script parse:	(00001:01:054): 'Music System - state undefined: Setting to UNDERSCORE'
667011 stringusage_nodes
(19168:000058:02:1:1)script parse:	(00001:01:054): '*** ERROR: Attempt to re-declare sidequest with name '
667012 stringusage_nodes
(22668:000058:02:1:1)script parse:	(00001:01:054): 'A persistent upgrade is already registered for name: '
667013 stringusage_nodes
(02988:000058:02:1:1)script parse:	(00001:01:054): '; set dg_sq_map ZM_BURIED; set zombie_devgui nc_on" 
667014 stringusage_nodes
'
667015 stringusage_nodes
(33340:000058:02:1:1)script parse:	(00001:01:054): 'Zombie couldn't path to point of interest at origin: '
667016 stringusage_nodes
(24456:000059:02:1:1)script parse:	(00001:01:055): 'wait_for_player_to_take: upgrade_weapon does not exist'
667017 stringusage_nodes
(25372:000059:02:1:0)script parse:	(00001:01:055): 'CLIENT: force instant transition due to host migration'
667018 stringusage_nodes
(16544:000059:02:1:1)script parse:	(00001:01:055): 'DIALOG DEBUGGER ERROR: Response Alias Not Defined For '
667019 stringusage_nodes
(12200:000059:02:1:0)script parse:	(00001:01:055): 'ZM >> init_client_flag_callback_funcs START (_zm.csc) '
667020 stringusage_nodes
(15552:000059:02:1:1)script parse:	(00001:01:055): 'ZM >> Zombiemode Server Scripts Init (_zm_zonemgr.gsc)'
667021 stringusage_nodes
(25536:000059:02:1:0)script parse:	(00001:01:055): 'activateAmbientPackage: must declare ambient package "'
667022 stringusage_nodes
(19316:000059:02:1:1)script parse:	(00001:01:055): 'Error:  register_hackable called on script_noteworthy '
667023 stringusage_nodes
(04528:000059:02:1:1)script parse:	(00001:01:055): 'make sure you checkout the file you are trying to save'
667024 stringusage_nodes
(20008:000059:02:1:1)script parse:	(00001:01:055): 'Guy died with magic bullet shield on with targetname: '
667025 stringusage_nodes
(16532:000059:02:1:1)script parse:	(00001:01:055): ' tried to play a line, but no alias exists. Category: '
667026 stringusage_nodes
(25548:000059:02:1:0)script parse:	(00001:01:055): '*** Client : Malformed arguements to ambient packages '
667027 stringusage_nodes
(33560:000059:02:1:1)script parse:	(00001:01:055): ' has not been added to the map using add_map_gamemode.'
667028 stringusage_nodes
(02996:000059:02:1:1)script parse:	(00001:01:055): '; set dg_sq_map ZM_BURIED; set zombie_devgui nc_off" 
667029 stringusage_nodes
'
667030 stringusage_nodes
(07348:000059:02:1:1)script parse:	(00001:01:055): 'dog_combat::attackMiss() - Setting  combat_attack_miss'
667031 stringusage_nodes
(02876:000059:02:1:1)script parse:	(00001:01:055): '; set dg_sq_map ZM_TRANSIT; set zombie_devgui nc_on" 
667032 stringusage_nodes
'
667033 stringusage_nodes
(07856:000059:02:1:1)script parse:	(00001:01:055): 'dog_move::move_out_of_turn() - move_run wait 0.1 done '
667034 stringusage_nodes
(03004:000059:02:1:1)script parse:	(00001:01:055): '; set dg_sq_map ZM_BURIED; set zombie_devgui nc_app" 
667035 stringusage_nodes
'
667036 stringusage_nodes
(16480:000059:02:1:1)script parse:	(00001:01:055): 'Zombie is re-acquiring enemy, ending breadcrumb search'
667037 stringusage_nodes
(05804:000059:02:1:1)script parse:	(00001:01:055): 'SCRIPTGEN updated: Rebuild fast file and run map again'
667038 stringusage_nodes
(04316:000059:02:1:1)script parse:	(00001:01:055): 'player_too_many_weapons_monitor_takeaway_sequence_done'
667039 stringusage_nodes
(25504:000059:02:1:0)script parse:	(00001:01:055): '" in level_amb main before it can have a room tone set'
667040 stringusage_nodes
(07788:000060:02:1:1)script parse:	(00001:01:056): ' doesn't have script_fxid/script_fxcommand/script_delay'
667041 stringusage_nodes
(16676:000060:02:1:1)script parse:	(00001:01:056): '^3Warning: unknown relativePoint passed to setPoint(): '
667042 stringusage_nodes
(02892:000060:02:1:1)script parse:	(00001:01:056): '; set dg_sq_map ZM_TRANSIT; set zombie_devgui nc_app" 
667043 stringusage_nodes
'
667044 stringusage_nodes
(21332:000060:02:1:1)script parse:	(00001:01:056): 'Blocker_init: You must define a level.blocker_anim_func'
667045 stringusage_nodes
(03012:000060:02:1:1)script parse:	(00001:01:056): '; set dg_sq_map ZM_BURIED; set zombie_devgui nc_napp"