Plutonium Dump Analyzer

Shared dump • session 1 • dump 228 raw lines


Raw dump view

Dump 228: stringusage

Log: Shared dump Session 1 Buried
Lines
563705-616096
Stored raw lines
45740
Datasets
3

Datasets

stringusage_stringlist_nodes 13275
stringusage_stats 46
stringusage_nodes 32311
Datasets (3)
stringusage_stringlist_nodes 13275
stringusage_stats 46
stringusage_nodes 32311
Log line Category Content
614558 stringusage_nodes
(24736:000055:02:1:1)script parse:	(00001:01:051): 'traverse::dog_jump_down() - traverse_jump_down_80 '
614559 stringusage_nodes
(02920:000055:02:1:1)script parse:	(00001:01:051): '/Completed:2/Transit:1/Ricky:2" "set dg_sq_player '
614560 stringusage_nodes
(02936:000055:02:1:1)script parse:	(00001:01:051): '/Navcard:1/Highrise:2/Not Held" "set dg_sq_player '
614561 stringusage_nodes
(02960:000055:02:1:1)script parse:	(00001:01:051): '/Completed:2/Highrise:2/None:0" "set dg_sq_player '
614562 stringusage_nodes
(04336:000055:02:1:1)script parse:	(00001:01:051): 'round %d playername %s deathtype %s x %f y %f z %f'
614563 stringusage_nodes
(05120:000055:02:1:1)script parse:	(00001:01:051): 'flag_delete() called on flag that does not exist: '
614564 stringusage_nodes
(20100:000056:02:1:1)script parse:	(00001:01:052): 'ZM >> Turbine Buildable CallBack onUsePlantObject()'
614565 stringusage_nodes
(03036:000056:02:1:1)script parse:	(00001:01:052): '; set dg_sq_map BURIED; set zombie_devgui comp_1" 
614566 stringusage_nodes
'
614567 stringusage_nodes
(09524:000056:02:1:1)script parse:	(00001:01:052): 'A                Add option to the selected effects'
614568 stringusage_nodes
(03020:000056:02:1:1)script parse:	(00001:01:052): '; set dg_sq_map BURIED; set zombie_devgui comp_0" 
614569 stringusage_nodes
'
614570 stringusage_nodes
(02976:000056:02:1:1)script parse:	(00001:01:052): '/Completed:2/Highrise:2/Ricky:2" "set dg_sq_player '
614571 stringusage_nodes
(21384:000056:02:1:1)script parse:	(00001:01:052): 'Globallogic Callback_StartGametype() isPregame() = '
614572 stringusage_nodes
(04732:000056:02:1:0)script parse:	(00001:01:052): 'weapon/grenade/fx_prox_grenade_impact_player_spwner'
614573 stringusage_nodes
(02572:000056:02:1:1)script parse:	(00001:01:052): 'devgui_cmd "Zombies:1/Players:1/Abilities:3/Take:3/'
614574 stringusage_nodes
(19868:000056:02:1:1)script parse:	(00001:01:052): 'Attempt to set a flag on entity that is not defined'
614575 stringusage_nodes
(05312:000056:02:1:1)script parse:	(00001:01:052): 'playerzombie_waitfor_buttonrelease(): inputType of '
614576 stringusage_nodes
(33288:000056:02:1:1)script parse:	(00001:01:052): 'tear_into_building -> Reach position and orientated'
614577 stringusage_nodes
(02968:000056:02:1:1)script parse:	(00001:01:052): '/Completed:2/Highrise:2/Maxis:1" "set dg_sq_player '
614578 stringusage_nodes
(25508:000056:02:1:0)script parse:	(00001:01:052): 'setAmbientRoomSnapshot: must declare ambient room "'
614579 stringusage_nodes
(03028:000056:02:1:1)script parse:	(00001:01:052): '; set dg_sq_map BURIED; set zombie_devgui comp_2" 
614580 stringusage_nodes
'
614581 stringusage_nodes
(12828:000056:02:1:1)script parse:	(00001:01:052): 'ZM WEAPON ERROR: Unrecognized attachment in weapon '
614582 stringusage_nodes
(33284:000056:02:1:1)script parse:	(00001:01:052): 'tear_into_building -> Could not find an attack spot'
614583 stringusage_nodes
(01236:000057:02:1:1)script parse:	(00001:01:053): 'Music System - save_sate undefined: Setting to false'
614584 stringusage_nodes
(02924:000057:02:1:1)script parse:	(00001:01:053): '; set dg_sq_map TRANSIT; set zombie_devgui comp_1" 
614585 stringusage_nodes
'
614586 stringusage_nodes
(24008:000057:02:1:1)script parse:	(00001:01:053): 'store_worldstate_for_minigame called more than once.'
614587 stringusage_nodes
(02916:000057:02:1:1)script parse:	(00001:01:053): '; set dg_sq_map TRANSIT; set zombie_devgui comp_2" 
614588 stringusage_nodes
'
614589 stringusage_nodes
(25552:000057:02:1:0)script parse:	(00001:01:053): '" in level_amb.csc main before it can be deactivated'
614590 stringusage_nodes
(02908:000057:02:1:1)script parse:	(00001:01:053): '; set dg_sq_map TRANSIT; set zombie_devgui comp_0" 
614591 stringusage_nodes
'
614592 stringusage_nodes
(09528:000057:02:1:1)script parse:	(00001:01:053): 'Shift + D        Drop selected effects to the ground'
614593 stringusage_nodes
(14568:000057:02:1:1)script parse:	(00001:01:053): 'ZM >> Zombiemode Server Scripts Init (_zm_audio.gsc)'
614594 stringusage_nodes
(09508:000057:02:1:1)script parse:	(00001:01:053): 'R Shoulder       Move selected effects to the cursor'
614595 stringusage_nodes
(02896:000057:02:1:1)script parse:	(00001:01:053): '/Navcard:1/Transit:1/Not Applied" "set dg_sq_player '
614596 stringusage_nodes
(02988:000058:02:1:1)script parse:	(00001:01:054): '; set dg_sq_map ZM_BURIED; set zombie_devgui nc_on" 
614597 stringusage_nodes
'
614598 stringusage_nodes
(02980:000058:02:1:1)script parse:	(00001:01:054): '; set dg_sq_map HIGHRISE; set zombie_devgui comp_1" 
614599 stringusage_nodes
'
614600 stringusage_nodes
(22668:000058:02:1:1)script parse:	(00001:01:054): 'A persistent upgrade is already registered for name: '
614601 stringusage_nodes
(19168:000058:02:1:1)script parse:	(00001:01:054): '*** ERROR: Attempt to re-declare sidequest with name '
614602 stringusage_nodes
(02964:000058:02:1:1)script parse:	(00001:01:054): '; set dg_sq_map HIGHRISE; set zombie_devgui comp_0" 
614603 stringusage_nodes
'
614604 stringusage_nodes
(01252:000058:02:1:1)script parse:	(00001:01:054): 'Music System - state undefined: Setting to UNDERSCORE'
614605 stringusage_nodes
(33340:000058:02:1:1)script parse:	(00001:01:054): 'Zombie couldn't path to point of interest at origin: '
614606 stringusage_nodes
(09832:000058:02:1:1)script parse:	(00001:01:054): 'F + 2            Toggle CreateFX dot and menu drawing'
614607 stringusage_nodes
(19876:000058:02:1:1)script parse:	(00001:01:054): 'Attempt to clear a flag on entity that is not defined'
614608 stringusage_nodes
(08240:000058:02:1:1)script parse:	(00001:01:054): 'Music System - Setting Music State Random Underscore '
614609 stringusage_nodes
(24740:000058:02:1:1)script parse:	(00001:01:054): 'traverse::dog_jump_up() - Setting traverse_jump_up_40'
614610 stringusage_nodes
(02952:000058:02:1:1)script parse:	(00001:01:054): '/Navcard:1/Highrise:2/Not Applied" "set dg_sq_player '
614611 stringusage_nodes
(02972:000058:02:1:1)script parse:	(00001:01:054): '; set dg_sq_map HIGHRISE; set zombie_devgui comp_2" 
614612 stringusage_nodes
'
614613 stringusage_nodes
(21324:000058:02:1:1)script parse:	(00001:01:054): 'Blocker_init: You must specify a script_animname for '
614614 stringusage_nodes
(07348:000059:02:1:1)script parse:	(00001:01:055): 'dog_combat::attackMiss() - Setting  combat_attack_miss'
614615 stringusage_nodes
(07856:000059:02:1:1)script parse:	(00001:01:055): 'dog_move::move_out_of_turn() - move_run wait 0.1 done '
614616 stringusage_nodes
(16480:000059:02:1:1)script parse:	(00001:01:055): 'Zombie is re-acquiring enemy, ending breadcrumb search'
614617 stringusage_nodes
(02996:000059:02:1:1)script parse:	(00001:01:055): '; set dg_sq_map ZM_BURIED; set zombie_devgui nc_off" 
614618 stringusage_nodes
'
614619 stringusage_nodes
(19316:000059:02:1:1)script parse:	(00001:01:055): 'Error:  register_hackable called on script_noteworthy '
614620 stringusage_nodes
(25372:000059:02:1:0)script parse:	(00001:01:055): 'CLIENT: force instant transition due to host migration'
614621 stringusage_nodes
(16532:000059:02:1:1)script parse:	(00001:01:055): ' tried to play a line, but no alias exists. Category: '
614622 stringusage_nodes
(12200:000059:02:1:0)script parse:	(00001:01:055): 'ZM >> init_client_flag_callback_funcs START (_zm.csc) '
614623 stringusage_nodes
(02876:000059:02:1:1)script parse:	(00001:01:055): '; set dg_sq_map ZM_TRANSIT; set zombie_devgui nc_on" 
614624 stringusage_nodes
'
614625 stringusage_nodes
(24456:000059:02:1:1)script parse:	(00001:01:055): 'wait_for_player_to_take: upgrade_weapon does not exist'
614626 stringusage_nodes
(04316:000059:02:1:1)script parse:	(00001:01:055): 'player_too_many_weapons_monitor_takeaway_sequence_done'
614627 stringusage_nodes
(16544:000059:02:1:1)script parse:	(00001:01:055): 'DIALOG DEBUGGER ERROR: Response Alias Not Defined For '
614628 stringusage_nodes
(25536:000059:02:1:0)script parse:	(00001:01:055): 'activateAmbientPackage: must declare ambient package "'
614629 stringusage_nodes
(15552:000059:02:1:1)script parse:	(00001:01:055): 'ZM >> Zombiemode Server Scripts Init (_zm_zonemgr.gsc)'
614630 stringusage_nodes
(04528:000059:02:1:1)script parse:	(00001:01:055): 'make sure you checkout the file you are trying to save'
614631 stringusage_nodes
(05804:000059:02:1:1)script parse:	(00001:01:055): 'SCRIPTGEN updated: Rebuild fast file and run map again'
614632 stringusage_nodes
(03004:000059:02:1:1)script parse:	(00001:01:055): '; set dg_sq_map ZM_BURIED; set zombie_devgui nc_app" 
614633 stringusage_nodes
'
614634 stringusage_nodes
(20008:000059:02:1:1)script parse:	(00001:01:055): 'Guy died with magic bullet shield on with targetname: '
614635 stringusage_nodes
(25504:000059:02:1:0)script parse:	(00001:01:055): '" in level_amb main before it can have a room tone set'
614636 stringusage_nodes
(25548:000059:02:1:0)script parse:	(00001:01:055): '*** Client : Malformed arguements to ambient packages '
614637 stringusage_nodes
(33560:000059:02:1:1)script parse:	(00001:01:055): ' has not been added to the map using add_map_gamemode.'
614638 stringusage_nodes
(03012:000060:02:1:1)script parse:	(00001:01:056): '; set dg_sq_map ZM_BURIED; set zombie_devgui nc_napp" 
614639 stringusage_nodes
'
614640 stringusage_nodes
(02932:000060:02:1:1)script parse:	(00001:01:056): '; set dg_sq_map ZM_HIGHRISE; set zombie_devgui nc_on" 
614641 stringusage_nodes
'
614642 stringusage_nodes
(21332:000060:02:1:1)script parse:	(00001:01:056): 'Blocker_init: You must define a level.blocker_anim_func'
614643 stringusage_nodes
(02884:000060:02:1:1)script parse:	(00001:01:056): '; set dg_sq_map ZM_TRANSIT; set zombie_devgui nc_off" 
614644 stringusage_nodes
'
614645 stringusage_nodes
(02892:000060:02:1:1)script parse:	(00001:01:056): '; set dg_sq_map ZM_TRANSIT; set zombie_devgui nc_app" 
614646 stringusage_nodes
'
614647 stringusage_nodes
(07788:000060:02:1:1)script parse:	(00001:01:056): ' doesn't have script_fxid/script_fxcommand/script_delay'
614648 stringusage_nodes
(16676:000060:02:1:1)script parse:	(00001:01:056): '^3Warning: unknown relativePoint passed to setPoint(): '
614649 stringusage_nodes
(02940:000061:02:1:1)script parse:	(00001:01:057): '; set dg_sq_map ZM_HIGHRISE; set zombie_devgui nc_off" 
614650 stringusage_nodes
'
614651 stringusage_nodes
(22168:000061:02:1:1)script parse:	(00001:01:057): ' is not a valid field for vulture_clientfield_actor_set!'
614652 stringusage_nodes
(25452:000061:02:1:0)script parse:	(00001:01:057): 'deactivateAmbientPackage: must declare ambient package "'
614653 stringusage_nodes
(02948:000061:02:1:1)script parse:	(00001:01:057): '; set dg_sq_map ZM_HIGHRISE; set zombie_devgui nc_app" 
614654 stringusage_nodes
'
614655 stringusage_nodes
(25532:000061:02:1:0)script parse:	(00001:01:057): '" in level_amb main before it can have a room reverb set'
614656 stringusage_nodes
(15580:000061:02:1:1)script parse:	(00001:01:057): 'make_zone_adjacent: can't mix single and arrays of flags'
614657 stringusage_nodes
(05736:000061:02:1:1)script parse:	(00001:01:057): 'File not writeable( check it and and restart the map ): '