Plutonium Dump Analyzer

Shared dump • session 1 • dump 105 raw lines


Raw dump view

Dump 105: scriptusage

Log: Shared dump Session 1 Buried
Lines
199823-201525
Stored raw lines
1703
Datasets
2

Datasets

parent_variable_allocation 697
child_variable_allocation 994
Datasets (2)
parent_variable_allocation 697
child_variable_allocation 994
Log line Category Content
201323 child_variable_allocation
	2: maps/mp/zm_buried_ffotd::ghost_mansion_to_maze_push_trigger_right
201324 child_variable_allocation
	2: maps/mp/zm_buried_buildables::sqmtowerbuildable
201325 child_variable_allocation
	2: maps/mp/zombies/_zm_weap_time_bomb::show_time_bomb_hints
201326 child_variable_allocation
	2: maps/mp/zombies/_zm_weap_slowgun::slowgun_get_enemies_in_range
201327 child_variable_allocation
	2: maps/mp/zm_buried_ffotd::church_fence_push_trigger
201328 child_variable_allocation
	2: maps/mp/zombies/_zm_ai_sloth::start_context
201329 child_variable_allocation
	2: maps/mp/zombies/_zm_utility::register_placeable_mine_for_level
201330 child_variable_allocation
	2: maps/mp/zombies/_zm_server_throttle::server_choke_thread
201331 child_variable_allocation
	2: maps/mp/zombies/_zm_pers_upgrades::setup_pers_upgrade_double_points
201332 child_variable_allocation
	2: maps/mp/zm_buried_ffotd::ghost_mansion_to_maze_push_trigger_left
201333 child_variable_allocation
	2: maps/mp/zm_buried_buildables::sqcommonbuildable
201334 child_variable_allocation
	2: maps/mp/zombies/_zm::register_player_damage_callback
201335 child_variable_allocation
	2: common_scripts/utility::flag_set
201336 child_variable_allocation
	2: maps/mp/zombies/_zm_weap_time_bomb::_time_bomb_saves_data
201337 child_variable_allocation
	2: maps/mp/zm_buried_buildables::onpickup_booze
201338 child_variable_allocation
	2: maps/mp/_createfx::init_client_mp_variables
201339 child_variable_allocation
	2: character/c_transit_player_oldman::main
201340 child_variable_allocation
	2: maps/mp/zombies/_zm::round_end_monitor
201341 child_variable_allocation
	2: maps/mp/zombies/_zm_spawner::zombie_damage_ads
201342 child_variable_allocation
	2: maps/mp/zombies/_zm_weap_time_bomb::time_bomb_inventory_slot_think
201343 child_variable_allocation
	2: maps/mp/zm_buried_sq_tpo::init
201344 child_variable_allocation
	2: character/c_zom_buried_sloth::main
201345 child_variable_allocation
	2: maps/mp/zm_buried_maze::maze_achievement_watcher
201346 child_variable_allocation
	2: maps/mp/zm_buried_maze::maze_think
201347 child_variable_allocation
	2: maps/mp/zm_buried_buildables::onpickup_keys
201348 child_variable_allocation
	2: maps/mp/zm_buried_buildables::keysbuildable
201349 child_variable_allocation
	2: maps/mp/zombies/_zm_pers_upgrades_functions::pers_sniper_player_fires
201350 child_variable_allocation
	2: maps/mp/zombies/_zm_ai_sloth::jail_cell_watcher
201351 child_variable_allocation
	2: maps/mp/zombies/_zm_buildables::player_progress_bar
201352 child_variable_allocation
	2: maps/mp/zombies/_zm_spawner::register_zombie_death_event_callback
201353 child_variable_allocation
	2: maps/mp/zombies/_zm_buildables::player_get_buildable_piece
201354 child_variable_allocation
	2: maps/mp/zombies/_zm_pers_upgrades::setup_pers_upgrade_perk_lose
201355 child_variable_allocation
	2: maps/mp/gametypes_zm/_globallogic::updateteamplacement
201356 child_variable_allocation
	2: maps/mp/zombies/_zm_tombstone::init
201357 child_variable_allocation
	2: maps/mp/zombies/_zm_spawner::zombie_setup_attack_properties
201358 child_variable_allocation
	2: maps/mp/zombies/_zm_ai_sloth::watch_pack_volume
201359 child_variable_allocation
	2: maps/mp/zombies/_zm_ai_sloth_magicbox::box_move_condition
201360 child_variable_allocation
	2: maps/mp/zombies/_zm_ai_sloth::watch_prompt_reassessment
201361 child_variable_allocation
	2: maps/mp/zm_buried_ffotd::ghost_mansion_from_maze_push_trigger
201362 child_variable_allocation
	2: maps/mp/zombies/_zm::spectator_respawn
201363 child_variable_allocation
	2: maps/mp/zm_buried_amb::sndmusicegg
201364 child_variable_allocation
	2: maps/mp/zombies/_zm_weap_claymore::claymore_setup
201365 child_variable_allocation
	2: maps/mp/gametypes_zm/_globallogic::updateplacement
201366 child_variable_allocation
	2: maps/mp/zombies/_zm_perks::revive_solo_fx
201367 child_variable_allocation
	2: maps/mp/_createfx::fx_init
201368 child_variable_allocation
	2: maps/mp/zombies/_zm_utility::register_lethal_grenade_for_level
201369 child_variable_allocation
	2: maps/mp/zombies/_zm_weap_time_bomb::restore_actor_traverse_callbacks
201370 child_variable_allocation
	2: maps/mp/zombies/_zm_ai_sloth::sloth_accumulate_damage
201371 child_variable_allocation
	2: maps/mp/zombies/_zm_weap_time_bomb::set_actor_traverse_callbacks
201372 child_variable_allocation
	2: maps/mp/zombies/_zm_weap_slowgun::get_targets_in_range
201373 child_variable_allocation
	2: maps/mp/zm_buried_sq_tpo::time_bomb_saves_wisp_state
201374 child_variable_allocation
	2: maps/mp/zombies/_zm_pers_upgrades::setup_pers_upgrade_multi_kill_headshots
201375 child_variable_allocation
	2: maps/mp/_utility::setclientsysstate
201376 child_variable_allocation
	2: maps/mp/zombies/_zm_pers_upgrades::setup_pers_upgrade_revive
201377 child_variable_allocation
	2: character/c_buried_player_reporter_dam::main
201378 child_variable_allocation
	2: maps/mp/zombies/_zm_equipment::show_equipment_hint_text
201379 child_variable_allocation
	2: maps/mp/zombies/_zm_perk_divetonuke::init_divetonuke
201380 child_variable_allocation
	2: maps/mp/zombies/_zm_buildables::player_get_buildable_pieces
201381 child_variable_allocation
	2: maps/mp/zombies/_zm_power::add_temp_powered_item
201382 child_variable_allocation
	2: maps/mp/zombies/_zm_equip_subwoofer::subwoofer_expired
201383 child_variable_allocation
	1: maps/mp/zombies/_zm::init_shellshocks
201384 child_variable_allocation
	1: maps/mp/zombies/_zm::init_client_flags
201385 child_variable_allocation
	1: maps/mp/gametypes_zm/_globallogic::startgame
201386 child_variable_allocation
	1: maps/mp/zombies/_zm_pers_upgrades_functions::pers_magic_box_teddy_bear
201387 child_variable_allocation
	1: maps/mp/zombies/_zm_powerups::check_for_instakill
201388 child_variable_allocation
	1: maps/mp/zombies/_zm_ai_ghost::get_closest_valid_player
201389 child_variable_allocation
	1: maps/mp/zombies/_zm_ai_sloth::sloth_spawning_logic
201390 child_variable_allocation
	1: ::hijack_personality_character
201391 child_variable_allocation
	1: maps/mp/_busing::businit
201392 child_variable_allocation
	1: ::init_b2_box
201393 child_variable_allocation
	1: maps/mp/zombies/_zm_weap_time_bomb::white_screen_flash
201394 child_variable_allocation
	1: maps/mp/zombies/_zm_weap_time_bomb::register_time_bomb_enemy_save_filter
201395 child_variable_allocation
	1: maps/mp/zombies/_zm_weap_ballistic_knife::init
201396 child_variable_allocation
	1: maps/mp/zm_buried_buildables::turbinebuildable
201397 child_variable_allocation
	1: maps/mp/gametypes_zm/_callbacksetup::codecallback_startgametype
201398 child_variable_allocation
	1: maps/mp/zombies/_zm_equip_subwoofer::subwoofer_power_on
201399 child_variable_allocation
	1: maps/mp/zombies/_zm_pers_upgrades_functions::divetonuke_precache_override_func
201400 child_variable_allocation
	1: maps/mp/zombies/_zm_audio::change_zombie_music
201401 child_variable_allocation
	1: maps/mp/zm_buried_sq_ctw::init
201402 child_variable_allocation
	1: maps/mp/zombies/_zm_buildables::bpstub_set_custom_think_callback
201403 child_variable_allocation
	1: maps/mp/zombies/_zm_gump::init
201404 child_variable_allocation
	1: maps/mp/zombies/_zm::spectators_respawn
201405 child_variable_allocation
	1: maps/mp/zombies/_zm_ai_ghost::end_ghost_round
201406 child_variable_allocation
	1: maps/mp/zombies/_zm_power::set_global_power
201407 child_variable_allocation
	1: maps/mp/zm_buried_sq_bt::init_stage
201408 child_variable_allocation
	1: maps/mp/zombies/_zm_weap_time_bomb::time_bomb_detonation_vo
201409 child_variable_allocation
	1: maps/mp/zombies/_zm_pers_upgrades_functions::pers_upgrade_flopper_damage_check
201410 child_variable_allocation
	1: maps/mp/zombies/_zm_ai_sloth::common_context_start
201411 child_variable_allocation
	1: maps/mp/zombies/_zm_ffotd::force_navcomputer_trigger_think
201412 child_variable_allocation
	1: maps/mp/zombies/_zm_ai_sloth::protect_start
201413 child_variable_allocation
	1: maps/mp/zombies/_zm_equip_springpad::wait_init_damage
201414 child_variable_allocation
	1: maps/mp/zombies/_zm_ai_sloth::init_generator
201415 child_variable_allocation
	1: maps/mp/zm_buried_sq_gl::sq_gl_setup_buildable_trig
201416 child_variable_allocation
	1: maps/mp/zombies/_zm_weap_time_bomb::register_time_bomb_enemy_default
201417 child_variable_allocation
	1: maps/mp/zm_buried_maze::init_hedge_maze_spawnpoints
201418 child_variable_allocation
	1: maps/mp/zm_buried_ee::init_ghost_piano
201419 child_variable_allocation
	1: maps/mp/zm_buried_maze::randomize_maze_perms
201420 child_variable_allocation
	1: maps/mp/zombies/_zm_equip_headchopper::wait_init_damage
201421 child_variable_allocation
	1: maps/mp/zm_buried_classic::precache
201422 child_variable_allocation
	1: maps/mp/zombies/_zm_powerups::powerup_round_start