Plutonium Dump Analyzer

Shared dump • session 1 • dump 232 raw lines


Raw dump view

Dump 232: stringusage

Log: Shared dump Session 1 Buried
Lines
773072-823814
Stored raw lines
45068
Datasets
3

Datasets

stringusage_stringlist_nodes 13269
stringusage_stats 46
stringusage_nodes 31643
Datasets (3)
stringusage_stringlist_nodes 13269
stringusage_stats 46
stringusage_nodes 31643
Log line Category Content
822248 stringusage_nodes
(23424:000054:02:1:1)script parse:	(00002:01:050): 'weapon/thunder_gun/fx_thundergun_knockback_ground'
822249 stringusage_nodes
(02904:000054:02:1:1)script parse:	(00001:01:050): '/Completed:2/Transit:1/None:0" "set dg_sq_player '
822250 stringusage_nodes
(23552:000054:02:1:1)script parse:	(00007:01:050): 'player_stayed_in_maze_for_entire_high_level_round'
822251 stringusage_nodes
(22772:000054:02:1:1)script parse:	(00001:01:050): 'global_zm_specialty_additionalprimaryweapon_drank'
822252 stringusage_nodes
(02944:000054:02:1:1)script parse:	(00001:01:050): '/Navcard:1/Highrise:2/Applied" "set dg_sq_player '
822253 stringusage_nodes
(06116:000054:02:1:1)script parse:	(00001:01:050): 'dog_stop::main() - Setting stop_attackidle_growl '
822254 stringusage_nodes
(19740:000054:02:1:1)script parse:	(00001:01:050): '*** ERROR: Don't know how to build asset of type '
822255 stringusage_nodes
(24756:000054:02:1:1)script parse:	(00001:01:050): 'traverse::dog_jump_up_80() - traverse_jump_up_80 '
822256 stringusage_nodes
(25476:000054:02:1:0)script parse:	(00001:01:050): ' is an ambient trigger but has no room or package'
822257 stringusage_nodes
(19776:000054:02:1:1)script parse:	(00001:01:050): '*** ERROR:  Attempt to call stage_complete in sq '
822258 stringusage_nodes
(03024:000054:02:1:1)script parse:	(00001:01:050): '/Completed:2/Buried:3/Maxis:1" "set dg_sq_player '
822259 stringusage_nodes
(06004:000054:02:1:1)script parse:	(00001:01:050): 'ERROR: Aborting level - gametype is not supported'
822260 stringusage_nodes
(08688:000054:02:1:1)script parse:	(00001:01:050): 'scr_spawn_qrdrone_cylinder_influencer_score_curve'
822261 stringusage_nodes
(02880:000054:02:1:1)script parse:	(00001:01:050): '/Navcard:1/Transit:1/Not Held" "set dg_sq_player '
822262 stringusage_nodes
(03032:000054:02:1:1)script parse:	(00001:01:050): '/Completed:2/Buried:3/Ricky:2" "set dg_sq_player '
822263 stringusage_nodes
(19872:000054:02:1:1)script parse:	(00001:01:050): 'Attempt to set a flag before calling flag_init: ''
822264 stringusage_nodes
(08644:000054:02:1:1)script parse:	(00001:01:050): 'scr_spawn_grenade_endpoint_influencer_score_curve'
822265 stringusage_nodes
(02464:000055:02:1:1)script parse:	(00001:01:051): 'survive_claymore_kill_planter_flak_jacket_equipped'
822266 stringusage_nodes
(04336:000055:02:1:1)script parse:	(00001:01:051): 'round %d playername %s deathtype %s x %f y %f z %f'
822267 stringusage_nodes
(19216:000055:02:1:1)script parse:	(00002:01:051): 'weapon/paralyzer/fx_paralyzer_body_disintegrate_ug'
822268 stringusage_nodes
(24736:000055:02:1:1)script parse:	(00001:01:051): 'traverse::dog_jump_down() - traverse_jump_down_80 '
822269 stringusage_nodes
(24728:000055:02:1:1)script parse:	(00001:01:051): 'traverse::dog_jump_down() - traverse_jump_down_40 '
822270 stringusage_nodes
(07360:000055:02:1:1)script parse:	(00001:01:051): 'dog_combat::attackMiss() - attackMiss notify done.'
822271 stringusage_nodes
(07860:000055:02:1:1)script parse:	(00001:01:051): 'dog_move::move_out_of_turn() - Setting move_start '
822272 stringusage_nodes
(25460:000055:02:1:0)script parse:	(00001:01:051): 'deactivateAmbientRoom: must declare ambient room "'
822273 stringusage_nodes
(25520:000055:02:1:0)script parse:	(00001:01:051): 'setAmbientRoomContext: must declare ambient room "'
822274 stringusage_nodes
(02912:000055:02:1:1)script parse:	(00001:01:051): '/Completed:2/Transit:1/Maxis:1" "set dg_sq_player '
822275 stringusage_nodes
(02920:000055:02:1:1)script parse:	(00001:01:051): '/Completed:2/Transit:1/Ricky:2" "set dg_sq_player '
822276 stringusage_nodes
(03008:000055:02:1:1)script parse:	(00001:01:051): '/Navcard:1/Buried:3/NotApplied" "set dg_sq_player '
822277 stringusage_nodes
(02936:000055:02:1:1)script parse:	(00001:01:051): '/Navcard:1/Highrise:2/Not Held" "set dg_sq_player '
822278 stringusage_nodes
(04948:000055:02:1:0)script parse:	(00001:01:051): 'Invalid team used with playclientAirstike/napalm: '
822279 stringusage_nodes
(05120:000055:02:1:1)script parse:	(00001:01:051): 'flag_delete() called on flag that does not exist: '
822280 stringusage_nodes
(17276:000055:02:1:1)script parse:	(00001:01:051): 'player_give_time_bomb can only be used on players!'
822281 stringusage_nodes
(02960:000055:02:1:1)script parse:	(00001:01:051): '/Completed:2/Highrise:2/None:0" "set dg_sq_player '
822282 stringusage_nodes
(25540:000055:02:1:0)script parse:	(00001:01:051): '" in level_amb.csc main before it can be activated'
822283 stringusage_nodes
(08356:000055:02:1:1)script parse:	(00001:01:051): '^1Createfx: Finished undoing delete, pre-selection'
822284 stringusage_nodes
(19712:000055:02:1:1)script parse:	(00001:01:051): '*** ERROR:  Attempt to declare a side quest asset '
822285 stringusage_nodes
(01828:000055:02:1:1)script parse:	(00001:01:051): 'ZM >> Zombiemode Server Scripts Init (_zm_bot.gsc)'
822286 stringusage_nodes
(21384:000056:02:1:1)script parse:	(00001:01:052): 'Globallogic Callback_StartGametype() isPregame() = '
822287 stringusage_nodes
(04732:000056:02:1:0)script parse:	(00001:01:052): 'weapon/grenade/fx_prox_grenade_impact_player_spwner'
822288 stringusage_nodes
(33284:000056:02:1:1)script parse:	(00001:01:052): 'tear_into_building -> Could not find an attack spot'
822289 stringusage_nodes
(02572:000056:02:1:1)script parse:	(00001:01:052): 'devgui_cmd "Zombies:1/Players:1/Abilities:3/Take:3/'
822290 stringusage_nodes
(02968:000056:02:1:1)script parse:	(00001:01:052): '/Completed:2/Highrise:2/Maxis:1" "set dg_sq_player '
822291 stringusage_nodes
(03020:000056:02:1:1)script parse:	(00001:01:052): '; set dg_sq_map BURIED; set zombie_devgui comp_0" 
822292 stringusage_nodes
'
822293 stringusage_nodes
(33288:000056:02:1:1)script parse:	(00001:01:052): 'tear_into_building -> Reach position and orientated'
822294 stringusage_nodes
(03036:000056:02:1:1)script parse:	(00001:01:052): '; set dg_sq_map BURIED; set zombie_devgui comp_1" 
822295 stringusage_nodes
'
822296 stringusage_nodes
(03028:000056:02:1:1)script parse:	(00001:01:052): '; set dg_sq_map BURIED; set zombie_devgui comp_2" 
822297 stringusage_nodes
'
822298 stringusage_nodes
(20100:000056:02:1:1)script parse:	(00001:01:052): 'ZM >> Turbine Buildable CallBack onUsePlantObject()'
822299 stringusage_nodes
(09524:000056:02:1:1)script parse:	(00001:01:052): 'A                Add option to the selected effects'
822300 stringusage_nodes
(05312:000056:02:1:1)script parse:	(00001:01:052): 'playerzombie_waitfor_buttonrelease(): inputType of '
822301 stringusage_nodes
(02976:000056:02:1:1)script parse:	(00001:01:052): '/Completed:2/Highrise:2/Ricky:2" "set dg_sq_player '
822302 stringusage_nodes
(12828:000056:02:1:1)script parse:	(00001:01:052): 'ZM WEAPON ERROR: Unrecognized attachment in weapon '
822303 stringusage_nodes
(19868:000056:02:1:1)script parse:	(00001:01:052): 'Attempt to set a flag on entity that is not defined'
822304 stringusage_nodes
(25508:000056:02:1:0)script parse:	(00001:01:052): 'setAmbientRoomSnapshot: must declare ambient room "'
822305 stringusage_nodes
(02924:000057:02:1:1)script parse:	(00001:01:053): '; set dg_sq_map TRANSIT; set zombie_devgui comp_1" 
822306 stringusage_nodes
'
822307 stringusage_nodes
(02896:000057:02:1:1)script parse:	(00001:01:053): '/Navcard:1/Transit:1/Not Applied" "set dg_sq_player '
822308 stringusage_nodes
(01236:000057:02:1:1)script parse:	(00001:01:053): 'Music System - save_sate undefined: Setting to false'
822309 stringusage_nodes
(02908:000057:02:1:1)script parse:	(00001:01:053): '; set dg_sq_map TRANSIT; set zombie_devgui comp_0" 
822310 stringusage_nodes
'
822311 stringusage_nodes
(25552:000057:02:1:0)script parse:	(00001:01:053): '" in level_amb.csc main before it can be deactivated'
822312 stringusage_nodes
(09508:000057:02:1:1)script parse:	(00001:01:053): 'R Shoulder       Move selected effects to the cursor'
822313 stringusage_nodes
(09528:000057:02:1:1)script parse:	(00001:01:053): 'Shift + D        Drop selected effects to the ground'
822314 stringusage_nodes
(14568:000057:02:1:1)script parse:	(00001:01:053): 'ZM >> Zombiemode Server Scripts Init (_zm_audio.gsc)'
822315 stringusage_nodes
(24008:000057:02:1:1)script parse:	(00001:01:053): 'store_worldstate_for_minigame called more than once.'
822316 stringusage_nodes
(02916:000057:02:1:1)script parse:	(00001:01:053): '; set dg_sq_map TRANSIT; set zombie_devgui comp_2" 
822317 stringusage_nodes
'
822318 stringusage_nodes
(24740:000058:02:1:1)script parse:	(00001:01:054): 'traverse::dog_jump_up() - Setting traverse_jump_up_40'
822319 stringusage_nodes
(19168:000058:02:1:1)script parse:	(00001:01:054): '*** ERROR: Attempt to re-declare sidequest with name '
822320 stringusage_nodes
(01252:000058:02:1:1)script parse:	(00001:01:054): 'Music System - state undefined: Setting to UNDERSCORE'
822321 stringusage_nodes
(02972:000058:02:1:1)script parse:	(00001:01:054): '; set dg_sq_map HIGHRISE; set zombie_devgui comp_2" 
822322 stringusage_nodes
'
822323 stringusage_nodes
(02964:000058:02:1:1)script parse:	(00001:01:054): '; set dg_sq_map HIGHRISE; set zombie_devgui comp_0" 
822324 stringusage_nodes
'
822325 stringusage_nodes
(02980:000058:02:1:1)script parse:	(00001:01:054): '; set dg_sq_map HIGHRISE; set zombie_devgui comp_1" 
822326 stringusage_nodes
'
822327 stringusage_nodes
(21324:000058:02:1:1)script parse:	(00001:01:054): 'Blocker_init: You must specify a script_animname for '
822328 stringusage_nodes
(02952:000058:02:1:1)script parse:	(00001:01:054): '/Navcard:1/Highrise:2/Not Applied" "set dg_sq_player '
822329 stringusage_nodes
(19876:000058:02:1:1)script parse:	(00001:01:054): 'Attempt to clear a flag on entity that is not defined'
822330 stringusage_nodes
(33340:000058:02:1:1)script parse:	(00001:01:054): 'Zombie couldn't path to point of interest at origin: '
822331 stringusage_nodes
(02988:000058:02:1:1)script parse:	(00001:01:054): '; set dg_sq_map ZM_BURIED; set zombie_devgui nc_on" 
822332 stringusage_nodes
'
822333 stringusage_nodes
(09832:000058:02:1:1)script parse:	(00001:01:054): 'F + 2            Toggle CreateFX dot and menu drawing'
822334 stringusage_nodes
(08240:000058:02:1:1)script parse:	(00001:01:054): 'Music System - Setting Music State Random Underscore '
822335 stringusage_nodes
(22668:000058:02:1:1)script parse:	(00001:01:054): 'A persistent upgrade is already registered for name: '
822336 stringusage_nodes
(07856:000059:02:1:1)script parse:	(00001:01:055): 'dog_move::move_out_of_turn() - move_run wait 0.1 done '
822337 stringusage_nodes
(33560:000059:02:1:1)script parse:	(00001:01:055): ' has not been added to the map using add_map_gamemode.'
822338 stringusage_nodes
(05804:000059:02:1:1)script parse:	(00001:01:055): 'SCRIPTGEN updated: Rebuild fast file and run map again'
822339 stringusage_nodes
(24456:000059:02:1:1)script parse:	(00001:01:055): 'wait_for_player_to_take: upgrade_weapon does not exist'
822340 stringusage_nodes
(04316:000059:02:1:1)script parse:	(00001:01:055): 'player_too_many_weapons_monitor_takeaway_sequence_done'
822341 stringusage_nodes
(25372:000059:02:1:0)script parse:	(00001:01:055): 'CLIENT: force instant transition due to host migration'
822342 stringusage_nodes
(25504:000059:02:1:0)script parse:	(00001:01:055): '" in level_amb main before it can have a room tone set'
822343 stringusage_nodes
(03004:000059:02:1:1)script parse:	(00001:01:055): '; set dg_sq_map ZM_BURIED; set zombie_devgui nc_app" 
822344 stringusage_nodes
'
822345 stringusage_nodes
(02996:000059:02:1:1)script parse:	(00001:01:055): '; set dg_sq_map ZM_BURIED; set zombie_devgui nc_off" 
822346 stringusage_nodes
'
822347 stringusage_nodes
(12200:000059:02:1:0)script parse:	(00001:01:055): 'ZM >> init_client_flag_callback_funcs START (_zm.csc) '