Plutonium Dump Analyzer

Shared dump • session 1 • dump 235 raw lines


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Dump 235: stringusage

Log: Shared dump Session 1 Buried
Lines
928583-981032
Stored raw lines
45791
Datasets
3

Datasets

stringusage_stringlist_nodes 13275
stringusage_stats 46
stringusage_nodes 32362
Datasets (3)
stringusage_stringlist_nodes 13275
stringusage_stats 46
stringusage_nodes 32362
Log line Category Content
979743 stringusage_nodes
(09768:000094:02:1:1)script parse:	(00001:01:090): 'There are no mp_global_intermission spawn points in the map.  There must be at least one.'
979744 stringusage_nodes
(09828:000094:02:1:1)script parse:	(00001:01:090): 'V                Copy the angles from the most recently selected fx onto all selected fx.'
979745 stringusage_nodes
(18948:000095:02:1:1)script parse:	(00001:01:091): ' mapsmpanimscriptsshared::DoNoteTracksForever is trying to cause an infinite loop on anim '
979746 stringusage_nodes
(25256:000096:02:1:1)script parse:	(00001:01:092): '	setVolFog(start_dist, half_dist, half_height, base_height, fog_r, fog_g, fog_b, fog_scale,'
979747 stringusage_nodes
(24012:000096:02:1:1)script parse:	(00001:01:092): 'restore_worldstate_for_minigame called with no prior call to store_worldstate_for_minigame.'
979748 stringusage_nodes
(17176:000098:03:1:1)script parse:	(00001:01:094): 'str_type is a required parameter for register_time_bomb_enemy! This identifies the round type'
979749 stringusage_nodes
(24472:000099:03:1:1)script parse:	(00001:01:095): 'Error: doing setup for a machine with no level.machine_assets! Check your perk initialization!'
979750 stringusage_nodes
(21728:000100:03:1:1)script parse:	(00001:01:096): 'vulture perk is attempting to use level.exit_level_func, but one already exists for this level!'
979751 stringusage_nodes
(02376:000101:03:1:1)script parse:	(00001:01:097): '
979752 stringusage

                                
979753 stringusage_nodes
----------------------------------------------------------------------------------------------'
979754 stringusage_nodes
(07984:000101:03:1:1)script parse:	(00001:01:097): '") for unified spawning system static influencer.  Supported shapes are "cylinder" and "sphere".'
979755 stringusage_nodes
(02392:000101:03:1:1)script parse:	(00001:01:097): '----------------------------------------------------------------------------------------------
979756 stringusage

                                
979757 stringusage_nodes
'
979758 stringusage_nodes
(04704:000102:03:1:0)script parse:	(00001:01:098): '*** Client script footstep callback on an entity that doesn't have an _aitype defined.  Ignoring.'
979759 stringusage_nodes
(04904:000102:03:1:0)script parse:	(00001:01:098): ' does not have a proper parent.  Make sure the fxanim_parent matches the targetname of the fxanim'
979760 stringusage_nodes
(04152:000103:03:1:1)script parse:	(00001:01:099): 'level.struct_class_names is being initialized in the wrong place! It shouldn't be initialized yet.'
979761 stringusage_nodes
(09928:000104:03:1:1)script parse:	(00001:01:100): '^2CreateFX: Number of source ents must match the number of destination ents for Paste Into to work.'
979762 stringusage_nodes
(05272:000105:03:1:1)script parse:	(00001:01:101): 'No active spawners in the map.  Check to see if the zone is active and if it's pointing to spawners.'
979763 stringusage_nodes
(02560:000105:03:1:1)script parse:	(00001:01:101): 'devgui_cmd "Zombies:1/Players:1/Abilities:3/Enable All:2" "set zombie_devgui_give_ability _enable" 
979764 stringusage_nodes
'
979765 stringusage_nodes
(18776:000106:03:1:1)script parse:	(00001:01:102): 'time bomb attempting to restore a spectator, but level.zombie_melee_weapon_player_init isn't defined!'
979766 stringusage_nodes
(01912:000107:03:1:1)script parse:	(00001:01:103): 'devgui_cmd "Zombies:1/Players:1/Abilities:3/Disable All:1" "set zombie_devgui_give_ability _disable" 
979767 stringusage_nodes
'
979768 stringusage_nodes
(19976:000108:03:1:1)script parse:	(00001:01:104): '" was not put to the zombie sounds list, please use add_sound( ref, alias ) at the start of your level.'
979769 stringusage_nodes
(18768:000108:03:1:1)script parse:	(00001:01:104): 'time bomb attempting to restore a spectator, but level.zombie_lethal_grenade_player_init isn't defined!'
979770 stringusage_nodes
(23672:000110:03:1:1)script parse:	(00001:01:106): 'No female ghost spawner in the map.  Check to see if the zone is active and if it's pointing to spawners.'
979771 stringusage_nodes
(07992:000112:03:1:1)script parse:	(00001:01:108): 'Radiant-placed spawn influencers require 'script_shape', 'script_score' and 'script_score_curve' parameters'
979772 stringusage_nodes
(12208:000114:03:1:0)script parse:	(00001:01:110): 'ZM >> register_clientflag_callback (_ZOMBIE_SCRIPTMOVER_FLAG_BOX_RANDOM) weapon_box_callback - client scripts'
979773 stringusage_nodes
(17224:000116:03:1:1)script parse:	(00001:01:112): ' enemy type is not set up in time bomb enemy array! Initialize this enemy before trying to make it the default.'
979774 stringusage_nodes
(25576:000117:03:1:0)script parse:	(00001:01:113): ' exceeded limit of 8 triggers. Create a new room and lower the number of triggers. Number of triggers in room = '
979775 stringusage_nodes
(31240:000118:03:1:1)script parse:	(00001:01:114): 'push_player_towards_point field is undefined on push_trigger! This is required for the push functionality to work'
979776 stringusage_nodes
(16296:000119:03:1:1)script parse:	(00001:01:115): 'DIALOG DEBUGGER: No zmbVoxID setup on this character. Run zmbVoxInitSpeaker on this character in order to play vox'
979777 stringusage_nodes
(11704:000121:03:1:1)script parse:	(00001:01:117): 'All info registration in the visionset_mgr system must occur during the first frame while the system is initializing'
979778 stringusage_nodes
(18752:000128:03:1:1)script parse:	(00001:01:124): 'time bomb attempting to give player back weapons taken by last stand, but level.zombie_last_stand_ammo_return is undefined!'
979779 stringusage_nodes
(17200:000130:03:1:1)script parse:	(00001:01:126): 'func_respawn is a required parameter for register_time_bomb_enemy! This will run a function to respawn the new creature type.'
979780 stringusage_nodes
(10456:000135:03:1:1)script parse:	(00001:01:131): 'gametime %d attackerweapon %s victimspawnid %d victimx %d victimy %d victimz %d damage %d damagetype %s damagelocation %s death %d'
979781 stringusage_nodes
(04696:000137:03:1:0)script parse:	(00001:01:133): ' has a client-script footstep script callback specified, but has no callback specified.  Call _footsteps::RegisterAITypeFootstepCB("'
979782 stringusage_nodes
(33096:000141:03:1:1)script parse:	(00001:01:137): 'Zombie couldn't path to a player ( the other 'prefered' player might be ignored for encounters mode ). Falling back to breadcrumb system'
979783 stringusage_nodes
(05904:000144:03:1:1)script parse:	(00001:01:140): 'for First Run make sure you delete all of the vehicle precache script calls, createart calls, createfx calls( most commonly placed in maps\'
979784 stringusage_nodes
(17216:000146:03:1:1)script parse:	(00001:01:142): ' enemy type is not yet registered with the time bomb system scripts. Register that type before calling register_time_bomb_enemy_save_filter()'
979785 stringusage_nodes
(17208:000148:03:1:1)script parse:	(00001:01:144): 'str_type is a required parameter for register_time_bomb_enemy_save_filter! This identifies the round type where the filter function should run.'
979786 stringusage_nodes
(17184:000152:03:1:1)script parse:	(00001:01:148): 'func_conditions_for_round is a required parameter for register_time_bomb_enemy! This returns a bool that tells the script what type of round it is.'
979787 stringusage_nodes
(33328:000155:03:1:1)script parse:	(00001:01:151): 'round %d zombietype %s damagetype %s damagelocation %s playername %s playerweapon %s playerx %f playery %f playerz %f zombiex %f zombiey %f zombiez %f'
979788 stringusage_nodes
(20048:000157:03:1:1)script parse:	(00001:01:153): '^3ANIMSCRIPT WARNING: You are missing level._effect["character_fire_death_sm"], please set it in your levelname_fx.gsc. Use "env/fire/fx_fire_zombie_md"'
979789 stringusage_nodes
(20032:000163:03:1:1)script parse:	(00001:01:159): '^3ANIMSCRIPT WARNING: You are missing level._effect["character_fire_death_torso"], please set it in your levelname_fx.gsc. Use "env/fire/fx_fire_player_torso"'
979790 stringusage_nodes
(21744:000166:03:1:1)script parse:	(00001:01:162): 'vulture_perk_add_invalid_bonus_ammo_weapon() was called before vulture perk was initialized. Make sure this is called after the vulture perk initialization func!'
979791 stringusage_nodes
(17192:000175:03:1:1)script parse:	(00001:01:171): 'func_save_enemy_data is a required parameter for register_time_bomb_enemy! This should store all relevant data about an individual enemy, and requires one input argument.'
979792 stringusage_nodes
(21512:000176:03:1:1)script parse:	(00001:01:172): 'LB_MP_GB_XPPRESTIGE LB_MP_GB_TOTALXP_AT LB_MP_GB_TOTALXP_LT LB_MP_GB_WINS_AT LB_MP_GB_WINS_LT LB_MP_GB_KILLS_AT LB_MP_GB_KILLS_LT LB_MP_GB_ACCURACY_AT LB_MP_GB_ACCURACY_LT'
979793 stringusage_nodes
(10464:000193:04:1:1)script parse:	(00001:01:189): 'gametime %d attackerspawnid %d attackerweapon %s attackerx %d attackery %d attackerz %d victimspawnid %d victimx %d victimy %d victimz %d damage %d damagetype %s damagelocation %s death %d'
979794 stringusage_nodes
(22639:000008:00:1:1)script string:	(00001:00:004): '0.4'	maps/mp/zombies/_zm_playerhealth::init
979795 stringusage_nodes
(17041:000013:00:1:1)script string:	(00001:00:009): 'step_mud'	maps/mp/animscripts/utility::setfootstepeffect
979796 stringusage_nodes
(17036:000014:00:1:1)script string:	(00001:00:010): 'step_dirt'	maps/mp/animscripts/utility::setfootstepeffect
979797 stringusage_nodes
(17045:000014:00:1:1)script string:	(00001:00:010): 'step_sand'	maps/mp/animscripts/utility::setfootstepeffect
979798 stringusage_nodes
(17047:000014:00:1:1)script string:	(00001:00:010): 'step_wood'	maps/mp/animscripts/utility::setfootstepeffect
979799 stringusage_nodes
(17044:000014:00:1:1)script string:	(00001:00:010): 'step_rock'	maps/mp/animscripts/utility::setfootstepeffect
979800 stringusage_nodes
(17040:000015:00:1:1)script string:	(00001:00:011): 'step_metal'	maps/mp/animscripts/utility::setfootstepeffect
979801 stringusage_nodes
(17042:000015:00:1:1)script string:	(00001:00:011): 'step_paper'	maps/mp/animscripts/utility::setfootstepeffect
979802 stringusage_nodes
(17046:000015:00:1:1)script string:	(00001:00:011): 'step_water'	maps/mp/animscripts/utility::setfootstepeffect
979803 stringusage_nodes
(17034:000015:00:1:1)script string:	(00001:00:011): 'step_cloth'	maps/mp/animscripts/utility::setfootstepeffect
979804 stringusage_nodes
(17039:000015:00:1:1)script string:	(00001:00:011): 'step_grass'	maps/mp/animscripts/utility::setfootstepeffect
979805 stringusage_nodes
(38706:000015:00:0:1)script string:	(00001:00:011): 'vox_plr_2_'	maps/mp/zombies/_zm_audio::create_and_play_dialog
979806 stringusage_nodes
(17032:000015:00:1:1)script string:	(00001:00:011): 'step_brick'	maps/mp/animscripts/utility::setfootstepeffect
979807 stringusage_nodes
(17038:000016:00:1:1)script string:	(00001:00:012): 'step_gravel'	maps/mp/animscripts/utility::setfootstepeffect
979808 stringusage_nodes
(17033:000016:00:1:1)script string:	(00001:00:012): 'step_carpet'	maps/mp/animscripts/utility::setfootstepeffect
979809 stringusage_nodes
(17037:000017:00:1:1)script string:	(00001:00:013): 'step_foliage'	maps/mp/animscripts/utility::setfootstepeffect
979810 stringusage_nodes
(17057:000017:00:1:1)script string:	(00004:00:013): 'overlay_slot'	maps/mp/_visionset_mgr::register_type
979811 stringusage_nodes
(17058:000017:00:1:1)script string:	(00004:00:013): 'overlay_lerp'	maps/mp/_visionset_mgr::register_type
979812 stringusage_nodes
(22336:000017:00:1:1)script string:	(00004:00:013): 'buildable_pu'	maps/mp/zm_buried_buildables::init_buildables
979813 stringusage_nodes
(17043:000017:00:1:1)script string:	(00001:00:013): 'step_plaster'	maps/mp/animscripts/utility::setfootstepeffect
979814 stringusage_nodes
(17015:000017:00:1:1)script string:	(00002:00:013): 'zm_buried_fx'	maps/mp/zombies/_load::main
979815 stringusage_nodes
(22337:000017:00:1:1)script string:	(00004:00:013): 'buildable_sq'	maps/mp/zm_buried_buildables::init_buildables
979816 stringusage_nodes
(17029:000017:00:1:1)script string:	(00001:00:013): 'step_asphalt'	maps/mp/animscripts/utility::setfootstepeffect
979817 stringusage_nodes
(21060:000018:00:1:1)script string:	(00001:00:014): 'weapon_m14_zm'	maps/mp/zombies/_zm_weapons::add_zombie_weapon
979818 stringusage_nodes
(28219:000018:00:0:1)script string:	(00001:00:014): '_27_386639850'	maps/mp/zombies/_zm_perk_vulture::zombies_drop_stink_on_death
979819 stringusage_nodes
(17035:000018:00:1:1)script string:	(00001:00:014): 'step_concrete'	maps/mp/animscripts/utility::setfootstepeffect
979820 stringusage_nodes
(21082:000018:00:1:1)script string:	(00001:00:014): 'weapon_m32_zm'	maps/mp/zombies/_zm_weapons::add_zombie_weapon
979821 stringusage_nodes
(37677:000018:00:0:1)script string:	(00005:00:014): '_26_386651050'	maps/mp/zombies/_zm_perk_vulture::zombies_drop_stink_on_death
979822 stringusage_nodes
(21063:000018:00:1:1)script string:	(00001:00:014): 'weapon_m16_zm'	maps/mp/zombies/_zm_weapons::add_zombie_weapon
979823 stringusage_nodes
(21073:000018:00:1:1)script string:	(00001:00:014): 'weapon_svu_zm'	maps/mp/zombies/_zm_weapons::add_zombie_weapon
979824 stringusage_nodes
(16932:000019:00:1:1)script string:	(00002:00:015): 'zclassic_start'	maps/mp/gametypes_zm/_zm_gametype::main
979825 stringusage_nodes
(21040:000019:00:1:1)script string:	(00001:00:015): 'weapon_rnma_zm'	maps/mp/zombies/_zm_weapons::add_zombie_weapon
979826 stringusage_nodes
(21044:000019:00:1:1)script string:	(00001:00:015): 'weapon_kard_zm'	maps/mp/zombies/_zm_weapons::add_zombie_weapon
979827 stringusage_nodes
(21077:000019:00:1:1)script string:	(00001:00:015): 'weapon_hamr_zm'	maps/mp/zombies/_zm_weapons::add_zombie_weapon
979828 stringusage_nodes
(21053:000019:00:1:1)script string:	(00001:00:015): 'weapon_mp5k_zm'	maps/mp/zombies/_zm_weapons::add_zombie_weapon
979829 stringusage_nodes
(17055:000019:00:1:1)script string:	(00004:00:015): 'visionset_slot'	maps/mp/_visionset_mgr::register_type
979830 stringusage_nodes
(21083:000019:00:1:1)script string:	(00001:00:015): 'weapon_an94_zm'	maps/mp/zombies/_zm_weapons::add_zombie_weapon
979831 stringusage_nodes
(17056:000019:00:1:1)script string:	(00004:00:015): 'visionset_lerp'	maps/mp/_visionset_mgr::register_type
979832 stringusage_nodes
(21074:000019:00:1:1)script string:	(00001:00:015): 'weapon_lsat_zm'	maps/mp/zombies/_zm_weapons::add_zombie_weapon
979833 stringusage_nodes
(21037:000020:00:1:1)script string:	(00001:00:016): 'weapon_m1911_zm'	maps/mp/zombies/_zm_weapons::add_zombie_weapon
979834 stringusage_nodes
(21050:000020:00:1:1)script string:	(00001:00:016): 'weapon_ak74u_zm'	maps/mp/zombies/_zm_weapons::add_zombie_weapon
979835 stringusage_nodes
(21030:000020:00:1:1)script string:	(00004:00:016): 'score_cf_damage'	maps/mp/zombies/_zm_score::score_cf_register_info
979836 stringusage_nodes
(44178:000020:00:0:1)script string:	(00002:00:016): 'lower_blocker_9'	maps/mp/zm_buried_maze::maze_blocker_sinks_thread
979837 stringusage_nodes
(21064:000020:00:1:1)script string:	(00001:00:016): 'weapon_tar21_zm'	maps/mp/zombies/_zm_weapons::add_zombie_weapon
979838 stringusage_nodes
(21066:000020:00:1:1)script string:	(00001:00:016): 'weapon_galil_zm'	maps/mp/zombies/_zm_weapons::add_zombie_weapon
979839 stringusage_nodes
(21081:000020:00:1:1)script string:	(00001:00:016): 'weapon_usrpg_zm'	maps/mp/zombies/_zm_weapons::add_zombie_weapon
979840 stringusage_nodes
(42924:000020:00:0:1)script string:	(00002:00:016): 'lower_blocker_8'	maps/mp/zm_buried_maze::maze_blocker_sinks_thread
979841 stringusage_nodes
(21067:000020:00:1:1)script string:	(00001:00:016): 'weapon_fnfal_zm'	maps/mp/zombies/_zm_weapons::add_zombie_weapon
979842 stringusage_nodes
(21068:000020:00:1:1)script string:	(00001:00:016): 'weapon_dsr50_zm'	maps/mp/zombies/_zm_weapons::add_zombie_weapon