Memtree data explorer

Shared dump • session 1 • Buried


Latest memtree
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Memory used
798,426 B
32,270 allocations
Allocation types
15
in this snapshot
String-list heads
13,277
15,495 references
Threads
21,892 / 20,784
Main / Server allocations

String list

String-list heads sorted by reference count by default.

NodeString literalRef countSource line
#14,536 rise_billow_water 1 985,048
#14,540 j_m203_ammo 1 985,049
#14,545 dog_move::moveLoop() - move_run wait 0.2 done 1 985,050
#14,548 _team1_num 1 985,051
#14,551 pf764_auto98 1 985,052
#14,554 (5780, 576, 4.125) 1 985,053
#14,558 plank 1 985,055
#14,562 sloth_vomit 1 985,056
#14,572 turbine_low 1 985,058
#14,575 headiconyouinkillcam 1 985,060
#14,590 wpn_bal_knife_fire_npc_pap 1 985,064
#14,603 Generator 2 1 985,067
#14,605 basic_score 1 985,068
#14,621 player_dmgtimer_minScale 1 985,069
#14,623 GAME_AXIS 1 985,070
#14,631 zone_init: No volumes found for zone: 1 985,071
#14,636 maps/zombie/fx_zm_vulture_glow_question 1 985,074
#14,637 bg_viewBobAmplitudeSprinting 1 985,075
#14,642 REMOVED 1 985,076
#14,650 ZOMBIE_PLAYER_NEEDS_TO_BE_REVIVEDnomoleman^7 1 985,077
#14,652 wpck_dual 1 985,078
#14,657 _pickup 1 985,079
#14,658 /Navcard:1/Buried:3/Held" "set dg_sq_player 1 985,080
#14,660 sndnt#fly_saritch_bolt_back 1 985,081
#14,662 prestige 1 985,082
#14,675 dr_populate 1 985,084
#14,680 fly_land_plr_rubber 1 985,085
#14,686 _kill_detonator_watcher 1 985,086
#14,687 script_combat_idle 1 985,087
#14,710 Level notify for ending 2nd FX 1 985,089
#14,714 knife_ballistic_zm 1 985,090
#14,721 tag_rotor_rr_arm 1 985,091
#14,729 ZOMBIE_BUTTON_TO_REVIVE_PLAYER 1 985,092
#14,734 emp_grenade_zm 1 985,093
#14,741 zmb_buildable_loop 1 985,094
#14,743 VICTORY_ST6 1 985,095
#14,747 p6_zm_bu_mansion_door_right 1 985,096
#14,749 ZOMBIE_PERK_MARATHON2000 1 985,097
#14,751 fxanim_zom_buried_sign_ice_cream_mod 1 985,099
#14,752 ik_right_hand_lerp_test 1 985,100
#14,757 str_perk is a required argument for register_perk_threads! 1 985,101
#14,764 sq_wisp_failed 1 985,102
#14,769 pf674_auto1 1 985,104
#14,782 sm_polygonOffsetScale 1 985,105
#14,784 amb_sandy_wind_l 1 985,106
#14,785 kill_15_with_blade 1 985,107
#14,786 rottweil72_ 1 985,108
#14,788 objective_score_ 1 985,109
#14,790 race_ahead_3_axis 1 985,110
#14,798 mp5k_zm 1 985,111
Aggregated allocation

Allocation details

Allocation info
Threads. Main and Server identify the runtime threads recorded for each individual allocation.
Allocations
Total bytes
Lines

Individual lines

NodeThreadsBytesSizeRefsUserByte lengthLine