Memtree data explorer

Shared dump • session 1 • Buried


Latest memtree
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Memory used
798,426 B
32,270 allocations
Allocation types
15
in this snapshot
String-list heads
13,277
15,495 references
Threads
21,892 / 20,784
Main / Server allocations

String list

String-list heads sorted by reference count by default.

NodeString literalRef countSource line
#6,893 00171tag_origin 2 983,008
#6,894 bg_viewBobAmplitudeDucked 2 983,009
#6,928 vox_maxi_sidequest_pl_0 2 983,017
#6,931 mpmatchfacts 2 983,018
#6,963 j_sleave_reshape_top_ri_1 2 983,028
#6,990 vox_maxi_sidequest_pl_2 2 983,034
#7,076 DIALOG DEBUGGER: SOUND_TO_PLAY is undefined 2 983,056
#7,110 Precache: Guy had no name! 2 983,065
#7,161 state 2 983,070
#7,203 specialty_quickrevive_stop 2 983,083
#7,250 build_sw_drop 2 983,096
#7,276 24 33 2 983,100
#7,301 96 2 983,107
#7,302 set_character 2 983,108
#7,307 hand_time 2 983,110
#7,317 sq_tpo_special_round_active 2 983,112
#7,338 pf729_auto182 2 983,120
#7,415 sloth_to_maze_begin 2 983,142
#7,431 pf729_auto185 2 983,148
#7,435 pf735_auto37 2 983,150
#7,442 maps/zombie/fx_mp_zombie_body_water_billowing 2 983,154
#7,518 global_zm_buried_sloth_candy_powerup_cycle 2 983,165
#7,595 stats 2 983,189
#7,714 global_zm_tomb_generator_captured 2 983,224
#7,743 vox_zmba_powerup_maxammo 2 983,234
#7,784 zombie_nesting_doll_single 2 983,247
#7,801 ; set dg_sq_map ZM_HIGHRISE; set zombie_devgui nc_off" 2 983,251
#7,803 vehiclesEnabled 2 983,253
#7,811 r_poisonFX_debug_amount 2 983,257
#7,886 ^1self needs to be a player for _utility::giveachievement_wrapper() 2 983,277
#7,938 00190tag_origin 2 983,293
#7,950 [binary:////f////////////////8D///+ZAgNObXQMFyInMQQFBgcICQoLDQ4PEBESExQVFhgZGhscHR4fICEqKywvMDIzNDVERUZHSEliY2RlZmdoa2xub3BxcnN1dnd4eXp7fH1+f4CBgoOFhoeIiYqLjI2QkZKTlJWWl0KZASMkJSYoKS0uNjc4OTo7PD0+P0BBQ0pLTE1PUFFSU1RVVldYWVpbXF1eX2BhaWqEjo+YEA==] 2 983,295
#8,036 pf749_auto19 2 983,319
#8,058 c_zom_zombie_buried_sgirl_g_larmoff3 2 983,328
#8,061 perk_earnmoremomentum_earn_streak 2 983,329
#8,071 hud_status_connecting 2 983,334
#8,146 pf646_auto2 2 983,357
#8,147 elec_switch_fx 2 983,358
#8,172 _complete 2 983,364
#8,184 m8 2 983,367
#8,223 equip_springpad_zm_taken 2 983,379
#8,228 sloth_to_maze_end 2 983,382
#8,237 sndnt#fly_saiga12_futz 2 983,384
#8,241 flag_delete() called on flag that does not exist: 2 983,385
#8,272 stop_traverse_idle 2 983,393
#8,285 maze_chest1 2 983,395
#8,289 dog_combat::attackMiss() - Setting combat_attack_miss_left 2 983,397
#8,290 flakjacket 2 983,398
#8,299 pf729_auto192 2 983,401
#8,308 plr_ 2 983,403
Aggregated allocation

Allocation details

Allocation info
Threads. Main and Server identify the runtime threads recorded for each individual allocation.
Allocations
Total bytes
Lines

Individual lines

NodeThreadsBytesSizeRefsUserByte lengthLine