Memtree data explorer

Shared dump • session 1 • Buried


Latest memtree
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Memory used
798,426 B
32,270 allocations
Allocation types
15
in this snapshot
String-list heads
13,277
15,495 references
Threads
21,892 / 20,784
Main / Server allocations

String list

String-list heads sorted by reference count by default.

NodeString literalRef countSource line
#17,169 ' = ' 1 985,748
#17,170 player_dmgtimer_flinchTime 1 985,749
#17,175 j_tieribbon_ri4 1 985,750
#17,178 Shift + D Delete selected effects 1 985,751
#17,183 c96_zm 1 985,752
#17,184 zm_cower_2_close 1 985,753
#17,186 rpd 1 985,754
#17,193 stuck_ss 1 985,755
#17,194 pf728_auto2530 1 985,756
#17,197 p6_zm_bu_foliage_hedge_48x480_lod0 1 985,757
#17,201 tag_pin 1 985,758
#17,204 zclassic_start 1 985,759
#17,206 j_tieribbon_ri5 1 985,760
#17,213 global_zm_tomb_giant_robot_stomped 1 985,761
#17,216 j_press 1 985,762
#17,218 player_sprintRechargePause 1 985,763
#17,220 timeUsed 1 985,764
#17,224 zm_hud_icon_sq_powerbox 1 985,765
#17,225 pf728_auto2531 1 985,766
#17,231 location change during pathing 1 985,767
#17,235 zmb_hellbox_unlock 1 985,768
#17,241 ZOMBIE_BUTTON_BUY_CLEAR_DEBRIS_2000 1 985,769
#17,243 make_buildable_intro_anim 1 985,770
#17,244 mus_perks_whoswho_jingle 1 985,771
#17,245 PlayerStatsByStartLocation 1 985,772
#17,249 Ent is dead. 1 985,773
#17,250 D-pad Up/Down Move selected effects Forward/Backward or rotate Y axis 1 985,774
#17,256 pf728_auto2532 1 985,775
#17,278 build_cattlecatcher 1 985,779
#17,279 rpg 1 985,780
#17,287 pf728_auto2533 1 985,781
#17,299 beretta93r_extclip_upgraded_zm 1 985,782
#17,304 instant_revive 1 985,783
#17,305 default_buy_debris_500 1 985,784
#17,308 fire/tire_fire_med 1 985,785
#17,312 ^1ZM POWER: PaP on 1 985,786
#17,314 perks_from_the_sky 1 985,788
#17,316 killed_by_human 1 985,789
#17,317 p6_zm_bu_bucket_lod0 1 985,790
#17,318 pf728_auto2534 1 985,791
#17,326 sndnt#fly_shotgun_npc_reload_pull 1 985,792
#17,329 p6_rocks_cluster_04_lod0 1 985,793
#17,331 TOPPLAYER 1 985,794
#17,333 script_vehiclestartmove 1 985,795
#17,335 At least the first element has to be defined for waittill_any_array. 1 985,797
#17,342 box_spin 1 985,798
#17,348 VICTORY_PMC 1 985,799
#17,350 /Navcard:1/Buried:3/Applied" "set dg_sq_player 1 985,800
#17,352 File not saved (see above message?): 1 985,801
#17,373 13 m16_gl_upgraded_zm 1 1 985,803
Aggregated allocation

Allocation details

Allocation info
Threads. Main and Server identify the runtime threads recorded for each individual allocation.
Allocations
Total bytes
Lines

Individual lines

NodeThreadsBytesSizeRefsUserByte lengthLine