Memtree data explorer

Shared dump • session 1 • Buried


Latest memtree
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Memory used
798,426 B
32,270 allocations
Allocation types
15
in this snapshot
String-list heads
13,277
15,495 references
Threads
21,892 / 20,784
Main / Server allocations

String list

String-list heads sorted by reference count by default.

NodeString literalRef countSource line
#20,351 pack_flag 1 986,590
#20,356 sq_boss_battle_complete 1 986,592
#20,358 whoswho 1 986,593
#20,361 player_looking_at must be called on a player. 1 986,594
#20,364 fly_land_plr_riotshield 1 986,595
#20,367 p6_zm_bu_girder_beam_lod0 1 986,596
#20,368 trigger_box 1 986,597
#20,371 t6_wpn_zmb_subwoofer_parts_table 1 986,598
#20,373 b2_fridge_locked 1 986,599
#20,377 time 1 986,600
#20,379 sq_r_tower_buildable_trigger 1 986,601
#20,380 fire_barrel_small 1 986,602
#20,385 amb_cloth_flap_lrg 1 986,604
#20,392 trigger not found: 1 986,605
#20,399 Music System - music state is undefined Waiting 15 seconds to set music state 1 986,606
#20,401 uin_notify_data_loop 1 986,607
#20,402 p6_zm_bu_metal_railing_endbent_lod0 1 986,608
#20,403 zone_gun_store_spawners 1 986,609
#20,404 pf722_auto2108 1 986,610
#20,408 snap_processed 1 986,611
#20,411 flag_dropped 1 986,614
#20,415 bda 1 986,615
#20,417 ghost_damage 1 986,616
#20,424 specialty_fastreload_power_on 1 986,617
#20,441 sling_equipment_anim 1 986,618
#20,443 pf659_auto1 1 986,619
#20,446 bdb 1 986,620
#20,450 zm_jail_open 1 986,621
#20,462 zmb_firetrap_end 1 986,622
#20,471 mus_perks_packa_sting 1 986,624
#20,472 weapon_zombie_monkey_bomb 1 986,625
#20,474 zmb_vocals_zombie_sprint 1 986,626
#20,477 bdc 1 986,627
#20,479 script_hero 1 986,628
#20,495 zom_hud_icon_buildable_tower_crystal 1 986,632
#20,497 script_dontpeek 1 986,633
#20,498 enable_global_wind 1 986,634
#20,507 MP_LAST_STAND_DIE 1 986,635
#20,518 bouncingbetty 1 986,637
#20,521 hk416_zm 1 986,638
#20,535 sndnt#wpn_melee_regrip_plr 1 986,639
#20,543 dog_combat::combatIdle() - 1 986,640
#20,548 wlratio 1 986,641
#20,552 $ps3_aadownsample_donotremove 1 986,642
#20,555 buildable_tarp 1 986,644
#20,564 maps/zombie/fx_zm_vulture_glow_dbltap 1 986,645
#20,579 blocker_8_pathnode_target 1 986,646
#20,582 specialty_nomotionsensor_power_on 1 986,647
#20,588 pt_staff_prone_melee_charge 1 986,648
#20,591 playerzombie_waitfor_buttonrelease(): inputType of 1 986,649
Aggregated allocation

Allocation details

Allocation info
Threads. Main and Server identify the runtime threads recorded for each individual allocation.
Allocations
Total bytes
Lines

Individual lines

NodeThreadsBytesSizeRefsUserByte lengthLine