Memtree data explorer

Shared dump • session 1 • Buried


Latest memtree
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Memory used
798,426 B
32,270 allocations
Allocation types
15
in this snapshot
String-list heads
13,277
15,495 references
Threads
21,892 / 20,784
Main / Server allocations

String list

String-list heads sorted by reference count by default.

NodeString literalRef countSource line
#22,126 scr_client_flag_debug 1 986,996
#22,129 crate1 1 986,997
#22,132 _health" 1 986,998
#22,150 4.5 1 987,000
#22,155 zm_move_skip 1 987,001
#22,156 vox_zmba_end_game_richtofen_wins_5 1 987,002
#22,161 sndnt#fly_judge_open 1 987,003
#22,167 )player_current_stat_value = 1 987,004
#22,172 . Please use a different flag number. See console for list of free flags for this type. 1 987,005
#22,177 ZM >> round_think start 1 987,006
#22,178 lower_ 1 987,007
#22,189 stunned_callback 1 987,008
#22,196 zi 1 987,009
#22,198 using_remote 1 987,010
#22,200 zm_prison 1 987,011
#22,201 j_hinge_bellow 1 987,012
#22,202 Music System - Starting random underscore 1 987,013
#22,204 sndnt#wpn_lmg_npc_reload_close 1 987,014
#22,205 weapon/quantum_bomb/fx_player_position_effect 1 987,015
#22,207 sm_kill 1 987,016
#22,210 p6_zm_bu_saloon_bar_stair_lod0 1 987,017
#22,216 DEM_ONE_LEFT_UNDERSCORE 1 987,018
#22,218 vox_zmba_end_game_richtofen_wins_7 1 987,019
#22,222 server 1 987,020
#22,232 zm/zm_statstable.csv 1 987,022
#22,233 zm_hud_icon_hatch 1 987,023
#22,236 CTF_THEY_SCORE 1 987,024
#22,239 default_buy_door_4000 1 987,025
#22,241 TIMEBOMB >> restoring player 1 987,026
#22,242 zombie_powerup_fire_sale_time 1 987,027
#22,243 tag_enter_left 1 987,028
#22,256 mp_ctf_spawn_allies 1 987,030
#22,271 blundersplat_explosive_dart_zm 1 987,031
#22,273 killed_by_zdog 1 987,032
#22,278 black 1 987,033
#22,283 hole_large_1 1 987,034
#22,285 lamp moved 1 987,035
#22,288 subwoofer_zm 1 987,036
#22,289 GAME_ALLIES 1 987,037
#22,292 pf647_auto1 1 987,039
#22,294 avogadro_location 1 987,040
#22,296 vox_maxis_sidequest_ctw_4 1 987,041
#22,297 vulture_perk_wallbuy_dynamic 1 987,042
#22,300 sndnt#fly_fnfal_bolt_release 1 987,043
#22,301 run 1 987,044
#22,308 wall_break 1 987,045
#22,309 specialty_null 1 987,046
#22,320 concussion_grenade_mp 1 987,047
#22,321 dog_combat::dog_melee_death() - combat_player_neck_snap notify done. 1 987,048
#22,323 weap_type99_fire 1 987,049
Aggregated allocation

Allocation details

Allocation info
Threads. Main and Server identify the runtime threads recorded for each individual allocation.
Allocations
Total bytes
Lines

Individual lines

NodeThreadsBytesSizeRefsUserByte lengthLine