Memtree data explorer

Shared dump • session 1 • Buried


Latest memtree
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Memory used
798,426 B
32,270 allocations
Allocation types
15
in this snapshot
String-list heads
13,277
15,495 references
Threads
21,892 / 20,784
Main / Server allocations

String list

String-list heads sorted by reference count by default.

NodeString literalRef countSource line
#25,669 sndnt#zmb_machine_piston_bottom 1 987,984
#25,679 oldschool 1 987,987
#25,683 teleport to courtyard 1 987,988
#25,687 player_useRadius_zm 1 987,989
#25,705 launch 1 987,992
#25,706 base_pcs02_jnt 1 987,993
#25,707 *** ERROR: No Structs with 1 987,994
#25,711 zom_hud_icon_buildable_slip_foot 1 987,995
#25,716 pf720_auto2537 1 987,996
#25,718 sndnt#zmb_ai_sloth_vox_gimme 1 987,997
#25,722 weapon/crossbow/fx_trail_crossbow_blink_red_os 1 987,998
#25,723 end_of_game 1 987,999
#25,733 p_rus_cabinetdoor_left_lod0 1 988,001
#25,742 Only dogs can do this traverse currently. 1 988,002
#25,743 t6_wpn_pistol_rnma_world 1 988,003
#25,747 pf720_auto2538 1 988,005
#25,750 script_burst 1 988,006
#25,756 crossbow_mp 1 988,007
#25,765 sidequest_ 1 988,008
#25,775 switch_sparks 1 988,009
#25,776 Levers Correct: 1 988,010
#25,778 script_player_min 1 988,011
#25,784 zmb_lost_knife 1 988,013
#25,785 spawn_manager 1 988,014
#25,788 player_debugHealth 1 988,015
#25,800 script_nonmovingvehicle 1 988,017
#25,805 top_pcs02_jnt 1 988,018
#25,806 lava_small 1 988,019
#25,813 race_ahead_2_ally 1 988,021
#25,815 viewmodel_knife_bowie 1 988,022
#25,820 powerup_ammo 1 988,023
#25,827 dog_eye_glow 1 988,024
#25,833 high_key12_jnt 1 988,026
#25,840 mus_ctf_we_take 1 988,028
#25,842 deadshot_perk 1 988,030
#25,844 KVP fxanim_fx_1_tag must be set on fxanim at 1 988,031
#25,850 Player turned HUMAN 1 988,032
#25,862 zone_street_darkeast_spawners 1 988,033
#25,872 doing equipment attack 1 - 1 988,034
#25,875 start_dist = 1 988,035
#25,876 sleight_on 1 988,036
#25,881 custom_killstreak_2_kills 1 988,037
#25,884 ?eclipseps3= 1 988,038
#25,886 twar_owner 1 988,040
#25,892 zm_inert_crawl ASD 1 988,041
#25,900 kill_close 1 988,042
#25,905 zombie_score_kill_1player 1 988,043
#25,909 zombie_perk_bottle_doubletap 1 988,044
#25,910 revive_gasp 1 988,045
#25,914 J_Wrist_RI 1 988,046
Aggregated allocation

Allocation details

Allocation info
Threads. Main and Server identify the runtime threads recorded for each individual allocation.
Allocations
Total bytes
Lines

Individual lines

NodeThreadsBytesSizeRefsUserByte lengthLine