Memtree data explorer

Shared dump • session 1 • Buried


Latest memtree
Back to log
Memory used
798,426 B
32,270 allocations
Allocation types
15
in this snapshot
String-list heads
13,277
15,495 references
Threads
21,892 / 20,784
Main / Server allocations

String list

String-list heads sorted by reference count by default.

NodeString literalRef countSource line
#28,709 fly_step_run_plr_paper 1 988,795
#28,711 m1216 1 988,796
#28,726 ; set dg_sq_map ZM_BURIED; set zombie_devgui nc_off" 1 988,798
#28,729 t6_attach_mag_hamr_world 1 988,800
#28,735 jail_cell_volume 1 988,801
#28,748 scr_hardpoint_allowuav 1 988,803
#28,755 oldman 1 988,804
#28,759 pistolHeadshot_10_onegame 1 988,805
#28,770 r_fxaa 1 988,808
#28,773 script_specialops 1 988,809
#28,774 matchesPlayedStatsTracked 1 988,810
#28,777 DEM_THEY_DEFUSE 1 988,811
#28,778 right_foot 1 988,812
#28,791 distance_traveled 1 988,814
#28,793 scr_spawn_qrdrone_cylinder_influencer_score_curve 1 988,815
#28,795 zm_player_buildable_placed 1 988,816
#28,802 reporter 1 988,817
#28,816 escape 1 988,818
#28,817 player_sprintSpeedScale 1 988,819
#28,826 time_bomb_overlay_deactivated 1 988,821
#28,833 scr_spawn_enemyavoiddist 1 988,822
#28,834 chalk_hostmigration 1 988,823
#28,837 build_hc_take 1 988,824
#28,842 zombie_land_done 1 988,825
#28,846 destroy_equipment_turret 1 988,827
#28,848 zombie_goto_entrance -> start goto entrance 1 988,828
#28,851 zm_buried_basic_03 1 988,830
#28,855 rmbnt#reload_small 1 988,832
#28,860 tag_strap_hoop 1 988,833
#28,861 bottom 1 988,834
#28,866 time bomb attempting to restore a spectator, but level.zombie_lethal_grenade_player_init isn't defined! 1 988,835
#28,869 p6_zm_bu_baluster_02_lod0 1 988,836
#28,872 hold_c_entire_match 1 988,837
#28,876 treasure_chest_use 1 988,838
#28,882 r_outdoorfeather 1 988,839
#28,887 _started 1 988,840
#28,894 time_bomb_stop_slow_all_actors 1 988,841
#28,896 penetrationCount_axis 1 988,842
#28,898 vox_maxi_sidequest_maxis_start_1_0 1 988,843
#28,902 p6_zm_buildable_sq_transceiver 1 988,844
#28,907 pb_zombie_sprint_v6 1 988,845
#28,913 anim_movement = "walk" 1 988,846
#28,917 p6_zm_buildable_turbine_mannequin 1 988,847
#28,934 global_zm_cheats_out_of_playable 1 988,848
#28,938 pb_zombie_sprint_v7 1 988,849
#28,941 TAG_BULB_1 1 988,850
#28,949 built 1 988,852
#28,951 tank 1 988,853
#28,957 mp5k_zm_fx 1 988,854
#28,969 pb_zombie_sprint_v8 1 988,856
Aggregated allocation

Allocation details

Allocation info
Threads. Main and Server identify the runtime threads recorded for each individual allocation.
Allocations
Total bytes
Lines

Individual lines

NodeThreadsBytesSizeRefsUserByte lengthLine