Memtree data explorer

Shared dump • session 1 • Buried


Latest memtree
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Memory used
798,426 B
32,270 allocations
Allocation types
15
in this snapshot
String-list heads
13,277
15,495 references
Threads
21,892 / 20,784
Main / Server allocations

String list

String-list heads sorted by reference count by default.

NodeString literalRef countSource line
#30,736 catwalk_bck1_jnt 1 989,398
#30,739 melee_instakill 1 989,399
#30,749 ZM_BURIED_EQ_SP_HTS 1 989,402
#30,751 maze_exit_pathnode_target 1 989,403
#30,755 boost 1 989,404
#30,757 dlc3_load_zm 1 989,405
#30,762 losing_e 1 989,407
#30,766 t6_attach_mag_fal_world 1 989,408
#30,773 died 1 989,409
#30,774 time_bomb_ammo_pickedup 1 989,410
#30,775 TAG_LIGHT_10 1 989,411
#30,779 mus_suspense_03 1 989,412
#30,780 PLAYERS 1 989,413
#30,782 jump_up_154_bank_back 1 989,414
#30,785 tag_enter_passenger 1 989,415
#30,786 multikill_3_remote_missile 1 989,416
#30,791 Player turned ZOMBIE 1 989,417
#30,795 sndnt#fly_1911_slide_forward 1 989,419
#30,798 Active 1 989,420
#30,801 Resolution 1295 1 989,421
#30,805 SAM 1 989,423
#30,807 inert 1 1 989,425
#30,808 maps/zombie_buried/fx_buried_ghost_drain 1 989,426
#30,810 mus_suspense_04 1 989,427
#30,815 J_Hip_RI 1 989,429
#30,818 p6_zm_bu_roof_bracket_angled_lod0 1 989,430
#30,823 time_bomb_test_mode_start 1 989,431
#30,824 gamemode_match 1 989,432
#30,827 zombie_think 1 989,434
#30,829 script_grenades 1 989,435
#30,830 exe 1 989,436
#30,837 TAG_LIGHT_12 1 989,438
#30,841 mus_suspense_05 1 989,439
#30,845 _power_on 1 989,440
#30,856 fx_buried_fog_sm 1 989,442
#30,866 NULL_EMPTY 1 989,443
#30,867 burried_large_metal 1 989,444
#30,872 mus_suspense_06 1 989,445
#30,878 zm_dog_death 1 989,446
#30,886 exposed_nodes_only 1 989,447
#30,887 maps/zombie_buried/fx_buried_glow_sconce 1 989,448
#30,889 new_barricade 1 989,449
#30,898 airstrike 1 989,450
#30,899 time_bomb_zm 1 989,451
#30,900 PlayerDamage log 1 989,452
#30,910 brutus_round_start 1 989,453
#30,912 p6_zm_bu_candy_display_glass_01_lod0 1 989,454
#30,914 shortversion 1 989,455
#30,915 player_slow_stop_flying 1 989,456
#30,919 compass_objpoint_mortar_friendly 1 989,457
Aggregated allocation

Allocation details

Allocation info
Threads. Main and Server identify the runtime threads recorded for each individual allocation.
Allocations
Total bytes
Lines

Individual lines

NodeThreadsBytesSizeRefsUserByte lengthLine