Memtree data explorer

Shared dump • session 1 • Buried


Latest memtree
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Memory used
798,426 B
32,270 allocations
Allocation types
15
in this snapshot
String-list heads
13,277
15,495 references
Threads
21,892 / 20,784
Main / Server allocations

String list

String-list heads sorted by reference count by default.

NodeString literalRef countSource line
#30,925 wait_and_revive 1 989,459
#30,932 round_number 1 989,461
#30,934 wpck_saiga12 1 989,462
#30,939 p6_zm_bu_sign_tunnel_ground 1 989,464
#30,944 no_grass 1 989,465
#30,948 subwoofer_disappear 1 989,466
#30,952 push_from_dtp 1 989,467
#30,955 ZOMBIE_WEAPON_QCW05 1 989,468
#30,956 actor 1 989,469
#30,957 pt_knife_crouch_flinch_forward 1 989,470
#30,961 has not been placed. 1 989,471
#30,966 pb_zombie_stand_turn_r90 1 989,472
#30,968 mus_spawn_short_pla 1 989,473
#30,969 maps/zombie_buried/fx_buried_sandstorm_edge 1 989,474
#30,979 veh_landed 1 989,475
#30,986 PlayerStatsByGameTypeGroup 1 989,476
#30,991 pf643_auto2108 1 989,478
#30,992 j_ring_front 1 989,479
#30,996 kill_flashed_enemy 1 989,480
#30,999 ambient_package 1 989,481
#31,001 build_trb_pickup 1 989,482
#31,002 zom_hud_icon_buildable_sloth_key 1 989,483
#31,003 obj_defend 1 989,484
#31,006 specialty_additionalprimaryweapon_drank 1 989,485
#31,008 fxanim_fx_1_tag 1 989,486
#31,015 kill_2_enemies_capturing_your_objective 1 989,487
#31,018 j_tongue 1 989,488
#31,020 subwoofer_heavy 1 989,489
#31,022 zom_hud_trample_steam_complete 1 989,490
#31,025 unpaused perk 1 989,492
#31,030 queue_respawn 1 989,493
#31,039 default_buy_debris_250 1 989,495
#31,042 dom_secured_a 1 989,496
#31,048 ui_mp/ingame.txt 1 989,497
#31,050 duration 1 989,498
#31,052 revive_all 1 989,499
#31,056 empty_clip 1 989,500
#31,059 pf729_auto90 1 989,502
#31,061 dr_wait 1 989,503
#31,064 zm_run_melee_crawl 1 989,504
#31,066 p6_zm_bu_pipe_32a_lod0 1 989,505
#31,073 dom_secured_b 1 989,507
#31,077 fake_revive 1 989,508
#31,079 1.5 1 989,509
#31,083 has not been added to the map using add_map_gamemode. 1 989,511
#31,085 sm_count 1 989,513
#31,086 animState 1 989,514
#31,090 pf729_auto91 1 989,515
#31,091 fxanim_scene_1_loop 1 989,516
#31,096 j_tieribbon_le1 1 989,517
Aggregated allocation

Allocation details

Allocation info
Threads. Main and Server identify the runtime threads recorded for each individual allocation.
Allocations
Total bytes
Lines

Individual lines

NodeThreadsBytesSizeRefsUserByte lengthLine