Memtree data explorer

Shared dump • session 1 • Buried


Latest memtree
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Memory used
798,426 B
32,270 allocations
Allocation types
15
in this snapshot
String-list heads
13,277
15,495 references
Threads
21,892 / 20,784
Main / Server allocations

String list

String-list heads sorted by reference count by default.

NodeString literalRef countSource line
#33,745 player4_moneydown 1 990,306
#33,762 tag_aim_animated 1 990,307
#33,766 p6_zm_bu_wooden_lectern_lod0 1 990,308
#33,772 ' is not supported for mantle_over_40. 1 990,309
#33,774 tag_bullet14 1 990,310
#33,779 stop_zombie_rise_dust_fx 1 990,312
#33,782 user_center 1 990,314
#33,784 in_maze 1 990,315
#33,788 gameHistory 1 990,317
#33,792 Origin: 1 990,318
#33,799 jail_door1 1 990,319
#33,800 p6_zm_bu_conservatory_glass_01_lod0 1 990,320
#33,801 https://www.youtube.com/my_videos 1 990,321
#33,802 gt_b_bb 1 990,322
#33,804 tag_bolt 1 990,323
#33,805 tag_bullet15 1 990,324
#33,807 110 1 990,325
#33,808 zombie_repath_notify_0 1 990,326
#33,812 emp_detonate 1 990,327
#33,813 script_gatetrigger 1 990,328
#33,814 gametime %d spawnid %d lifescore %d lifemomentum %d lifetime %d name %s 1 990,329
#33,826 sloth_ragdoll_zombie 1 990,330
#33,833 start_encounters_match_logic 1 990,331
#33,835 build_pickup 1 990,332
#33,839 zombie_repath_notify_1 1 990,333
#33,842 jump_down_190_gunshop_ext_equip 1 990,334
#33,844 plank12_jnt 1 990,335
#33,847 pb_staff_crouch_walk_b 1 990,336
#33,848 RESOLUTION 1295 1 990,337
#33,849 light_pulse_red_FX 1 990,338
#33,854 DeadChatWithTeam 1 990,339
#33,856 sndnt#zmb_zombie_vocals_sprint 1 990,340
#33,858 zone_general_store_spawners 1 990,341
#33,859 script_vehicleavoidance 1 990,342
#33,866 c_zom_zombie_buried_sgirl_g_upclean2 1 990,344
#33,868 multikill_headshots 1 990,345
#33,870 zombie_repath_notify_2 1 990,346
#33,895 Trying to restore door states, where none have been saved. 1 990,347
#33,897 c_zom_zombie_buried_sgirl_g_upclean3 1 990,348
#33,900 pf1_auto650 1 990,349
#33,907 gametype 1 990,351
#33,910 crouch_run 1 990,353
#33,917 chopper_part_mount_lod0 1 990,355
#33,919 manual_change 1 990,356
#33,920 high_key08_jnt 1 990,357
#33,926 r_waterWaveNormalScale 1 990,358
#33,933 zm_sloth_crawlerhold_idle_hunched 1 990,359
#33,937 zombie_vending_sleight_on 1 990,360
#33,942 buried_sloth_candy_box_lock 1 990,361
#33,944 zombie_setup_attack_properties() 1 990,362
Aggregated allocation

Allocation details

Allocation info
Threads. Main and Server identify the runtime threads recorded for each individual allocation.
Allocations
Total bytes
Lines

Individual lines

NodeThreadsBytesSizeRefsUserByte lengthLine