Memtree data explorer

Shared dump • session 1 • Buried


Latest memtree
Back to log
Memory used
798,426 B
32,270 allocations
Allocation types
15
in this snapshot
String-list heads
13,277
15,495 references
Threads
21,892 / 20,784
Main / Server allocations

String list

String-list heads sorted by reference count by default.

NodeString literalRef countSource line
#21,601 noose_med 2 986,876
#21,716 blurred_dirt 2 986,896
#21,743 script_light2_intensity_min 2 986,904
#21,835 weapon/tracer/fx_tracer_quad_20mm_Flak38_noExp 2 986,923
#21,839 vox_zmba_sidequest_step8_0 2 986,924
#21,844 B2^1OP^7 PATCH 2 986,925
#21,870 mp_overflow 2 986,929
#21,952 weapon_galil_zm 2 986,947
#21,963 pf667_auto1 2 986,950
#21,965 2 986,951
#21,984 stable1 2 986,956
#22,051 zm_turned 2 986,975
#22,082 12 26 33 2 986,982
#22,120 zomb_gib 2 986,991
#22,122 c_zom_zombie_buried_civilian_g_llegoff 2 986,993
#22,124 dog_bark_fx 2 986,994
#22,223 candy_p6_zm_bu_sloth_candy_bowl 2 987,021
#22,255 p6_zm_bu_chalk 2 987,029
#22,365 bg_foliagesnd_maxspeed 2 987,061
#22,377 ghost_zone_start_lower_location 2 987,064
#22,394 zm_sloth_putdown_crawler_hunched 2 987,069
#22,439 tear_anim 2 987,080
#22,555 [binary:uf99T//7/2///3/f] 2 987,116
#22,582 maps/zombie/fx_zombie_dog_explosion 2 987,119
#22,601 pf1_auto443 2 987,125
#22,608 sq_players_out_of_sync 2 987,127
#22,613 reload_clipout 2 987,130
#22,625 rottweil72_zm_(-2352, -743, 1418) 2 987,135
#22,678 SPECIAL ROUND END 2 987,157
#22,718 zombie_perk_bottle_additionalprimaryweapon 2 987,168
#22,736 Active Persistent upgrades [count= 2 987,175
#22,756 weapon_saritch_zm 2 987,180
#22,771 weapon/remote_mortar/fx_rmt_mortar_laser_loop 2 987,183
#22,775 cz75dw_upgraded_zm 2 987,185
#22,783 loading 2 987,187
#22,802 zombie_stopwatchneedle 2 987,196
#22,834 saloon_piano_play 2 987,208
#22,841 Too Close to Wisp 2 987,210
#22,864 pf720_auto2508 2 987,216
#22,921 sq_orbs 2 987,229
#22,950 dlc4_load_zm 2 987,240
#22,959 *24 2 987,244
#22,996 ZM_CIA_MISSION_ACCOMPLISHED 2 987,253
#23,005 zombie_cosmodrome_divetonuke 2 987,254
#23,020 j_fork_back 2 987,257
#23,082 booze_buildable_trigger 2 987,271
#23,089 zmb_slide_woodstop 2 987,275
#23,152 pers_melee_swipe 2 987,287
#23,184 piece_released 2 987,294
#23,199 func_respawn is a required parameter for register_time_bomb_enemy! This will run a function to respawn the new creature type. 2 987,299
Aggregated allocation

Allocation details

Allocation info
Threads. Main and Server identify the runtime threads recorded for each individual allocation.
Allocations
Total bytes
Lines

Individual lines

NodeThreadsBytesSizeRefsUserByte lengthLine