Memtree data explorer

Shared dump • session 1 • Buried


Latest memtree
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Memory used
798,426 B
32,270 allocations
Allocation types
15
in this snapshot
String-list heads
13,277
15,495 references
Threads
21,892 / 20,784
Main / Server allocations

String list

String-list heads sorted by reference count by default.

NodeString literalRef countSource line
#38,453 ZOMBIE_WEAPON_LOCKER_STORE 1 991,583
#38,458 _mp 1 991,584
#38,465 menu_endgameupdate 1 991,586
#38,471 Correct surface types: 1 991,587
#38,475 fx_gib_chunk_meat02 1 991,588
#38,482 specialty_additionalprimaryweapon 1 991,589
#38,484 kill_flicker 1 991,590
#38,491 stop_intermission 1 991,591
#38,492 wave_loop 1 991,592
#38,493 sndnt#fly_tar21_mag_in 1 991,593
#38,502 p6_zm_bu_victorian_couch_02_med_lod0 1 991,594
#38,514 hud_scavenger_pickup 1 991,596
#38,519 slipgun_kill 1 991,597
#38,525 during anim player picked up 1 991,598
#38,529 pivot_b_bar_jnt 1 991,600
#38,537 LB_ZM_GB_BULLETS_FIRED_AT 1 991,602
#38,540 instant_death 1 991,603
#38,543 hr_resp_kill_headshot 1 991,604
#38,545 p6_pak_food_sack_brown_lod0 1 991,605
#38,555 stop_facial_anims 1 991,606
#38,558 global_zm_total_meat_stink_pickedup 1 991,607
#38,559 script_run_scene 1 991,608
#38,560 longbreath 1 991,609
#38,563 turret_p6_zm_buildable_turret_ammo 1 991,610
#38,570 missile_boost 1 991,612
#38,571 evoskorpion_zm 1 991,613
#38,574 nvg_off_complete 1 991,614
#38,578 zmb_lantern_world_flicker 1 991,615
#38,590 trigger_use_touch 1 991,616
#38,592 j_eye_lid_top_ri 1 991,617
#38,598 79 claymore_zm 1 991,618
#38,599 bg_weaponBobAmplitudeStanding 1 991,619
#38,600 overlay_slot 1 991,620
#38,608 amb_wood_creak_lgt 1 991,621
#38,609 ZOMBIE_BUTTON_BUY_CLOSE_DOOR 1 991,622
#38,610 compassping_friendlyfiring_mp 1 991,623
#38,618 auto15 auto18 1 991,625
#38,619 zm_sloth_crawlerhold_sling_hunched 1 991,626
#38,623 rnma_zm 1 991,628
#38,634 player1_health 1 991,630
#38,639 scr_disable_weapondrop 1 991,631
#38,644 test_sphere_lambert 1 991,632
#38,646 mp_res_spawn_allies 1 991,633
#38,657 gun 1 991,634
#38,658 0.25 1 991,635
#38,659 pt_tomahawk_prone_pullout 1 991,636
#38,660 F + 5 Save 1 991,637
#38,664 add_options 1 991,638
#38,668 reached_wait_node 1 991,639
#38,669 bg_weaponBobAmplitudeRoll 1 991,640
Aggregated allocation

Allocation details

Allocation info
Threads. Main and Server identify the runtime threads recorded for each individual allocation.
Allocations
Total bytes
Lines

Individual lines

NodeThreadsBytesSizeRefsUserByte lengthLine