Memtree data explorer

Shared dump • session 1 • Buried


Latest memtree
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Memory used
798,426 B
32,270 allocations
Allocation types
15
in this snapshot
String-list heads
13,277
15,495 references
Threads
21,892 / 20,784
Main / Server allocations

String list

String-list heads sorted by reference count by default.

NodeString literalRef countSource line
#41,127 fx_buried_godray_church 1 992,283
#41,135 multikill_2_zone_attackers 1 992,285
#41,136 base_pcs09_jnt 1 992,286
#41,149 sidequest_3 1 992,288
#41,152 ZM_BURIED_SQ_SWIT_U 1 992,289
#41,154 left_arm 1 992,290
#41,155 pf1_auto338 1 992,291
#41,160 ui_mp/scriptmenus/ingame_options.menu 1 992,292
#41,181 bg_foliagesnd_slowinterval 1 992,294
#41,189 ui_scrollMinUpdateInterval 1 992,296
#41,192 minigun 1 992,297
#41,202 ZM BLOCKER global door power off 1 992,299
#41,205 stop_struct_render 1 992,301
#41,208 pt_staff_stand_shellshock 1 992,302
#41,211 sidequest_5 1 992,303
#41,214 rcBomb 1 992,304
#41,219 fly_land_npc_foliage 1 992,306
#41,225 barrier_sprint 1 992,307
#41,240 sq_tpo_time_bomb_in_valid_location 1 992,311
#41,242 sidequest_6 1 992,312
#41,243 powerup_on_solo 1 992,313
#41,244 attractor_positions_generated 1 992,314
#41,260 wpck_monkey 1 992,315
#41,261 generator_lerp_done 1 992,316
#41,262 Character settings have been reset 1 992,317
#41,271 Richtofen 1 992,318
#41,273 sidequest_7 1 992,319
#41,279 jump_down_222_crawl 1 992,320
#41,296 footstep_front_right_scrape 1 992,321
#41,298 | 1 992,322
#41,299 fly_movement_foliage_plr 1 992,323
#41,302 reset_obituary_count 1 992,324
#41,308 ballista_zm 1 992,328
#41,313 p6_zm_bu_sq_buildable_battery 1 992,329
#41,316 statValue 1 992,330
#41,326 disableLookAtEntityLogic 1 992,331
#41,327 p6_zm_buildable_tramplesteam_compressor_lod0 1 992,332
#41,328 global_zm_grabbed_from_perk_random 1 992,333
#41,336 koth_lost 1 992,334
#41,338 vox_zmba_zombie_possession_4_0 1 992,335
#41,339 c_zom_zombie_buried_civilian_body3_nohat 1 992,336
#41,344 p6_zm_bu_saloon_door_lod0 1 992,339
#41,354 script_vehicletriggergroup 1 992,340
#41,361 Active 1 992,341
#41,362 NO 1 992,342
#41,365 p6_zm_bu_saloon_bar_stair_rail_lod0 1 992,343
#41,394 fx_lights_rustic_flame 1 992,345
#41,395 p6_zm_bu_wood_planks_106x171_lod0 1 992,346
#41,396 arc_max_pitch 1 992,347
#41,397 restore_worldstate_for_minigame called with no prior call to store_worldstate_for_minigame. 1 992,348
Aggregated allocation

Allocation details

Allocation info
Threads. Main and Server identify the runtime threads recorded for each individual allocation.
Allocations
Total bytes
Lines

Individual lines

NodeThreadsBytesSizeRefsUserByte lengthLine