Memtree data explorer

Shared dump • session 1 • Buried


Latest memtree
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Memory used
798,426 B
32,270 allocations
Allocation types
15
in this snapshot
String-list heads
13,277
15,495 references
Threads
21,892 / 20,784
Main / Server allocations

String list

String-list heads sorted by reference count by default.

NodeString literalRef countSource line
#42,807 interrupt others 1 992,704
#42,812 conv01_rock10_jnt 1 992,706
#42,816 curve_start 1 992,707
#42,818 maps/mp/zm_alcatraz_utility.gsc 1 992,708
#42,824 ' was not registered with fog_vol_to_visionset_set_info() 1 992,709
#42,825 ZOMBIE_BUTTON_BUY_CLEAR_DEBRIS_1250 1 992,710
#42,826 entityshutdown 1 992,711
#42,827 ^5 1 992,712
#42,828 knife_ballistic_no_melee_upgraded_zm 1 992,713
#42,835 bonus_points_powerup 1 992,715
#42,837 sndnt#fly_mp5k_pull_charge 1 992,716
#42,842 3 mp5k_zm 1 992,718
#42,851 wires_pulley_west 1 992,719
#42,855 tvguided 1 992,720
#42,857 end_demo_jump_listener 1 992,721
#42,859 zone_tunnels_center_spawners 1 992,723
#42,861 courthouse3 1 992,724
#42,865 zmb_box_move 1 992,725
#42,875 pers_double_points_counter 1 992,726
#42,877 6720 3001792 300608 580928 53051072 0 10488640 3200 3328 3264 3456 3328 19512448 1 992,727
#42,878 ZM PERK VULTURE >> perk machine with name ' 1 992,728
#42,887 sq_gl_over 1 992,729
#42,889 ^7 1 992,730
#42,890 global_zm_buildables_built 1 992,731
#42,892 courthouse4 1 992,732
#42,907 j_levator_le 1 992,733
#42,910 projectile_impact 1 992,734
#42,916 electrocute 1 992,736
#42,925 radius 1 992,739
#42,926 J_knee_RI 1 992,740
#42,927 plants 1 992,741
#42,928 zombie_ground_rise 1 992,742
#42,931 deadshot_vending 1 992,743
#42,939 blocker_hacked 1 992,745
#42,941 pf1_auto77 1 992,746
#42,942 script_targetset 1 992,747
#42,943 restart_round 1 992,748
#42,947 zom_hud_icon_buildable_sloth_candy 1 992,749
#42,950 ik_hand_test 1 992,750
#42,951 exp_softclip 1 992,751
#42,955 headshot 1 992,753
#42,964 mtl_p6_zm_bu_button_lod0 1 992,754
#42,976 sam_reveal 1 992,757
#42,979 zm_buried_basic_02_char_01 1 992,758
#42,987 ZM_BURIED_SQ_FND 1 992,759
#42,996 p6_zm_bu_church_stair_clump_lod0 1 992,760
#43,000 tag_flash_gunner3a 1 992,761
#43,002 tag_orb_fx2 1 992,762
#43,008 grass 1 992,765
#43,009 ZOMBIE_WEAPON_PDW571000 1 992,766
Aggregated allocation

Allocation details

Allocation info
Threads. Main and Server identify the runtime threads recorded for each individual allocation.
Allocations
Total bytes
Lines

Individual lines

NodeThreadsBytesSizeRefsUserByte lengthLine