Memtree data explorer

Shared dump • session 1 • Buried


Latest memtree
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Memory used
798,426 B
32,270 allocations
Allocation types
15
in this snapshot
String-list heads
13,277
15,495 references
Threads
21,892 / 20,784
Main / Server allocations

String list

String-list heads sorted by reference count by default.

NodeString literalRef countSource line
#46,173 m202_flash_mp 1 993,581
#46,179 ZM_BURIED_EQ_SW_HTS 1 993,582
#46,182 maps/zombie_buried/fx_buried_dust_flurry 1 993,583
#46,190 zm_smell_react 1 993,584
#46,193 roundscorecarry 1 993,585
#46,195 p6_zm_bu_mansion_door_right_lod0 1 993,586
#46,203 sndnt#wpn_rottweil72_close 1 993,587
#46,205 max_dist: 1 993,588
#46,210 zombie_kills 1 993,589
#46,213 p6_zm_bu_conservatory_roof_a_lod0 1 993,590
#46,219 kill_equipment_slot_watcher 1 993,591
#46,228 sd_bomb_planted 1 993,593
#46,229 specialty_armorvest_upgrade 1 993,594
#46,230 collision_geo_32x32x32 1 993,595
#46,231 sndnt#fly_beretta93r_mag_in 1 993,596
#46,240 headshots 1 993,597
#46,247 step_dirt 1 993,598
#46,257 spectator_thirdperson_thread 1 993,599
#46,263 BUTTON_LSHLDR 1 993,600
#46,272 pt_tomahawk_crouch_throw 1 993,601
#46,276 vehicle_descriptor 1 993,602
#46,277 challenge_score 1 993,603
#46,280 vulture_stink_overlay 1 993,604
#46,283 p6_zm_bu_conservatory_post_01_d_lod0 1 993,605
#46,287 scr_allowFileIo 1 993,606
#46,288 pull bar3 1 993,607
#46,296 straferun 1 993,608
#46,302 pt_tablet_prone_putaway 1 993,609
#46,306 sloth_encounter 1 993,610
#46,307 buried_sloth_candy_box_spin 1 993,611
#46,314 dualwield 1 993,612
#46,317 player1_moneydown 1 993,613
#46,318 emp_filter_overlay 1 993,614
#46,327 sickle_knife_zm 1 993,615
#46,333 misc/fx_zombie_powerup_wave 1 993,616
#46,335 vulture_stink_react 1 993,617
#46,336 pivot_a_bar_jnt 1 993,618
#46,337 trigger_ 1 993,619
#46,341 j_palm_ri 1 993,620
#46,345 artillery_mp 1 993,621
#46,355 *160 1 993,622
#46,357 fx_buried_sand_windy_sm 1 993,623
#46,361 pf755_auto2108 1 993,624
#46,362 base_pcs05_jnt 1 993,625
#46,363 waiting on dobj 1 993,626
#46,364 vox_maxi_sidequest_parts_ 1 993,627
#46,366 zombie_powerup_bonfire_sale_time 1 993,628
#46,371 dlc1_load_zm 1 993,629
#46,374 impacts/fx_flesh_hit_neck_fatal 1 993,630
#46,375 open_chest 1 993,631
Aggregated allocation

Allocation details

Allocation info
Threads. Main and Server identify the runtime threads recorded for each individual allocation.
Allocations
Total bytes
Lines

Individual lines

NodeThreadsBytesSizeRefsUserByte lengthLine