Memtree data explorer

Shared dump • session 1 • Buried


Latest memtree
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Memory used
798,426 B
32,270 allocations
Allocation types
15
in this snapshot
String-list heads
13,277
15,495 references
Threads
21,892 / 20,784
Main / Server allocations

String list

String-list heads sorted by reference count by default.

NodeString literalRef countSource line
#47,564 *178 1 993,921
#47,565 got known enemy2 1 993,922
#47,568 notify_1 1 993,923
#47,572 tag_flash_alt 1 993,924
#47,573 explodable_barrel 1 993,925
#47,574 sign_nail_jnt 1 993,926
#47,578 scr_debug_render_snapshotmode 1 993,928
#47,581 j_gun 1 993,930
#47,591 nikolai 1 993,931
#47,595 bar_spawn_points 1 993,932
#47,599 J_Knee_LE 1 993,933
#47,603 zombie_poi 1 993,934
#47,604 fly_step_run_npc_rubber 1 993,935
#47,609 look now 1 993,936
#47,610 elec_switch 1 993,937
#47,622 evt_vent_slat_remove 1 993,938
#47,627 ZOMBIE_BUTTON_BUY_OPEN_AREA_1000 1 993,939
#47,655 pos deltas 1 993,941
#47,679 MOD_GRENADE_SPLASH 1 993,942
#47,684 challenge 1 993,943
#47,685 out of playable 1 993,944
#47,688 mount_lod0 1 993,945
#47,690 auto2391 1 993,946
#47,691 buried_outdoor 1 993,947
#47,692 notify_5 1 993,948
#47,700 NO 1 993,949
#47,710 capzomb_sprint 1 993,950
#47,713 new_trySideStepThread 1 993,951
#47,723 Amplifier Broken 1 993,953
#47,727 sniper 1 993,954
#47,733 squad_plant 1 993,955
#47,736 zmb_generator_off 1 993,956
#47,738 spawn_tags_array 1 993,957
#47,742 pf720_auto2460 1 993,958
#47,756 tag_wheel_lf 1 993,959
#47,760 spotlight_fx 1 993,960
#47,770 global_zm_doors_purchased 1 993,961
#47,772 ZM PERKS 1 993,962
#47,775 destroy_turret 1 993,965
#47,780 script_light_off_model 1 993,966
#47,782 pf751_auto2108 1 993,967
#47,783 sq_ 1 993,968
#47,784 landed 1 993,969
#47,791 p6_zm_bu_judge_bench_lod0 1 993,970
#47,800 r_flashLightFovInnerFraction 1 993,971
#47,805 highest_score 1 993,973
#47,810 vox_pmc_ 1 993,974
#47,812 code_post_gfx_zm 1 993,975
#47,815 pt_staff_crouch_raise 1 993,977
#47,824 bullets given: 1 993,978
Aggregated allocation

Allocation details

Allocation info
Threads. Main and Server identify the runtime threads recorded for each individual allocation.
Allocations
Total bytes
Lines

Individual lines

NodeThreadsBytesSizeRefsUserByte lengthLine