Memtree data explorer

Shared dump • session 1 • Buried


Latest memtree
Back to log
Memory used
798,426 B
32,270 allocations
Allocation types
15
in this snapshot
String-list heads
13,277
15,495 references
Threads
21,892 / 20,784
Main / Server allocations

String list

String-list heads sorted by reference count by default.

NodeString literalRef countSource line
#48,229 board26_jnt 1 994,089
#48,231 00128tag_origin 1 994,090
#48,232 CDC 1 994,091
#48,235 stop_flash_perk 1 994,092
#48,239 exponent 1 994,093
#48,240 belt_09_jnt 1 994,094
#48,247 Jan 9 2026 1 994,095
#48,250 aml_dog_neckbreak 1 994,096
#48,256 sq_tpo_give_item 1 994,098
#48,257 r_genericSceneVector3 1 994,099
#48,261 Tried to getstruct before the structs were init 1 994,100
#48,266 stationary 1 994,102
#48,272 pt_tablet_prone_raise 1 994,104
#48,273 ZOMBIE_TELLER_GIVE_MONEY100 1 994,105
#48,283 gun_level_complete 1 994,106
#48,285 zmb_vault_bank_withdraw 1 994,107
#48,288 pivot_b_rotator02_jnt 1 994,109
#48,297 maps/zombie_buried/fx_buried_fog_sm 1 994,110
#48,301 new_human_suviving 1 994,112
#48,302 maze_blocker_blocker_2 1 994,113
#48,304 weapon_barretm82_zm 1 994,114
#48,305 sloth_eating 1 994,115
#48,315 morgue_stairs 1 994,116
#48,316 electrical_flicker 1 994,117
#48,318 dog_combat 1 994,118
#48,320 vox_maxi_sidequest_ll_0 1 994,119
#48,322 prison_brutus_killed 1 994,120
#48,323 avogadro_defeated 1 994,121
#48,326 mp40 1 994,122
#48,332 hacks 1 994,123
#48,334 already_purchased 1 994,125
#48,336 alt_detonate 1 994,126
#48,337 j_reload_cover 1 994,127
#48,338 zombie_powerup_insta_kill_on 1 994,128
#48,339 attack_anim 1 994,129
#48,343 does not have a proper parent. Make sure the fxanim_parent matches the targetname of the fxanim 1 994,130
#48,345 bk 1 994,131
#48,347 specialty_nomotionsensor_drank 1 994,132
#48,356 p6_zm_bu_candy_tin_box_01_lod0 1 994,134
#48,357 *** CREATING EFFECT, COPY THESE LINES TO 1 994,135
#48,358 push_trigger 1 994,136
#48,360 weapon_watchers_created 1 994,137
#48,364 maze_blocker_blocker_4 1 994,140
#48,369 870mcs_zm_fx 1 994,141
#48,381 j_handle_squeeze 1 994,142
#48,389 zombie_ai_per_player 1 994,144
#48,390 fxanim_scene_3_loop 1 994,145
#48,396 sq_code_pos 1 994,147
#48,401 elec_torso 1 994,148
#48,405 zclassic_perks_processing 1 994,149
Aggregated allocation

Allocation details

Allocation info
Threads. Main and Server identify the runtime threads recorded for each individual allocation.
Allocations
Total bytes
Lines

Individual lines

NodeThreadsBytesSizeRefsUserByte lengthLine