Memtree data explorer

Shared dump • session 1 • Buried


Latest memtree
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Memory used
798,426 B
32,270 allocations
Allocation types
15
in this snapshot
String-list heads
13,277
15,495 references
Threads
21,892 / 20,784
Main / Server allocations

String list

String-list heads sorted by reference count by default.

NodeString literalRef countSource line
#48,868 stingerDone 1 994,281
#48,873 Deleting trigger from struct type asset. 1 994,282
#48,874 jump_up_startrailing 1 994,283
#48,877 http://api.justin.tv/api/stream/summary.json 1 994,284
#48,885 PURIST NOJUG 1 994,287
#48,887 Next Round Starting In ^2 1 994,288
#48,891 subwoofer_power_change 1 994,289
#48,893 script_stopnode 1 994,290
#48,898 packapunch_fx 1 994,292
#48,905 pb_zombie_walk_v1 1 994,293
#48,915 tesla_shock_eyes 1 994,295
#48,924 ##### End Zombie Variables ##### 1 994,297
#48,925 pf729_auto106 1 994,298
#48,926 sloth_blocker_towneast 1 994,299
#48,932 pb_zombie_standjump_takeoff 1 994,302
#48,936 pb_zombie_walk_v2 1 994,303
#48,938 pf753_auto2562 1 994,304
#48,941 stop_buildable_fx 1 994,305
#48,943 match_start_timer_beginning 1 994,306
#48,945 walk_hunched 1 994,308
#48,946 j_skirt_fr_le1 1 994,309
#48,948 _failed 1 994,310
#48,952 ghost_round_flicker 1 994,311
#48,956 pf729_auto107 1 994,312
#48,957 zm_run_into_jail 1 994,313
#48,966 revive_off 1 994,314
#48,967 p6_zm_bu_mansion_front_stair_base_lod0 1 994,315
#48,969 t5_weapon_ballistic_knife_blade 1 994,316
#48,971 gamenotify obituary 1 994,317
#48,974 uzi_zm 1 994,318
#48,975 base_pcs03_jnt 1 994,319
#48,977 j_skirt_fr_le2 1 994,320
#48,985 combat_attack_player_lunge 1 994,321
#48,986 DIALOG DEBUGGER: 1 994,322
#48,987 pf729_auto108 1 994,323
#48,992 shellshock_loop_silent 1 994,325
#48,994 host ended game, tie 1 994,326
#48,999 Dont set player.dogs_dont_instant_kill to false, set to undefined 1 994,327
#49,000 pf753_auto2564 1 994,328
#49,007 temp 1 994,330
#49,010 teleport_done 1 994,332
#49,017 fly_step_run_npc_plaster 1 994,333
#49,026 fly_step_run_npc_asphalt 1 994,335
#49,030 zm_hud_icon_jetgun_wires 1 994,336
#49,042 // entity 1 994,339
#49,045 playerHealthRegenTime 1 994,340
#49,046 stop_zombie_fall_dust_fx 1 994,341
#49,052 t6_wpn_zmb_timebomb_world 1 994,342
#49,062 zm_subwoofer_getup_back_late 1 994,343
#49,067 round_ 1 994,344
Aggregated allocation

Allocation details

Allocation info
Threads. Main and Server identify the runtime threads recorded for each individual allocation.
Allocations
Total bytes
Lines

Individual lines

NodeThreadsBytesSizeRefsUserByte lengthLine