Memtree data explorer

Shared dump • session 1 • Buried


Latest memtree
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Memory used
798,426 B
32,270 allocations
Allocation types
15
in this snapshot
String-list heads
13,277
15,495 references
Threads
21,892 / 20,784
Main / Server allocations

String list

String-list heads sorted by reference count by default.

NodeString literalRef countSource line
#30,284 pf729_auto86 2 989,247
#30,303 sloth_buildable 2 989,253
#30,351 change state to 2 989,265
#30,359 find flesh -> can't find player, continue 2 989,266
#30,385 trigger_lookat 2 989,276
#30,430 barrier_walk_m 2 989,293
#30,442 menu_wager_side_bet_player 2 989,297
#30,459 ai_actor_elec_chair_idle 2 989,300
#30,464 pf729_auto214 2 989,301
#30,477 zombie_chaser 2 989,303
#30,523 riotshield 2 989,317
#30,627 gametime %d attackerweapon %s victimspawnid %d victimx %d victimy %d victimz %d damage %d damagetype %s damagelocation %s death %d 2 989,355
#30,667 collision_geo_64x64x10_standard 2 989,367
#30,685 damage_heavy 2 989,374
#30,706 zm_hud_icon_battery 2 989,384
#30,713 buried_sq_egm_bulb_1 2 989,389
#30,744 buried_sq_egm_bulb_2 2 989,400
#30,748 team_2_score 2 989,401
#30,759 gun_store_3 2 989,406
#30,793 global_explosive_barrel 2 989,418
#30,802 mus_zombie_round_startwait 2 989,422
#30,806 TAG_LIGHT_11 2 989,424
#30,813 microwavegun_zm 2 989,428
#30,825 zm_crawler_sloth_crawlerhold_slung_idle 2 989,433
#30,835 raygun 2 989,437
#30,849 veh_heightmesh_min 2 989,441
#30,924 1.0 2 989,458
#30,930 Sight to enemy: - 2 989,460
#30,937 t6_wpn_ar_fal_world 2 989,463
#30,987 VICTORY_TER 2 989,477
#31,023 onSpawnPlayer 2 989,491
#31,034 traverse_anim 2 989,494
#31,058 repaired 2 989,501
#31,068 squad_takeobj 2 989,506
#31,082 b2_char_taken_0 2 989,510
#31,084 /Completed:2/Transit:1/Ricky:2" "set dg_sq_player 2 989,512
#31,098 defuses 2 989,518
#31,135 turbine_p6_zm_buildable_turbine_fan 2 989,535
#31,169 J_Ankle_LE 2 989,548
#31,188 zm_turn 2 989,553
#31,189 ^1Warning: AI starting behavior for node at 2 989,554
#31,190 fly_claymore_plant_npc 2 989,555
#31,213 barricade_candy_store_floor1_1 2 989,562
#31,228 ZM_DLC3_BURIED_SIDEQUEST 2 989,569
#31,229 score_cf_double_points_active 2 989,570
#31,238 bio/player/fx_footstep_dust 2 989,574
#31,282 riotshield_zm 2 989,588
#31,291 script_light2_radius 2 989,591
#31,338 weapon/sensor_grenade/fx_sensor_scan_friendly_runner 2 989,606
#31,368 KVP fxanim_fx_3_tag must be set on fxanim at 2 989,613
Aggregated allocation

Allocation details

Allocation info
Threads. Main and Server identify the runtime threads recorded for each individual allocation.
Allocations
Total bytes
Lines

Individual lines

NodeThreadsBytesSizeRefsUserByte lengthLine