Memtree data explorer

Shared dump • session 1 • Buried


Latest memtree
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Memory used
798,426 B
32,270 allocations
Allocation types
15
in this snapshot
String-list heads
13,277
15,495 references
Threads
21,892 / 20,784
Main / Server allocations

String list

String-list heads sorted by reference count by default.

NodeString literalRef countSource line
#39,512 nuke_pickedup 2 991,865
#39,562 vox_zmba_stuhlinger_3rd_possession_7_0 2 991,876
#39,602 kill_enemy_who_killed_teammate 2 991,887
#39,667 give_gasmask 2 991,903
#39,668 multikill 2 991,904
#39,729 headbang_anim 2 991,924
#39,845 mus_ctf_we_score 2 991,947
#39,858 prefix 2 991,950
#39,879 wins 2 991,956
#39,911 zmb_music_box 2 991,960
#39,920 fly_step_run_npc_carpet 2 991,962
#39,944 impacts/fx_riotshield_viewmodel 2 991,968
#40,141 jnt_r_r_knee_upper_dmg 2 992,013
#40,142 18 29 2 992,014
#40,192 Exiting - players can't hurt each other. 2 992,029
#40,300 weapon_storage 2 992,057
#40,318 _on 2 992,064
#40,409 ui_mp/scriptmenus/changeclass.menu 2 992,087
#40,433 gunshop_chest 2 992,093
#40,455 props/icbm_mainframe_lightblink 2 992,104
#40,460 ZM_BURIED_WB_870MCS 2 992,105
#40,534 180 2 992,128
#40,582 MP_VICTORY_CAPS 2 992,136
#40,605 pt_staff_crouch_flinch_back 2 992,142
#40,626 c_zom_buried_sloth_fb 2 992,147
#40,645 LB_MP_MAP_ 2 992,150
#40,662 longshots 2 992,154
#40,705 t6_wpn_zmb_raygun_world 2 992,165
#40,710 maps/zombie_buried/fx_buried_fireplace 2 992,167
#40,725 PLAYER 2 992,169
#40,752 _scrambled 2 992,177
#40,761 GAMETYPE DEBUG: NOT GIVING YOU OFFENSIVE CREDIT AS BOOSTING PREVENTION 2 992,180
#40,767 traverse::dog_jump_up() - Setting traverse_jump_up_40 2 992,181
#40,851 vox_zmba_zombie_possession_10_0 2 992,203
#40,906 r_flashLightFlickerAmount 2 992,223
#40,951 zombify_player 2 992,232
#40,965 fly_step_run_plr_paintedmetal 2 992,236
#40,966 maps/zombie_buried/fx_buried_dust_motes_ext_sm 2 992,237
#40,975 zombie_bowie_flourish 2 992,239
#40,997 conveyor 2 992,245
#41,025 dog_stop::main() - Setting stop_attackidle_bark 2 992,253
#41,029 pf672_auto1 2 992,254
#41,037 buried_ghost_drained_player 2 992,256
#41,060 collision_geo_64x64x64_standard 2 992,260
#41,062 pf1_auto335 2 992,261
#41,100 *** Client : Unable to set up script thread for client light - 2 992,273
#41,110 levelNotify 2 992,276
#41,124 ZM_BURIED_UNLOCKING 2 992,282
#41,129 player_eye_glow_blue 2 992,284
#41,147 melee 2 992,287
Aggregated allocation

Allocation details

Allocation info
Threads. Main and Server identify the runtime threads recorded for each individual allocation.
Allocations
Total bytes
Lines

Individual lines

NodeThreadsBytesSizeRefsUserByte lengthLine