Memtree data explorer

Shared dump • session 1 • Buried


Latest memtree
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Memory used
798,426 B
32,270 allocations
Allocation types
15
in this snapshot
String-list heads
13,277
15,495 references
Threads
21,892 / 20,784
Main / Server allocations

String list

String-list heads sorted by reference count by default.

NodeString literalRef countSource line
#328 zombie_slowgun_explosion_ug 1 981,121
#330 p6_zm_perk_vulture_ammo 1 981,122
#332 spawnClient 1 981,123
#333 kill_raymk2 1 981,124
#335 move_run_turn_around_right 1 981,125
#340 sndnt#fly_step_crawler 1 981,126
#342 random 1 981,127
#346 kill_while_emp_active 1 981,129
#348 zm_player_revived 1 981,130
#349 fx_gib_chunk_fat 1 981,131
#355 hud_chalk_2 1 981,132
#356 CUSTOM 1 981,133
#358 pf1_auto513 1 981,134
#385 riv_ 1 981,135
#386 hud_chalk_3 1 981,136
#388 20 1 981,137
#390 player_gives_sloth_candy 1 981,139
#391 footstep_right 1 981,140
#392 p6_zm_buildable_tramplesteam_flag 1 981,141
#407 MP_HACKING 1 981,143
#408 script_flag_clear 1 981,144
#412 fxanim_gp_chandelier_glass_mod 1 981,145
#417 hud_chalk_4 1 981,146
#418 *** Redoing link changes 1 981,147
#419 21 1 981,148
#420 pf1_auto515 1 981,149
#421 zm_dog_move 1 981,150
#429 zm_death 1 981,151
#435 greenland 1 981,152
#448 hud_chalk_5 1 981,155
#450 22 1 981,156
#451 pf1_auto516 1 981,157
#452 ***Begin 1 981,158
#460 collision_geo_256x256x10_standard 1 981,160
#466 b2_hud_killed 1 981,161
#469 p6_zm_bu_hedge_gate 1 981,162
#478 level.faceStates[state] undefined 1 981,163
#479 weapon_mp5k_zm 1 981,165
#482 pf1_auto517 1 981,167
#486 buried_fountain_transporter_used 1 981,168
#504 camera_spike 1 981,170
#510 hold_a_entire_match 1 981,171
#512 sndnt#zmb_ai_sloth_foley_crawler_putdown 1 981,172
#517 stop_suicide_trigger 1 981,173
#519 player piano song done 1 981,174
#531 end_game TRIGGERED 1 981,176
#532 lower_blocker_5 1 981,177
#534 allowauto_turret 1 981,178
#540 cannot return state, as it is unregistered. 1 981,180
#542 vulture_perk_machine_glow_doubletap 1 981,181
Aggregated allocation

Allocation details

Allocation info
Threads. Main and Server identify the runtime threads recorded for each individual allocation.
Allocations
Total bytes
Lines

Individual lines

NodeThreadsBytesSizeRefsUserByte lengthLine