Memtree data explorer

Shared dump • session 1 • Buried


Latest memtree
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Memory used
798,426 B
32,270 allocations
Allocation types
15
in this snapshot
String-list heads
13,277
15,495 references
Threads
21,892 / 20,784
Main / Server allocations

String list

String-list heads sorted by reference count by default.

NodeString literalRef countSource line
#1,162 barricade_start_1 1 981,369
#1,164 0.1 1 981,370
#1,167 candystore_alley 1 981,372
#1,171 wpck_57 1 981,373
#1,173 Angles: 1 981,374
#1,174 time bomb attempting to restore a spectator, but level.start_weapon isn't defined! 1 981,375
#1,175 killstreak_5_with_death_machine 1 981,376
#1,178 dm 1 981,377
#1,179 ZM_BURIED_GIVING 1 981,378
#1,182 user_left 1 981,379
#1,184 contaminations_received 1 981,380
#1,187 kill_shocked_enemy 1 981,381
#1,188 round_35 1 981,382
#1,191 p6_zm_bu_sq_satellite_dish 1 981,383
#1,193 barricade_start_2 1 981,384
#1,204 global_zm_buried_sloth_booze_break_barricade 1 981,386
#1,209 ZM >> zone_init bbbb (_zm_zonemgr.gsc) = 1 981,387
#1,210 ' 1 981,388
#1,223 rfo3 1 981,390
#1,224 barricade_start_3 1 981,391
#1,227 Unhandled airsupport type, only A (airstrike) and N (napalm) supported 1 981,392
#1,228 x2score 1 981,393
#1,231 *** No structs defined. 1 981,394
#1,233 revived 1 981,395
#1,236 sticky_weapon 1 981,397
#1,239 vulture_perk_machine_glow_speed 1 981,398
#1,241 ( 1 981,399
#1,242 zom_hud_icon_buildable_weap_chalk 1 981,400
#1,243 sloth_warp_to_jail 1 981,401
#1,246 timers 1 981,402
#1,250 stop_loopsound 1 981,403
#1,251 p6_zm_bu_tower_top_lod0 1 981,404
#1,256 sloth_drinking 1 981,405
#1,262 subwoofer_knockdown_ground 1 981,407
#1,267 Music System - Setting Music State 1 981,408
#1,272 ) 1 981,409
#1,287 zmb_invis_barrier_hit 1 981,411
#1,290 mus_spawn_cia 1 981,413
#1,294 player1_kill 1 981,414
#1,296 wpck_kap 1 981,415
#1,299 KVP fxanim_fx_2_tag must be set on fxanim at 1 981,416
#1,300 sndnt#wpn_shield_plant 1 981,417
#1,302 right_arm_lower 1 981,418
#1,303 * 1 981,419
#1,309 MPUI_LAST_STAND 1 981,420
#1,311 r_waterwavewavelength 1 981,421
#1,314 zombie_combat 1 981,422
#1,318 LB_ZM_GB_BULLETS_HIT_AT 1 981,423
#1,321 ZOMBIE_DOOR_ACTIVATE_COUNTER 1 981,425
#1,334 + 1 981,426
Aggregated allocation

Allocation details

Allocation info
Threads. Main and Server identify the runtime threads recorded for each individual allocation.
Allocations
Total bytes
Lines

Individual lines

NodeThreadsBytesSizeRefsUserByte lengthLine