Memtree data explorer

Shared dump • session 1 • Buried


Latest memtree
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Memory used
798,426 B
32,270 allocations
Allocation types
15
in this snapshot
String-list heads
13,277
15,495 references
Threads
21,892 / 20,784
Main / Server allocations

String list

String-list heads sorted by reference count by default.

NodeString literalRef countSource line
#4,016 fly_land_plr_water 1 982,218
#4,026 mtl_t6_attach_bcpu_ui3d_background 1 982,220
#4,030 gl 1 982,221
#4,031 BT Started 1 982,222
#4,034 nothing 1 982,224
#4,041 vc_MMR 1 982,225
#4,046 flesh 1 982,226
#4,047 create_loopsound 1 982,227
#4,050 ^3#### CREATEFX 1 982,228
#4,051 scr_ 1 982,229
#4,054 Client system 1 982,230
#4,058 zom_hud_icon_sq_meteor 1 982,231
#4,061 ^1ZM POWER: door off (local) 1 982,232
#4,066 evt_player_upgrade 1 982,234
#4,068 p6_zm_bu_wall_sconce_lod1 1 982,235
#4,070 sndnt#zmb_ai_sloth_vox_success 1 982,236
#4,081 ; set dg_sq_map ZM_BURIED; set zombie_devgui nc_app" 1 982,237
#4,082 maps/zombie/fx_zmb_tranzit_lava_torso_explo 1 982,239
#4,084 maps/zombie_buried/fx_buried_water_spilling_lg 1 982,240
#4,085 p6_zm_buildable_tramplesteam_compressor 1 982,241
#4,087 open_sloth_barricades 1 982,242
#4,088 barrel 1 982,243
#4,091 scr_fog_max_opacity 1 982,244
#4,092 turn_90 deltaYaw: 1 982,245
#4,093 misc/light_glow_red_generic_pulse 1 982,246
#4,096 (); 1 982,247
#4,098 ak47_upgraded_zm 1 982,248
#4,110 sndStingerDone 1 982,249
#4,114 maps/zombie/fx_zombie_packapunch 1 982,250
#4,119 svu 1 982,251
#4,121 medal_received 1 982,252
#4,124 vox_exert_generic_zombieswipe 1 982,253
#4,125 zm_buried_ghost.asd 1 982,254
#4,132 default_buy_door_1000 1 982,255
#4,136 use_hold 1 982,256
#4,137 round_lose 1 982,257
#4,139 *** Client : No line emitter sounds. 1 982,258
#4,142 quad 1 982,259
#4,165 TOPRIGHT 1 982,260
#4,167 filled 1 982,261
#4,169 koth 1 982,262
#4,171 playerbreathinsound 1 982,263
#4,175 p6_zm_bu_maze_switch_yellow 1 982,264
#4,182 zm_mantle_over_40 1 982,265
#4,184 ZOMBIE_WEAPON_SATCHEL_2000 1 982,266
#4,189 maze_player_can_see_volume 1 982,267
#4,191 melee HIT 1 982,268
#4,192 zbarrier 1 982,269
#4,199 scr_hardpoint_allowdogs 1 982,270
#4,201 win_rd 1 982,271
Aggregated allocation

Allocation details

Allocation info
Threads. Main and Server identify the runtime threads recorded for each individual allocation.
Allocations
Total bytes
Lines

Individual lines

NodeThreadsBytesSizeRefsUserByte lengthLine