Memtree data explorer

Shared dump • session 1 • Buried


Latest memtree
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Memory used
798,426 B
32,270 allocations
Allocation types
15
in this snapshot
String-list heads
13,277
15,495 references
Threads
21,892 / 20,784
Main / Server allocations

String list

String-list heads sorted by reference count by default.

NodeString literalRef countSource line
#8,303 lsat_catwalk 1 983,402
#8,316 maze_chest2 1 983,404
#8,322 crawler_sloth_crawlerhold_sling_anim 1 983,405
#8,327 dog_breath 1 983,406
#8,328 ^1ERROR: No 1 983,407
#8,330 pf729_auto193 1 983,408
#8,339 health: 1 983,409
#8,344 *** OH NO: Lost SNIPER Upgrade *** 1 983,410
#8,347 detonate 1 983,411
#8,350 defused_bomb_last_man_alive 1 983,412
#8,356 all 1 983,413
#8,360 j_spool 1 983,414
#8,361 pf729_auto194 1 983,415
#8,365 16 27 33 1 983,416
#8,379 sq_start_stage_ll 1 983,418
#8,386 _LAST_COMPLETED 1 983,420
#8,390 stop_idle 1 983,421
#8,392 pf729_auto195 1 983,422
#8,405 equip_springpad_zm 1 983,423
#8,406 type 1 983,424
#8,410 fxanim_scene_1 1 983,426
#8,417 score 1 983,428
#8,423 pf729_auto196 1 983,429
#8,428 fxanim_zom_buried_sign_unstable_ground_mod 1 983,430
#8,430 player_slowgun_sizzle 1 983,431
#8,435 vulture_wisp_orb_count 1 983,432
#8,436 springpade_on 1 983,433
#8,441 fxanim_scene_2 1 983,434
#8,452 common_zm 1 983,435
#8,454 pf729_auto197 1 983,436
#8,458 2600 1 983,437
#8,466 destroyed 1 983,438
#8,467 script_max_banzai_distance 1 983,439
#8,469 nemesis_name 1 983,440
#8,472 fxanim_scene_3 1 983,441
#8,477 TAG_CRANK 1 983,442
#8,478 zombie_jump_down_222 1 983,443
#8,485 pf729_auto198 1 983,444
#8,487 progress_bar_fg_sel 1 983,445
#8,489 footstep_rear_right_shuffle 1 983,446
#8,491 gunner_turret_stop_overheat 1 983,447
#8,500 zombie_face_casual 1 983,448
#8,503 jail_2_cower_anim 1 983,449
#8,509 abort forfeit 1 983,450
#8,511 player_sprintUnlimited 1 983,451
#8,517 half_dist = 1 983,453
#8,521 zmb_hellhound_prespawn 1 983,454
#8,525 lb 1 983,455
#8,526 buildable_piece_zm 1 983,456
#8,527 pb_huey_gunner_aim_60up_60right 1 983,457
Aggregated allocation

Allocation details

Allocation info
Threads. Main and Server identify the runtime threads recorded for each individual allocation.
Allocations
Total bytes
Lines

Individual lines

NodeThreadsBytesSizeRefsUserByte lengthLine