Memtree data explorer

Shared dump • session 1 • Buried


Latest memtree
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Memory used
798,426 B
32,270 allocations
Allocation types
15
in this snapshot
String-list heads
13,277
15,495 references
Threads
21,892 / 20,784
Main / Server allocations

String list

String-list heads sorted by reference count by default.

NodeString literalRef countSource line
#10,609 Found 1 983,984
#10,610 fx_buried_dust_edge_xlg 1 983,985
#10,614 c_zom_zombie_buried_civilian_g_larmoff2 1 983,986
#10,616 scr_dof_enable 1 983,987
#10,630 _given 1 983,988
#10,637 street_darkwest_nook_spawn_points 1 983,989
#10,645 c_zom_zombie_buried_civilian_g_larmoff3 1 983,990
#10,646 maze_chest1_zbarrier 1 983,991
#10,647 mid_pcs03_jnt 1 983,992
#10,651 high_key07_jnt 1 983,993
#10,652 next_fire_sale 1 983,994
#10,654 blurpain 1 983,995
#10,656 destroy_equipment_with_emp_grenade 1 983,996
#10,658 zm_move_run_wounded 1 983,998
#10,659 g_gametype 1 983,999
#10,663 j_ammo_lid_lever 1 984,000
#10,666 defense_obj 1 984,001
#10,670 double wide enabled 1 984,002
#10,676 c_zom_zombie_buried_civilian_g_larmoff4 1 984,003
#10,683 p6_victorian_bed1 1 984,005
#10,688 **********spoon_spinners is defined, size: 1 984,006
#10,689 j_antenna 1 984,007
#10,697 j_hip_base_ri 1 984,008
#10,698 time_bomb_saved_round_number 1 984,009
#10,707 c_zom_zombie_buried_civilian_g_larmoff5 1 984,010
#10,711 =( 1 984,011
#10,713 specialty_immunemms 1 984,012
#10,720 mus_event_location_morgue 1 984,014
#10,721 killcam_nemesis 1 984,015
#10,724 mk_ 1 984,016
#10,735 weapon_dsr50_zm 1 984,017
#10,738 stop_onPlayerSpawned 1 984,018
#10,743 jump_down_127_crawl 1 984,021
#10,748 zm_gungame 1 984,022
#10,750 1 984,023
#10,752 one_shot_sniper_kills 1 984,024
#10,755 allowbetty 1 984,025
#10,761 obj_lost 1 984,026
#10,764 Zombie ' 1 984,027
#10,766 test_sphere_silver 1 984,028
#10,772 street_turned_powerups 1 984,029
#10,774 animscript_gibtrail_fx 1 984,030
#10,775 PlayerKilled post constants 1 984,031
#10,787 springpad_zm 1 984,032
#10,793 footstep_rear_left_shuffle 1 984,033
#10,795 make_buildable_anim 1 984,034
#10,798 eye_glow 1 984,035
#10,799 zone_tunnels_north2 1 984,036
#10,801 springpadAudioCleanup 1 984,037
#10,810 prox_grenade_player_shock 1 984,038
Aggregated allocation

Allocation details

Allocation info
Threads. Main and Server identify the runtime threads recorded for each individual allocation.
Allocations
Total bytes
Lines

Individual lines

NodeThreadsBytesSizeRefsUserByte lengthLine