Memtree data explorer

Shared dump • session 1 • Buried


Latest memtree
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Memory used
797,213 B
32,267 allocations
Allocation types
15
in this snapshot
String-list heads
13,280
15,492 references
Threads
21,850 / 20,820
Main / Server allocations

String list

String-list heads sorted by reference count by default.

NodeString literalRef countSource line
#14,551 pf764_auto98 1 12,293
#14,554 (5780, 576, 4.125) 1 12,294
#14,558 plank 1 12,296
#14,562 sloth_vomit 1 12,297
#14,572 turbine_low 1 12,299
#14,575 headiconyouinkillcam 1 12,301
#14,579 ZM >> Common part callback onDrop() 1 12,302
#14,590 wpn_bal_knife_fire_npc_pap 1 12,305
#14,603 Generator 2 1 12,308
#14,605 basic_score 1 12,309
#14,621 player_dmgtimer_minScale 1 12,310
#14,623 GAME_AXIS 1 12,311
#14,631 zone_init: No volumes found for zone: 1 12,312
#14,636 maps/zombie/fx_zm_vulture_glow_question 1 12,315
#14,637 bg_viewBobAmplitudeSprinting 1 12,316
#14,642 REMOVED 1 12,317
#14,650 ZOMBIE_PLAYER_NEEDS_TO_BE_REVIVEDnomoleman^7 1 12,318
#14,652 wpck_dual 1 12,319
#14,657 _pickup 1 12,320
#14,658 /Navcard:1/Buried:3/Held" "set dg_sq_player 1 12,321
#14,660 sndnt#fly_saritch_bolt_back 1 12,322
#14,662 prestige 1 12,323
#14,675 dr_populate 1 12,325
#14,680 fly_land_plr_rubber 1 12,326
#14,686 _kill_detonator_watcher 1 12,327
#14,687 script_combat_idle 1 12,328
#14,710 Level notify for ending 2nd FX 1 12,330
#14,714 knife_ballistic_zm 1 12,331
#14,721 tag_rotor_rr_arm 1 12,332
#14,729 ZOMBIE_BUTTON_TO_REVIVE_PLAYER 1 12,333
#14,734 emp_grenade_zm 1 12,334
#14,741 zmb_buildable_loop 1 12,335
#14,743 VICTORY_ST6 1 12,336
#14,747 p6_zm_bu_mansion_door_right 1 12,337
#14,749 ZOMBIE_PERK_MARATHON2000 1 12,338
#14,751 fxanim_zom_buried_sign_ice_cream_mod 1 12,340
#14,752 ik_right_hand_lerp_test 1 12,341
#14,757 str_perk is a required argument for register_perk_threads! 1 12,342
#14,764 sq_wisp_failed 1 12,343
#14,769 pf674_auto1 1 12,345
#14,782 sm_polygonOffsetScale 1 12,346
#14,784 amb_sandy_wind_l 1 12,347
#14,785 kill_15_with_blade 1 12,348
#14,786 rottweil72_ 1 12,349
#14,788 objective_score_ 1 12,350
#14,790 race_ahead_3_axis 1 12,351
#14,798 mp5k_zm 1 12,352
#14,801 build_pck_bturbine 1 12,353
#14,806 wallbuy_weapons_purchased 1 12,354
#14,807 polysurface10 1 12,355
Aggregated allocation

Allocation details

Allocation info
Threads. Main and Server identify the runtime threads recorded for each individual allocation.
Allocations
Total bytes
Lines

Individual lines

NodeThreadsBytesSizeRefsUserByte lengthLine