Memtree data explorer

Shared dump • session 1 • Buried


Latest memtree
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Memory used
797,213 B
32,267 allocations
Allocation types
15
in this snapshot
String-list heads
13,280
15,492 references
Threads
21,850 / 20,820
Main / Server allocations

String list

String-list heads sorted by reference count by default.

NodeString literalRef countSource line
#17,398 ballistic 1 13,051
#17,400 shock_flashbang 1 13,052
#17,401 global_zm_buried_sloth_candy_dance 1 13,053
#17,408 func_clientfield_set is a required argument for register_perk_clientfields! 1 13,054
#17,428 global_zm_specialty_grenadepulldeath_drank 1 13,056
#17,434 give_electrictrap 1 13,057
#17,435 compass_supply_drop_red 1 13,058
#17,439 fx_buried_barrier_break_sm 1 13,059
#17,446 j_skirt_ba_le1 1 13,060
#17,449 sndnt#fly_dsr50_futz 1 13,061
#17,451 timepassed 1 13,062
#17,455 hi_priority_target 1 13,063
#17,458 headchopper_zm_t6_wpn_zmb_chopper_part_blade 1 13,064
#17,461 fly_land_plr_wood 1 13,065
#17,465 fx_buried_cloud_low 1 13,066
#17,466 offends 1 13,067
#17,470 catwalk_frt1_jnt 1 13,069
#17,471 build_plc_subwoofer_zm 1 13,070
#17,474 1 defaultweapon_mp 1 13,072
#17,477 j_skirt_ba_le2 1 13,073
#17,483 zmb_ai_ghost_money_drain 1 13,076
#17,486 tag_laser 1 13,077
#17,498 p6_zm_bu_sq_crystal_lod0 1 13,078
#17,499 ZOMBIE_BUILD_PIECE_GRAB 1 13,079
#17,507 sndnt#fly_srm1216_pull 1 13,081
#17,508 j_skirt_ba_le3 1 13,082
#17,510 TOP_LEFT 1 13,083
#17,515 ^2 / \ / \ / \ 1 13,084
#17,522 sndnt#zmb_ai_sloth_foley_equipment_kick 1 13,085
#17,525 english 1 13,086
#17,536 bg_weaponBobAmplitudeSwimming 1 13,087
#17,537 supplydrop_mp 1 13,088
#17,539 menufile 1 13,089
#17,540 impact 1 13,090
#17,544 zm_barricade_enter_crawl 1 13,092
#17,549 kill_enemy_one_bullet_shotgun 1 13,093
#17,570 debris_hover_loop 1 13,095
#17,573 scr_bty 1 13,096
#17,577 vending_tombstone 1 13,097
#17,579 mp_studio 1 13,098
#17,580 wpck_shotgun 1 13,099
#17,583 zombie_trap 1 13,100
#17,586 freezegun_upgraded_zm 1 13,101
#17,595 zm_inert_trans 1 13,102
#17,600 sndnt#zmb_ai_sloth_vox_pickup 1 13,104
#17,602 g_teamColor_EnemyTeam 1 13,105
#17,608 up 1 13,106
#17,612 j_cheek_ri 1 13,107
#17,616 wind_global_vector 1 13,108
#17,617 board14_jnt 1 13,109
Aggregated allocation

Allocation details

Allocation info
Threads. Main and Server identify the runtime threads recorded for each individual allocation.
Allocations
Total bytes
Lines

Individual lines

NodeThreadsBytesSizeRefsUserByte lengthLine