Memtree data explorer

Shared dump • session 1 • Buried


Latest memtree
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Memory used
797,213 B
32,267 allocations
Allocation types
15
in this snapshot
String-list heads
13,280
15,492 references
Threads
21,850 / 20,820
Main / Server allocations

String list

String-list heads sorted by reference count by default.

NodeString literalRef countSource line
#19,016 scr_force_weapon 1 13,472
#19,017 weapon/paralyzer/fx_paralyzer_hit_dmg_ug 1 13,473
#19,018 curve_end 1 13,474
#19,019 mtower_object_planted 1 13,475
#19,022 dom_losing_c 1 13,477
#19,025 ZM_BURIED_LEAVE_CANDY 1 13,479
#19,036 finn 1 13,480
#19,039 face_shoot 1 13,481
#19,040 d: 1 13,482
#19,045 tag_brass_2 1 13,483
#19,048 disown_equipment 1 13,484
#19,057 specialty_quickrevive 1 13,486
#19,061 vc_LIB 1 13,488
#19,066 pb_fem_rifle_stand_turn_90left 1 13,490
#19,073 p6_zm_bu_kerosene_lamp_lod0 1 13,491
#19,075 bg_weaponBobAmplitudeRiding 1 13,492
#19,079 jetgun 1 13,493
#19,084 dom_losing_e 1 13,494
#19,085 knife_ballistic_bowie_zm 1 13,495
#19,097 zm_subwoofer_getup_belly_early 1 13,497
#19,101 j_brow_in_le 1 13,498
#19,108 zone_church_graveyard 1 13,499
#19,115 dom_losing_f 1 13,500
#19,116 fx_buried_conveyor_belt_edge 1 13,501
#19,117 Precache: Guy has name 1 13,502
#19,119 50 20 1 13,503
#19,121 pt_staff_crouch_fire 1 13,504
#19,129 Undefined entity array passed to common_scriptsutility::array_thread 1 13,506
#19,133 script_spawn_here 1 13,507
#19,134 scr_disablePlutoniumFixes 1 13,508
#19,136 vending_doubletap 1 13,509
#19,137 fake_fire_fx 1 13,510
#19,147 courthouse_door1 1 13,511
#19,149 maps/zombie/fx_zmb_wall_dyn_an94 1 13,512
#19,150 sndDoneAttacking 1 13,513
#19,151 perks_hidden 1 13,514
#19,153 END 1 13,515
#19,164 build_sw_take 1 13,516
#19,166 tear_into_building -> Reach position and orientated 1 13,517
#19,173 maps/zombie/fx_zmb_phdflopper_exp 1 13,519
#19,175 spawns_randomized 1 13,520
#19,178 t6_wpn_ar_m16a2_world 1 13,521
#19,185 Two structs have the same linkname 1 13,522
#19,187 zombies_perk_vulture_max_stink_zombies 1 13,523
#19,195 j_coatfront_ri 1 13,525
#19,202 stop_blocker_think 1 13,527
#19,205 Error: doing setup for a machine with no level.machine_assets! Check your perk initialization! 1 13,528
#19,209 p6_zm_bu_mansion_front_stair_railing_l_lod0 1 13,529
#19,211 deny 1 13,530
#19,214 _get_zombie_exit_point() couldn't find any zombie exit points for player at 1 13,531
Aggregated allocation

Allocation details

Allocation info
Threads. Main and Server identify the runtime threads recorded for each individual allocation.
Allocations
Total bytes
Lines

Individual lines

NodeThreadsBytesSizeRefsUserByte lengthLine