Memtree data explorer

Shared dump • session 1 • Buried


Latest memtree
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Memory used
797,213 B
32,267 allocations
Allocation types
15
in this snapshot
String-list heads
13,280
15,492 references
Threads
21,850 / 20,820
Main / Server allocations

String list

String-list heads sorted by reference count by default.

NodeString literalRef countSource line
#19,215 We're not in MP! 1 13,532
#19,217 global_zm_tomb_dig 1 13,534
#19,229 killed_player 1 13,535
#19,234 pf742_auto37 1 13,536
#19,240 crawler_turn_180_anim 1 13,538
#19,245 J_neck 1 13,539
#19,249 No female ghost spawner in the map. 1 13,540
#19,256 an94_upgraded_zm 1 13,541
#19,258 barrier_crawl 1 13,542
#19,260 sndnt#fly_judge_load 1 13,543
#19,267 p6_zm_pswitch_old_lever_lod0 1 13,544
#19,279 tag_grip 1 13,545
#19,282 Unable to find a bookmark type for type - 1 13,546
#19,283 zm_hud_icon_sq_scafold 1 13,547
#19,305 ai_slowdownRateBlendFactor 1 13,549
#19,307 fly_step_run_plr_cushion 1 13,550
#19,310 compassping_squadyelling_mp 1 13,552
#19,326 no_delete 1 13,553
#19,337 takeo 1 13,554
#19,339 zm_subwoofer_fall_back 1 13,555
#19,340 leaderBonus 1 13,556
#19,342 ^2CreateFX: Redo operation 1 13,557
#19,343 zombiedog 1 13,558
#19,349 (5588, 576, 4.125) 1 13,559
#19,357 player2_health 1 13,561
#19,364 tag_pump 1 13,562
#19,366 store_worldstate_for_minigame called more than once. 1 13,563
#19,367 VICTORY_CIA 1 13,564
#19,368 default_buy_door_1250 1 13,565
#19,375 88 syrette_zm 1 13,566
#19,376 gun_store_door1 1 13,567
#19,379 barricade_candy_store_1 1 13,568
#19,380 Misty 1 13,569
#19,387 stop_player_too_many_weapons_monitor 1 13,571
#19,391 custom_perks_allow_pro 1 13,572
#19,393 mp_mountain 1 13,573
#19,399 cheat_sq 1 13,574
#19,403 activate_pers_flopper_effect 1 13,575
#19,422 team eliminated 1 13,577
#19,427 zmb_perks_power_on 1 13,578
#19,429 vehicle_push_during_mantle 1 13,579
#19,435 mta 1 13,580
#19,436 weapon_fired 1 13,581
#19,447 stun_aitank_wIth_emp_grenade 1 13,583
#19,457 resp_crawler_start 1 13,584
#19,466 zm_dance 1 13,585
#19,482 corpse_clone 1 13,587
#19,492 map_callback 1 13,589
#19,496 Tried to spawn a character but the lowest indices didn't exist 1 13,590
#19,497 belt_10_jnt 1 13,591
Aggregated allocation

Allocation details

Allocation info
Threads. Main and Server identify the runtime threads recorded for each individual allocation.
Allocations
Total bytes
Lines

Individual lines

NodeThreadsBytesSizeRefsUserByte lengthLine