Memtree data explorer

Shared dump • session 1 • Buried


Latest memtree
Back to log
Memory used
797,213 B
32,267 allocations
Allocation types
15
in this snapshot
String-list heads
13,280
15,492 references
Threads
21,850 / 20,820
Main / Server allocations

String list

String-list heads sorted by reference count by default.

NodeString literalRef countSource line
#20,156 to node at 1 13,774
#20,157 removed from candy context 1 13,775
#20,163 broken 1 13,776
#20,165 gpad_button_lstick_deflect_max 1 13,777
#20,166 script_vehiclenodegroup 1 13,778
#20,167 vox_zmba_stuhlinger_1st_possession_1_0 1 13,779
#20,168 round %d zombietype %s damagetype %s damagelocation %s playername %s playerweapon %s playerx %f playery %f playerz %f zombiex %f zombiey %f zombiez %f 1 13,780
#20,170 monkey_glow 1 13,781
#20,186 race_room_4_axis 1 13,784
#20,190 reload_rechamber 1 13,785
#20,193 maps/zombie/fx_zmb_wall_buy_berreta93r 1 13,786
#20,196 remington 1 13,787
#20,203 deadpose_9 1 13,789
#20,205 No Angles Defined 1 13,790
#20,213 fly_ 1 13,791
#20,221 47 fiveseven_zm 1 13,792
#20,230 board12_jnt 1 13,793
#20,231 j_lip_upper_ri 1 13,794
#20,234 give_springpad 1 13,795
#20,235 ai_useBetterLookahead 1 13,796
#20,239 ----------------------------------- 1 13,797
#20,254 t6_wpn_shotty_srm1216_world 1 13,800
#20,255 vending_marathon 1 13,801
#20,257 fx_buried_sloth_eating 1 13,802
#20,262 sq_bp_wrong_button 1 13,803
#20,267 chalk_draw_zm 1 13,804
#20,272 /Navcard:1/Transit:1/Not Applied" "set dg_sq_player 1 13,806
#20,279 global_zm_buried_ghost_drained_player 1 13,807
#20,283 ZM_BURIED_WB_SVU 1 13,808
#20,291 103 death_self_zm 1 13,809
#20,292 ghost_fx 1 13,810
#20,293 "nowrite" 1 13,811
#20,301 ^1ZM POWER: door off 1 13,812
#20,302 lightning_dog_spawn 1 13,814
#20,307 fly_step_run_npc_foliage 1 13,816
#20,312 mir_potted_plant_5_lod0 1 13,817
#20,313 sq_buried_started 1 13,818
#20,322 p6_zm_buildable_tramplesteam_flag_lod0 1 13,820
#20,331 thundergun_fling 1 13,823
#20,332 rock01_jnt 1 13,824
#20,333 score_cf_death_neck 1 13,825
#20,336 seconds)#### 1 13,826
#20,338 ZM >> player_count_expected= 1 13,827
#20,340 to side quest 1 13,828
#20,341 gt_b_a 1 13,829
#20,342 gobo_canopy 1 13,830
#20,346 zm_buried_basic.asd 1 13,831
#20,347 movemode 1 13,832
#20,356 sq_boss_battle_complete 1 13,835
#20,358 whoswho 1 13,836
Aggregated allocation

Allocation details

Allocation info
Threads. Main and Server identify the runtime threads recorded for each individual allocation.
Allocations
Total bytes
Lines

Individual lines

NodeThreadsBytesSizeRefsUserByte lengthLine