Memtree data explorer

Shared dump • session 1 • Buried


Latest memtree
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Memory used
797,213 B
32,267 allocations
Allocation types
15
in this snapshot
String-list heads
13,280
15,492 references
Threads
21,850 / 20,820
Main / Server allocations

String list

String-list heads sorted by reference count by default.

NodeString literalRef countSource line
#20,361 player_looking_at must be called on a player. 1 13,837
#20,364 fly_land_plr_riotshield 1 13,838
#20,367 p6_zm_bu_girder_beam_lod0 1 13,839
#20,368 trigger_box 1 13,840
#20,371 t6_wpn_zmb_subwoofer_parts_table 1 13,841
#20,373 b2_fridge_locked 1 13,842
#20,377 time 1 13,843
#20,379 sq_r_tower_buildable_trigger 1 13,844
#20,380 fire_barrel_small 1 13,845
#20,385 amb_cloth_flap_lrg 1 13,847
#20,392 trigger not found: 1 13,848
#20,399 Music System - music state is undefined Waiting 15 seconds to set music state 1 13,849
#20,401 uin_notify_data_loop 1 13,850
#20,402 p6_zm_bu_metal_railing_endbent_lod0 1 13,851
#20,403 zone_gun_store_spawners 1 13,852
#20,404 pf722_auto2108 1 13,853
#20,408 snap_processed 1 13,854
#20,411 flag_dropped 1 13,857
#20,415 bda 1 13,858
#20,417 ghost_damage 1 13,859
#20,424 specialty_fastreload_power_on 1 13,860
#20,441 sling_equipment_anim 1 13,861
#20,443 pf659_auto1 1 13,862
#20,446 bdb 1 13,863
#20,450 zm_jail_open 1 13,864
#20,462 zmb_firetrap_end 1 13,865
#20,471 mus_perks_packa_sting 1 13,867
#20,472 weapon_zombie_monkey_bomb 1 13,868
#20,474 zmb_vocals_zombie_sprint 1 13,869
#20,477 bdc 1 13,870
#20,479 script_hero 1 13,871
#20,495 zom_hud_icon_buildable_tower_crystal 1 13,875
#20,497 script_dontpeek 1 13,876
#20,498 enable_global_wind 1 13,877
#20,507 MP_LAST_STAND_DIE 1 13,878
#20,518 bouncingbetty 1 13,880
#20,521 hk416_zm 1 13,881
#20,535 sndnt#wpn_melee_regrip_plr 1 13,882
#20,543 dog_combat::combatIdle() - 1 13,883
#20,548 wlratio 1 13,884
#20,552 $ps3_aadownsample_donotremove 1 13,885
#20,555 buildable_tarp 1 13,887
#20,564 maps/zombie/fx_zm_vulture_glow_dbltap 1 13,888
#20,579 blocker_8_pathnode_target 1 13,889
#20,582 specialty_nomotionsensor_power_on 1 13,890
#20,588 pt_staff_prone_melee_charge 1 13,891
#20,591 playerzombie_waitfor_buttonrelease(): inputType of 1 13,892
#20,596 12 m14_upgraded_zm 1 13,893
#20,597 vomit_anim 1 13,894
#20,599 sq_common 1 13,895
Aggregated allocation

Allocation details

Allocation info
Threads. Main and Server identify the runtime threads recorded for each individual allocation.
Allocations
Total bytes
Lines

Individual lines

NodeThreadsBytesSizeRefsUserByte lengthLine