Memtree data explorer

Shared dump • session 1 • Buried


Latest memtree
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Memory used
797,213 B
32,267 allocations
Allocation types
15
in this snapshot
String-list heads
13,280
15,492 references
Threads
21,850 / 20,820
Main / Server allocations

String list

String-list heads sorted by reference count by default.

NodeString literalRef countSource line
#21,910 00179j_neck 1 14,182
#21,923 disconnect 1 14,183
#21,932 vox_zmba_sidequest_step8_3 1 14,184
#21,934 j_leg_left0 1 14,185
#21,937 encourage_win 1 14,186
#21,938 immediate_capture 1 14,187
#21,947 *** ERROR : 1 14,188
#21,951 dst_tac_insert_break 1 14,189
#21,959 player4_debug_pers 1 14,191
#21,960 tag_player 1 14,192
#21,975 china_lake_mp 1 14,195
#21,978 bg_weaponBobAmplitudeRollLaser 1 14,196
#21,981 allowfrag 1 14,197
#21,983 zmb_ghost_round_srt 1 14,198
#21,992 origin_animate_jnt 1 14,200
#21,995 4.0 1 14,201
#21,998 packapunch 1 14,202
#22,001 vox_zmba_end_game_richtofen_wins_0 1 14,203
#22,006 zmb_metal_repair 1 14,204
#22,008 clear_red_flashing_overlay 1 14,205
#22,017 new_time_bomb_set 1 14,206
#22,018 blacklisted 1 14,207
#22,020 back_up 1 14,208
#22,021 squad_30sec 1 14,209
#22,023 m72_law_mp 1 14,210
#22,024 capturedFlag 1 14,211
#22,025 vox_zmba_sidequest_step8_6 1 14,212
#22,029 *15 1 14,213
#22,032 noclass 1 14,214
#22,034 team_1_score 1 14,215
#22,042 enter_vehicle 1 14,216
#22,043 roundEnd 1 14,217
#22,063 vox_zmba_end_game_richtofen_wins_2 1 14,220
#22,064 boldgame 1 14,221
#22,066 face enemy or motion sidestep 1 14,222
#22,080 player1_ignore 1 14,223
#22,081 sq_ml_reset_levers 1 14,224
#22,088 3rivdown 1 14,226
#22,092 le_ear 1 14,227
#22,098 p6_zm_bu_saloon_railing_stairs_d_lod0 1 14,228
#22,105 end_float 1 14,229
#22,107 menu_changeclass_wager 1 14,230
#22,113 wpck_m82a1 1 14,231
#22,114 fx_buried_glow_sconce 1 14,232
#22,119 pullout_small 1 14,233
#22,121 fire/firelp_barrel_pm 1 14,235
#22,125 vox_zmba_end_game_richtofen_wins_4 1 14,238
#22,126 scr_client_flag_debug 1 14,239
#22,129 crate1 1 14,240
#22,132 _health" 1 14,241
Aggregated allocation

Allocation details

Allocation info
Threads. Main and Server identify the runtime threads recorded for each individual allocation.
Allocations
Total bytes
Lines

Individual lines

NodeThreadsBytesSizeRefsUserByte lengthLine