Memtree data explorer

Shared dump • session 1 • Buried


Latest memtree
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Memory used
797,213 B
32,267 allocations
Allocation types
15
in this snapshot
String-list heads
13,280
15,492 references
Threads
21,850 / 20,820
Main / Server allocations

String list

String-list heads sorted by reference count by default.

NodeString literalRef countSource line
#25,422 pf1_auto471 1 15,171
#25,423 BUTTON_RSTICK 1 15,172
#25,442 zteam 1 15,173
#25,453 move_run 1 15,174
#25,454 cymbal_monkey_exclude 1 15,175
#25,456 box_impact 1 15,176
#25,463 arcadescoring 1 15,178
#25,464 bg_forceAnimOverrideTimerCheck 1 15,179
#25,469 helicopter,r,s 1 15,180
#25,471 script_light_off_spin_model 1 15,181
#25,474 buried_spiral_staircase 1 15,182
#25,478 vc_LOW 1 15,183
#25,479 zm_stop_attackidle_growl 1 15,184
#25,484 V Copy the angles from the most recently selected fx onto all selected fx. 1 15,185
#25,486 0.8 0.7 1 15,186
#25,489 faceTime is 1 15,187
#25,498 response_stink 1 15,188
#25,499 pf720_auto2530 1 15,189
#25,511 p6_anim_zm_buildable_tramplesteam 1 15,190
#25,512 zm_buried_maze : Blocker pool is empty. 1 15,191
#25,514 t6_wpn_zmb_subwoofer_parts_speaker 1 15,192
#25,523 j_round 1 15,194
#25,529 2nd 1 15,196
#25,534 solo_tombstone_removal 1 15,198
#25,535 drop_now 1 15,199
#25,549 global_zm_buried_sloth_candy_box_spin 1 15,202
#25,553 " in level_amb main before it can have elements added to it 1 15,203
#25,554 ZOMBIE_BUTTON_BUY_OPEN_DOOR_1500 1 15,204
#25,561 pf720_auto2532 1 15,205
#25,564 sidewinder 1 15,206
#25,568 room4_ally 1 15,208
#25,570 sm_sunShadowSmallEnable 1 15,209
#25,578 face_root 1 15,211
#25,581 ; set dg_sq_map ZM_BURIED; set zombie_devgui nc_napp" 1 15,212
#25,588 sq_player_underground 1 15,214
#25,592 pf720_auto2533 1 15,215
#25,598 m14_zm 1 15,216
#25,599 hq_offline 1 15,217
#25,609 script_player_chance 1 15,218
#25,610 fx_buried_sloth_glass_brk 1 15,219
#25,619 play_tomahawk_fx 1 15,220
#25,621 zm_pain_no_restart 1 15,221
#25,623 pf720_auto2534 1 15,222
#25,624 3. Exploder 1 15,223
#25,627 specialty_grenadepulldeath 1 15,224
#25,633 maps/zombie/fx_zmb_wall_buy_bowie 1 15,225
#25,636 box will not move 1 15,226
#25,639 tarp_01 1 15,227
#25,644 str_perk is a required argument for register_perk_machine! 1 15,228
#25,650 ZOMBIE_EQUIP_TURBINE_HOWTO 1 15,229
Aggregated allocation

Allocation details

Allocation info
Threads. Main and Server identify the runtime threads recorded for each individual allocation.
Allocations
Total bytes
Lines

Individual lines

NodeThreadsBytesSizeRefsUserByte lengthLine