Memtree data explorer

Shared dump • session 1 • Buried


Latest memtree
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Memory used
797,213 B
32,267 allocations
Allocation types
15
in this snapshot
String-list heads
13,280
15,492 references
Threads
21,850 / 20,820
Main / Server allocations

String list

String-list heads sorted by reference count by default.

NodeString literalRef countSource line
#25,918 maps/zombie_buried/fx_buried_barrier_break 1 15,294
#25,920 tactical= 1 15,295
#25,921 dub_gametable_playing_cards_10d 1 15,296
#25,925 has no stage number 1 15,297
#25,937 zm_stop_attackidle_bark 1 15,298
#25,939 zm_move_stumpy 1 15,299
#25,947 squad_down 1 15,300
#25,949 p6_zm_bank_deposit_box_open_02c_lod0 1 15,301
#25,951 vine_03_jnt 1 15,302
#25,952 bank_1 1 15,303
#25,954 p6_zm_buildable_tramplesteam_door 1 15,304
#25,959 evoskorpion_upgraded_zm 1 15,305
#25,961 time_bomb_test_mode_end 1 15,306
#25,962 tesla 1 15,307
#25,963 UNSET 1 15,308
#25,964 maps/zombie_buried/fx_buried_spot_flkr_hvy 1 15,309
#25,970 (5761, 421, 4.125) 1 15,310
#25,972 player_suicide 1 15,311
#25,978 ZM >> zone_init (2) = 1 15,312
#25,986 r_dof_farEnd 1 15,313
#25,987 impacts/fx_large_woodhit 1 15,314
#25,994 j_hook_rear 1 15,315
#25,996 door10 1 15,316
#25,998 game_start_delay 1 15,317
#26,005 plank18_jnt 1 15,318
#26,006 perk_chugabud_activated 1 15,319
#26,008 grenade,r,s 1 15,320
#26,010 general_store_door1 1 15,321
#26,016 c_zom_zombie_buried_civilian_g_rarmoff2 1 15,323
#26,017 max_fog_opacity = 1 15,324
#26,020 map_restart 1 15,325
#26,023 turn_around random left 1 15,326
#26,035 t6_wpn_zmb_monkey_bomb_world 1 15,327
#26,041 general_store_door2 1 15,328
#26,047 c_zom_zombie_buried_civilian_g_rarmoff3 1 15,329
#26,048 junctions looks like this 1 15,330
#26,049 ZOMBIE_PLAYER_NEEDS_TO_BE_REVIVED 1 15,331
#26,052 script_vehicleattackgroupwait 1 15,332
#26,061 jump_up_grabbed_48_crawl 1 15,333
#26,064 planemortar_mp 1 15,334
#26,071 Maxis Says: 1 15,335
#26,072 general_store_door3 1 15,336
#26,073 MP_CHANGE_CLASS_NEXT_SPAWN 1 15,337
#26,076 delay_door 1 15,339
#26,078 c_zom_zombie_buried_civilian_g_rarmoff4 1 15,340
#26,080 player_respawn_point: You must specify a script noteworthy with the zone name 1 15,341
#26,086 zmb_ai_ghost_attack_loop 1 15,343
#26,091 amb_lantern 1 15,344
#26,095 amb_tunnel_openings 1 15,345
#26,097 mansion 1 15,346
Aggregated allocation

Allocation details

Allocation info
Threads. Main and Server identify the runtime threads recorded for each individual allocation.
Allocations
Total bytes
Lines

Individual lines

NodeThreadsBytesSizeRefsUserByte lengthLine