Memtree data explorer

Shared dump • session 1 • Buried


Latest memtree
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Memory used
797,213 B
32,267 allocations
Allocation types
15
in this snapshot
String-list heads
13,280
15,492 references
Threads
21,850 / 20,820
Main / Server allocations

String list

String-list heads sorted by reference count by default.

NodeString literalRef countSource line
#26,678 alt_name 1 15,519
#26,689 ai_turnRate 1 15,520
#26,690 p6_zm_keycard_lod0 1 15,521
#26,692 r_flashLightStartRadius 1 15,522
#26,701 patch_redacted 1 15,523
#26,704 footstep_rear_right_scrape 1 15,524
#26,708 pf720_auto2548 1 15,525
#26,709 Expected : 1 15,526
#26,711 traverse_drop 1 15,527
#26,715 monkey_hit 1 15,528
#26,718 player_meleeDamageMultiplier 1 15,530
#26,721 unsling_equipment_anim 1 15,531
#26,723 misty 1 15,532
#26,728 l: 1 15,533
#26,729 maps/zombie_buried/fx_buried_water_spilling 1 15,534
#26,730 spawn_allies 1 15,535
#26,732 46 kard_zm 1 15,536
#26,735 wpck_grenade 1 15,538
#26,741 participation 1 15,539
#26,742 zmb_generator_loop_1 1 15,540
#26,743 X button Toggle effect rotation mode 1 15,541
#26,745 zm_move 1 15,542
#26,750 default_ai 1 15,543
#26,751 plantedBomb 1 15,544
#26,754  1 15,545
#26,756 zmb_firetrap_loop 1 15,546
#26,757 script_color 1 15,547
#26,761 allies_smg 1 15,548
#26,767 powerup_instant_kill 1 15,549
#26,776 jail1 1 15,552
#26,793 zombie_tazer_flourish 1 15,553
#26,799 1 15,555
#26,802 ZM_CIA_WIN_ROUND 1 15,556
#26,806 Cover Stand 1 15,557
#26,807 jail2 1 15,558
#26,809 min_draw 1 15,559
#26,812 scr_weapon_allowsmoke 1 15,560
#26,814 minigun_alcatraz_zm 1 15,561
#26,816 mp_ctf_spawn_allies_start 1 15,562
#26,818 meat_ring_ammo 1 15,563
#26,833 tag_silencer 1 15,564
#26,843 powerup_timedout 1 15,565
#26,851 belt_19_jnt 1 15,566
#26,857 veh_inair 1 15,568
#26,862 fxanim_zom_buried_sign_livingstone_mod 1 15,570
#26,865 path 1 15,571
#26,867 ghost_lantern_ai 1 15,572
#26,869 onPlayerSpawned 1 15,573
#26,876 mus_perks_deadshot_jingle 1 15,574
#26,880 veh_predictedcollision 1 15,575
Aggregated allocation

Allocation details

Allocation info
Threads. Main and Server identify the runtime threads recorded for each individual allocation.
Allocations
Total bytes
Lines

Individual lines

NodeThreadsBytesSizeRefsUserByte lengthLine