Memtree data explorer

Shared dump • session 1 • Buried


Latest memtree
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Memory used
797,213 B
32,267 allocations
Allocation types
15
in this snapshot
String-list heads
13,280
15,492 references
Threads
21,850 / 20,820
Main / Server allocations

String list

String-list heads sorted by reference count by default.

NodeString literalRef countSource line
#28,050 mus_round_draw 1 15,867
#28,052 ammo_drop 1 15,868
#28,056 teardown 1 15,869
#28,063 invisible_collision 1 15,870
#28,065 ': priority ' 1 15,871
#28,068 maps/zombie/fx_zombie_dog_ash_trail 1 15,872
#28,069 MP_HALFTIME_CAPS 1 15,873
#28,071 zone_street_fountain_spawners 1 15,874
#28,073 kill_headshot 1 15,875
#28,074 le_ear_end 1 15,876
#28,086 /Turn Player:8" "set zombie_devgui player 1 15,877
#28,089 capture_objs 1 15,878
#28,094 checking_for_failed_revive 1 15,879
#28,096 END (Time: 1 15,880
#28,103 Pers: Long range Sniper Kill 1 15,881
#28,104 MP_CHALLENGE_COMPLETED 1 15,882
#28,106 farEnd 1 15,883
#28,107 bombzone 1 15,884
#28,109 rules_ 1 15,885
#28,111 ZOMBIE_TIMEBOMB_PICKUP 1 15,886
#28,121 wpck_hamr 1 15,888
#28,123 catwalk_bck3_jnt 1 15,889
#28,140 BUTTON_LSTICK 1 15,890
#28,146 taunt_anim 1 15,892
#28,148 axis_assault 1 15,893
#28,150 NAVCARD_HELD_ 1 15,894
#28,154 p6_anim_zm_magic_box_fake 1 15,895
#28,155 fire_range 1 15,896
#28,156 watchSubwooferUse 1 15,897
#28,168 maps/zombie_buried/fx_buried_time_bomb_death 1 15,898
#28,176 A Game module is already registered for index ( 1 15,899
#28,186 1.21 1 15,900
#28,197 pickup_object 1 15,901
#28,198 weapon_lsat_zm 1 15,902
#28,208 ZM >> WARNING UNABLE TO FIND RESPAWN POINT NEAR TEAM - USING INITIAL SPAWN POINTS 1 15,904
#28,211 bg_bobMax 1 15,905
#28,212 *** WE'VE GOT PISTOL POINTS UPGRADED *** 1 15,906
#28,219 Hits total: 1 15,907
#28,225 SPAWNKILLED! 1 15,908
#28,228 reason %s 1 15,909
#28,239 zombie_builder_zm 1 15,910
#28,242 _hunched 1 15,911
#28,248 j_bolt1 1 15,912
#28,252 doubletap_off 1 15,913
#28,255 snd_enveffectsprio_level 1 15,914
#28,258 nuke_zm 1 15,915
#28,263 j_hip_ri 1 15,916
#28,264 maps/zombie_buried/fx_buried_ghost_death 1 15,917
#28,265 ZM_BURIED_DRAW 1 15,918
#28,272 check_kill_thread_every_frame_toggle 1 15,919
Aggregated allocation

Allocation details

Allocation info
Threads. Main and Server identify the runtime threads recorded for each individual allocation.
Allocations
Total bytes
Lines

Individual lines

NodeThreadsBytesSizeRefsUserByte lengthLine