Memtree data explorer

Shared dump • session 1 • Buried


Latest memtree
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Memory used
797,213 B
32,267 allocations
Allocation types
15
in this snapshot
String-list heads
13,280
15,492 references
Threads
21,850 / 20,820
Main / Server allocations

String list

String-list heads sorted by reference count by default.

NodeString literalRef countSource line
#29,810 sndDeath 1 16,350
#29,813 pain_high 1 16,351
#29,818 zombie_vending_tombstone 1 16,352
#29,822 legs_model 1 16,354
#29,832 Missing builing hint 1 16,355
#29,835 zm_subwoofer_getup_back_default 1 16,356
#29,843 zombie dropped 1 16,358
#29,845 zombie_epilogs 1 16,359
#29,855 109 equip_headchopper_zm_turret 1 16,360
#29,856 global_zm_boards 1 16,361
#29,862 GENERATOR_POWER_STATES_LERP 1 16,362
#29,867 p6_zm_buildable_turbine_rudder_lod0 1 16,364
#29,869 specialty_finalstand 1 16,365
#29,879 r_poisonFX_debug_enable 1 16,367
#29,893 scrambler 1 16,368
#29,894 specialty_fastreload_zombies 1 16,369
#29,898 YES 1 16,370
#29,903 dr_delay 1 16,371
#29,909 script_notify 1 16,372
#29,921 ZOMBIE_BUILD_PIECE_MORE 1 16,374
#29,927 tag_flamer_pilot_light 1 16,376
#29,928 zombie_score_start_8p 1 16,377
#29,929 vulture_perk_scriptmover 1 16,378
#29,933 zmb_repair_boards 1 16,379
#29,939 ahead2_axis 1 16,380
#29,950 points 1 16,381
#29,951 team4 1 16,382
#29,955 blocker_1 1 16,383
#29,959 swallow 1 16,384
#29,967 script_vehicle 1 16,385
#29,973 vox_plr_2_exert_pain_high_0 1 16,386
#29,974 zombie_time_bomb_overlay 1 16,387
#29,975 *** Client : No looper sounds. 1 16,388
#29,978 courtyard_fountain_broken 1 16,389
#29,981 toggle_show_spawn_locations 1 16,390
#29,983 mus_event_location_mansionlawn 1 16,392
#29,984 p6_zm_bu_conservatory_window_b_lod0 1 16,393
#29,986 blocker_2 1 16,394
#29,987 ZM >> weapon_box_callback - players.size= 1 16,395
#29,996 killstreak_5_with_sentry_gun 1 16,397
#29,997 ui_scorelimit 1 16,398
#29,998 default_buy_door_8000 1 16,399
#30,004 vox_plr_2_exert_pain_high_1 1 16,400
#30,007 anim_movement = "stop" 1 16,401
#30,010 risen 1 16,403
#30,013 team6 1 16,404
#30,014 weapon_beretta93r_zm 1 16,405
#30,020 sq_bulb_green 1 16,407
#30,023 switch 1 16,408
#30,025 find_town 1 16,409
Aggregated allocation

Allocation details

Allocation info
Threads. Main and Server identify the runtime threads recorded for each individual allocation.
Allocations
Total bytes
Lines

Individual lines

NodeThreadsBytesSizeRefsUserByte lengthLine